//generated with dll2sdk #pragma once #include "..\dll2sdk_forward.g.hpp" namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct DoubleEasing_EasingFunction; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { enum struct Easing_EasingType : int32_t; } namespace DLL2SDK::sharedRuntime::WellFired::UI { struct WindowStack; } namespace DLL2SDK::sharedRuntime::WellFired::UI { struct Window; } namespace DLL2SDK::sharedRuntime::WellFired::UI { using IWindow = void*; } namespace DLL2SDK::sharedRuntime::WellFired::UI { struct WindowWithDataComponent; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { enum struct TypeOfTransition : int32_t; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct TransitionHelper; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct BaseTransition; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct PlatformSpecificFactory; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { using IUnityEditorHelper = void*; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { using IReflectionHelper = void*; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { using IIOHelper = void*; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { enum struct ShakeType : int32_t; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct Shake; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct Perlin; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct InterpolatedNoise; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct Fractal; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct GizmosChangeColor; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct Easing; } namespace DLL2SDK::sharedRuntime::WellFired::Shared { struct DoubleEasing; } namespace DLL2SDK::sharedRuntime::WellFired::Data { struct DataComponent; } namespace DLL2SDK::sharedRuntime::WellFired::Data { struct DataBaseEntry; } namespace DLL2SDK::sharedRuntime::WellFired::Initialization { using IInitializationContext = void*; } namespace DLL2SDK::sharedRuntime::WellFired::Initialization { template struct ContextInitializer_1; } namespace DLL2SDK::sharedRuntime { struct _Module_; }