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664 lines
11 KiB
664 lines
11 KiB
4 years ago
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//generated with dll2sdk
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#pragma once
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#include "..\dll2sdk_forward.g.hpp"
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namespace DLL2SDK::PlayMaker::HutongGames::Extensions
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{
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struct TextureExtensions_Point;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct ActionReport___c__DisplayClass2;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmTemplateControl___c__DisplayClass2;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct FsmEventTarget_EventTarget : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct LayoutOption_LayoutOptionType : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct ActionData_Context;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct Fsm_EditorFlags : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct FsmTransition_CustomLinkStyle : uint8_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct FsmTransition_CustomLinkConstraint : uint8_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmUtility_BitConverter;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerFSM__DoCoroutine_d__1;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerProxyBase;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerJointBreak;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerParticleCollision;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerTriggerStay2D;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerTriggerStay;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerTriggerExit2D;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerTriggerExit;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerTriggerEnter2D;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerTriggerEnter;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerOnGUI;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerMouseEvents;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerGUI;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerGlobals;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerFSM;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerFixedUpdate;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerControllerColliderHit;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerCollisionStay2D;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerCollisionStay;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerCollisionExit2D;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerCollisionExit;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerCollisionEnter2D;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerCollisionEnter;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerApplicationEvents;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerAnimatorMove;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerAnimatorIK;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct ReflectionUtils;
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}
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namespace DLL2SDK::PlayMaker
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{
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struct PlayMakerPrefs;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmStateAction;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct ArrayVariableTypesNicified : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct VariableTypeNicified : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct VariableType : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmVariables;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmUtility;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmTransition;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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using IFsmStateAction = void*;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmState;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct FsmLogType : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmLogEntry;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmLog;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmEvent;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct Fsm;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct ParamDataType : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct ActionData;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct NamedVariable;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmVector2;
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}
|
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmVar;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmObject;
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|
}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmString;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmRect;
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|
}
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|
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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struct FsmQuaternion;
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|
}
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|
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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{
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enum struct OwnerDefaultOption : int32_t;
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}
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|
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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|
{
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struct FsmOwnerDefault;
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|
}
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|
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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|
{
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struct FsmMaterial;
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|
}
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|
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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|
{
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struct FsmInt;
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|
}
|
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|
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|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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|
{
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|
struct FsmGameObject;
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|
}
|
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|
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|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
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|
{
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|
struct FsmFloat;
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|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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|
{
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enum struct None : int32_t;
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}
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namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
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|
{
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struct FsmEnum;
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|
}
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|
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|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
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|
{
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|
struct FsmColor;
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|
}
|
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|
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|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
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|
{
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|
struct FsmBool;
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|
}
|
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|
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|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
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|
struct FsmArray;
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|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
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|
using INamedVariable = void*;
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|
}
|
||
|
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|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
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||
|
using INameable = void*;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmAnimationCurve;
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||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmTime;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker
|
||
|
{
|
||
|
struct FsmTemplate;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
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||
|
struct FsmProperty;
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|
}
|
||
|
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|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmExecutionStack;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmEventData;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmDebugUtility;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct DelayedEvent;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct DebugUtils;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct LayoutOption;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FunctionCall;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmVarOverride;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmEventTarget;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmTemplateControl;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct UIHint : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct TooltipAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct TitleAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct RequiredFieldAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct VariableTypeFilter;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct VariableTypeAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct ObjectTypeAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct NoteAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct MatchFieldTypeAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct MatchElementTypeAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct HideTypeFilter;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct HelpUrlAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct HasFloatSliderAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct EventTargetAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct CompoundArrayAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct CheckForComponentAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct ArrayEditorAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct ActionSection;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct ActionCategory : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct NoActionTargetsAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct ActionTarget;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct ActionReport;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct LogLevel : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct MouseButton : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct MouseEventType : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct InterpolationType : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct Trigger2DType : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct Collision2DType : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct TriggerType : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
enum struct CollisionType : int32_t;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::Utility
|
||
|
{
|
||
|
struct StringUtils;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::Utility
|
||
|
{
|
||
|
template <typename T> struct Lists_1;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::Utility
|
||
|
{
|
||
|
struct ColorUtils;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::Utility
|
||
|
{
|
||
|
template <typename T> struct Arrays_1;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::Extensions
|
||
|
{
|
||
|
struct TextureExtensions;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::Extensions
|
||
|
{
|
||
|
struct RectExtensions;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker
|
||
|
{
|
||
|
struct _Module_;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker
|
||
|
{
|
||
|
struct PlayMakerJointBreak2D;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker::Actions
|
||
|
{
|
||
|
struct MissingAction;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmVector3;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct FsmTexture;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct UIHintAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct ActionCategoryAttribute;
|
||
|
}
|
||
|
|
||
|
namespace DLL2SDK::PlayMaker::HutongGames::PlayMaker
|
||
|
{
|
||
|
struct ActionHelpers;
|
||
|
}
|