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codm/sdk-explorer (codm sdk)/sdk-explorer/Assembly_CSharp_firstpass/Assembly_CSharp_firstpass_f...

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4 years ago
//generated with dll2sdk
#pragma once
#include "..\dll2sdk_forward.g.hpp"
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_Curve_CurveEditState : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_Curve_Interaction : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_Curve_CurveDrawCollision : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_HoudiniAsset_HEU_AssetType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_HoudiniAsset_AssetBuildAction : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_HoudiniAsset_AssetCookStatus : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_HoudiniAsset_AssetCookResult : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAsset_UpdateUIDelegate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_HoudiniAsset_CustomInstanceType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_HoudiniAssetTerrainOptions_SplatChannelName : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetTerrainOptions_SplatPrototypeData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetTerrainOptions_ExportAlphamapExrPath;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_InputNode_InputNodeType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_InputNode_InputObjectType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_InputNode_InputActions : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InputNodeUICache_HEU_InputObjectUICache;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_PartData_PartOutputType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_AttributeData_AttributeType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_AttributeData_AttributeState : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_AttributesStore_SetAttributeValueFunc;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_AssetDatabase_HEU_ImportAssetOptions : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_PluginStorage_DataType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_PluginStorage_StoreData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
template <typename T> struct HEU_PluginStorage_StoreDataArray_1;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_Handle_HEU_HandleType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_HandleParamBinding_HEU_HandleParamType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_ParameterModifier_ModifierAction : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_RampType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_NodeFlags : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_NodeType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_ChoiceListType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_Permissions : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_ParmType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_MaterialData_Source : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_SessionBase_SessionConnectionState : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_SessionManager_CreateSessionFromTypeDelegate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_Task_TaskStatus : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_Task_TaskResult : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_Task_TaskCallback;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_AssetTask_BuildType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_EditorUtility_HEU_ReplacePrefabOptions : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
template <typename T> struct HEU_GeneralUtility_GetArray1ArgDel_1;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
template <typename ARG2, typename T> struct HEU_GeneralUtility_GetArray2ArgDel_2;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
template <typename T> struct HEU_GeneralUtility_GetAttributeArrayInputFunc_1;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
template <typename T> struct HEU_GeneralUtility_SetAttributeArrayFunc_1;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_GenerateGeoCache_ColliderType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InputMeshUtility_HEU_UploadMeshData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InputVolumeUtility_HEU_UploadVolumeData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HEU_ToolsInfo_PaintMergeMode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
struct JceInputStream_HeadData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::MiniJSON
{
enum struct Json_Parser_TOKEN : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::MiniJSON
{
struct Json_Parser;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::MiniJSON
{
struct Json_Serializer;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureFromCamera360_CubemapRenderMethod : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureFromCamera360ODS_Settings;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureFromScreen__FinalRenderCapture_c__Iterator0;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_FrameRate : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_Resolution : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_CubemapDepth : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_CubemapResolution : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_AntiAliasingLevel : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_DownScale : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_OutputPath : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_OutputExtension : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct CaptureBase_OutputType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureBase_PostCaptureSettings;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct MP4FileProcessing_Chunk;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct NativePlugin_PixelFormat : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct NativePlugin_PluginEvent : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourAnimatedStagger_FallParams;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourAnimatedStagger_FallParamsGroup;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourAnimatedStagger__LoseBalance_c__Iterator0;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourBase_BehaviourDelegate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct MuscleHit;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct MuscleCollision;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourBase_PuppetEvent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourBase_AnimatorEvent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourDeath__DelayFreeze_c__Iterator0;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourDeath__SmoothActivate_c__Iterator1;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourFall__SmoothActivate_c__Iterator0;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct BehaviourPuppet_State : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct BehaviourPuppet_NormalMode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourPuppet_MasterProps;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourPuppet_MuscleProps;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourPuppet_MusclePropsGroup;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourPuppet_CollisionResistanceMultiplier;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourPuppet_CollisionImpulseDelegate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct SubBehaviourBalancer_Settings;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct SubBehaviourCOM_Mode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct Muscle_Group : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct Muscle_Props;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct Muscle_State;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Demos
{
struct Dying__DelayDead_c__Iterator0;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Demos
{
struct Dying__FadeOutPinWeight_c__Iterator1;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Demos
{
struct Dying__FadeOutMuscleWeight_c__Iterator2;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct PuppetMaster_Mode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster_UpdateDelegate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster_MuscleDelegate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct PuppetMaster_UpdateMode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct PuppetMaster_State : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster_StateSettings;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster__DisabledToActive_c__Iterator0;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster__KinematicToActive_c__Iterator1;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster__ActiveToDisabled_c__Iterator2;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster__ActiveToKinematic_c__Iterator3;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster__AliveToDead_c__Iterator4;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMasterHumanoidConfig_HumanoidMuscle;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMasterSettings_PuppetUpdateLimit;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct Weight_Mode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct BipedLimbOrientations_LimbOrientation;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
enum struct BipedNaming_BoneType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
enum struct BipedNaming_BoneSide : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct BipedReferences_AutoDetectParams;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct Warning_Logger;
}
namespace DLL2SDK::Assembly_CSharp_firstpass
{
struct _PrivateImplementationDetails___ArrayType_32;
}
namespace DLL2SDK::Assembly_CSharp_firstpass
{
struct _PrivateImplementationDetails_;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct Warning;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct V3Tools;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct TriggerEventBroadcaster;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct SolverManager;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
template <typename T> struct Singleton_1;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct QuaTools;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct LayerMaskExtensions;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct LargeHeader;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
enum struct InterpolationMode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct Hierarchy;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct DemoGUIMessage;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct Comments;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct BipedReferences;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct BipedNaming;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct BipedLimbOrientations;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
enum struct Axis : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct Weight;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMasterTools;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMasterSettings;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMasterHumanoidConfig;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
enum struct MuscleRemoveMode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PuppetMaster;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Demos
{
struct Dying;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct Prop;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PropRoot;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PressureSensor;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PhysXTools;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct MuscleCollisionBroadcaster;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct Muscle;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct JointBreakBroadcaster;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct Booster;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct SubBehaviourBase;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct SubBehaviourBalancer;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourBase;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourPuppet;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourFall;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourDeath;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourAnimatedStagger;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct AnimationBlocker;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct Utils;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct NativePlugin;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct FileWriterType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct ImageSequenceFormat : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct StopMode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
enum struct StereoPacking : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct MP4FileProcessing;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureBase;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct UnityAudioCapture;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct MouseCursor;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct MotionBlur;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureGUI;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureFromTexture;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureFromScreen;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureFromCamera360ODS;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureFromCamera360;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RenderHeads::Media::AVProMovieCapture
{
struct CaptureFromCamera;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::MiniJSON
{
struct Json;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Utility
{
struct Util;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup
{
struct QTrace;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup
{
struct ObjectCreateException;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup
{
struct HexUtil;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup
{
struct ByteConverter;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup
{
struct BasicClassTypeUtil;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
struct JceUtil;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
struct JceStruct;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
enum struct JceStructType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
struct JceOutputStream;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
struct JceInputStream;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
struct JceEncodeException;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
struct JceDisplayer;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::Wup::Jce
{
struct JceDecodeException;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_VolumeCache;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_RSTOrder : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_StorageType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_VolumeType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_ToolsInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
template <typename TKey, typename TValue> struct HEU_SerializableDictionary_2;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_MeshData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_Transform;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InputMeshUtility;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_GeometryUtility;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_VertexEntry;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_GeoGroup;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_AttributeTypeInfo : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_AttributeOwner : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_AttributeInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_GroupType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_PartType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_GeoType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct ReverseCompare;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct ArrayExtensions;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_GeneralUtility;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_EditorUtility;
}
namespace DLL2SDK::Assembly_CSharp_firstpass
{
struct HEU_LayerAttribute;
}
namespace DLL2SDK::Assembly_CSharp_firstpass
{
struct HEU_AssetEventReceiverTest;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_TaskManager;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_Task;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_SessionManager;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_XYZOrder : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_ParmInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_SessionEnvIntType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_EnvIntType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_StatusVerbosity : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_StatusType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_Result : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_SessionType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_Session;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_SessionBase;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_UnityMaterialInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_MaterialInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_MaterialData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_Parameters;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_ParameterUtility;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_ParameterModifier;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_ParameterData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_ParameterAccessor;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HandleParamBinding;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_TransformEuler;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniVersion;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HAPIImports;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_PDG_WorkitemResultInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_PDG_WorkitemInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_PDG_EventInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_SphereInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_BoxInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_CurveType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_VolumeTileInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_VolumeInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_Keyframe;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_ImagePacking : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_ImageDataFormat : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_ImageFileFormat;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_PartInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_GeoInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_ObjectInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_HandleBindingInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_HandleInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_ParmChoiceInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_ParmInput;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_NodeInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_PackedPrimInstancingMode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_AssetInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_TimelineOptions;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_ThriftServerOptions;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_PDG_WorkitemState : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_PDG_EventType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_PDG_CookType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_PDG_State : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_CacheProperty : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_TransformComponent : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_CurveOrders : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_InputType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_PresetType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_State : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_ErrorCode : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct HAPI_License : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass
{
struct HEU_ScriptParameterExample;
}
namespace DLL2SDK::Assembly_CSharp_firstpass
{
struct HEU_ScriptCallbackExample;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_PluginStorage;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_PluginSettings;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_PlatformWin;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_Platform;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniEngineError;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HAPIUtility;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_Defines;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_AssetDatabase;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_AttributesStore;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_AttributeData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_PartData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_ObjectNode;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InstancedInput;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_ObjectInstanceInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InputNodeUICache;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InputObjectInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InputNode;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetTerrainOptions;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetTerrainComponent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetRoot;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetInstanceOptions;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
enum struct InstanceType : int32_t;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct InstanceInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetInstanceComponent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetFoliageComponent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct TerrainBound;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetCliffComponent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAsset;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_GeoNode;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_GeneratedOutputData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_GeneratedOutput;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_Curve;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_AssetUpdater;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_AssetPresetUtility;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_AssetPreset;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct BakedEvent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct CookedEvent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct ReloadEvent;
}
namespace DLL2SDK::Assembly_CSharp_firstpass
{
struct GraphicsDebuggerClient;
}
namespace DLL2SDK::Assembly_CSharp_firstpass
{
struct _Module_;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_Parameters__Initialize_c__AnonStorey0;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourBase_HitDelegate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourBase_CollisionDelegate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct Interp;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion
{
struct AxisTools;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct PropTemplate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct SubBehaviourCOM;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::RootMotion::Dynamics
{
struct BehaviourTemplate;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_VolumeData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_InputVolumeUtility;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_GenerateGeoCache;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_AssetTask;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_SessionHAPI;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_SessionData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_MaterialFactory;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_Handle;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_CurveInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_ImageInfo;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HAPI_CookOptions;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct InstanceData;
}
namespace DLL2SDK::Assembly_CSharp_firstpass::HoudiniEngineUnity
{
struct HEU_HoudiniAssetInstanceDatabase;
}