<trid="row_0_"class="even"><tdclass="entry"><spanstyle="width:16px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d6/d0e/classtheo_1_1decomp_1_1decomp__t.html"target="_self">theo::decomp::decomp_t</a></td><tdclass="desc">the main decomposition class which is responsible for breaking down lib file into coff files, and extracted used symbols from the coff files </td></tr>
<trid="row_1_"><tdclass="entry"><spanstyle="width:16px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d9/d18/classtheo_1_1obf_1_1engine__t.html"target="_self">theo::obf::engine_t</a></td><tdclass="desc">singleton obfuscation engine class. this class is responsible for keeping track of the registered passes and the order in which to execute them </td></tr>
<trid="row_2_"class="even"><tdclass="entry"><spanstyle="width:0px;display:inline-block;"> </span><spanid="arr_2_"class="arrow"onclick="toggleFolder('2_')">▼</span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d7/de2/classtheo_1_1obf_1_1transform_1_1operation__t.html"target="_self">theo::obf::transform::operation_t</a></td><tdclass="desc"><aclass="el"href="d7/de2/classtheo_1_1obf_1_1transform_1_1operation__t.html"title="operation_t is the base class for all types of transformations. classes that inherit this class are s...">operation_t</a> is the base class for all types of transformations. classes that inherit this class are singleton and simply call the super constructor (<aclass="el"href="d7/de2/classtheo_1_1obf_1_1transform_1_1operation__t.html#a3876ca1c7904aed54940e1519fc9fdf4"title="explicit constructor for operation_t">operation_t::operation_t</a>) </td></tr>
<trid="row_3_"class="even"><tdclass="entry"><spanstyle="width:0px;display:inline-block;"> </span><spanid="arr_3_"class="arrow"onclick="toggleFolder('3_')">▼</span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d4/dad/classtheo_1_1obf_1_1pass__t.html"target="_self">theo::obf::pass_t</a></td><tdclass="desc">the <aclass="el"href="d4/dad/classtheo_1_1obf_1_1pass__t.html"title="the pass_t class is a base clase for all passes made. you must override the pass_t::run virtual funct...">pass_t</a> class is a base clase for all passes made. you must override the <aclass="el"href="d4/dad/classtheo_1_1obf_1_1pass__t.html#acfadc013ff0754d66a18baffdb1a61d1"title="virtual method which must be implimented by the pass that inherits this class.">pass_t::run</a> virtual function and declare the logic of your pass there </td></tr>
<trid="row_3_0_"><tdclass="entry"><spanstyle="width:32px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d5/d6a/classtheo_1_1obf_1_1hello__world__pass__t.html"target="_self">theo::obf::hello_world_pass_t</a></td><tdclass="desc">hello world pass example of how to inherit <aclass="el"href="d4/dad/classtheo_1_1obf_1_1pass__t.html"title="the pass_t class is a base clase for all passes made. you must override the pass_t::run virtual funct...">pass_t</a></td></tr>
<trid="row_3_1_"class="even"><tdclass="entry"><spanstyle="width:32px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d6/dc1/classtheo_1_1obf_1_1jcc__rewrite__pass__t.html"target="_self">theo::obf::jcc_rewrite_pass_t</a></td><tdclass="desc">jcc rewrite pass which rewrites rip relative jcc's so that they are position independent </td></tr>
<trid="row_3_2_"><tdclass="entry"><spanstyle="width:32px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d5/d08/classtheo_1_1obf_1_1next__inst__pass__t.html"target="_self">theo::obf::next_inst_pass_t</a></td><tdclass="desc">This pass is used to generate transformations and jmp code to change RIP to the next instruction </td></tr>
<trid="row_3_3_"class="even"><tdclass="entry"><spanstyle="width:32px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="dc/d39/classtheo_1_1obf_1_1reloc__transform__pass__t.html"target="_self">theo::obf::reloc_transform_pass_t</a></td><tdclass="desc">this pass is like the next_inst_pass, however, relocations are encrypted with transformations instead of the address of the next instruction. this pass only runs at the instruction level and appends transformations into the reloc_t object of the instruction symbol </td></tr>
<trid="row_4_"><tdclass="entry"><spanstyle="width:16px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d5/d05/classtheo_1_1recomp_1_1recomp__t.html"target="_self">theo::recomp::recomp_t</a></td><tdclass="desc">the main class responsible for recomposition </td></tr>
<trid="row_5_"class="even"><tdclass="entry"><spanstyle="width:16px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="dd/d37/classtheo_1_1recomp_1_1reloc__t.html"target="_self">theo::recomp::reloc_t</a></td><tdclass="desc">meta data about a relocation for a symbol </td></tr>
<trid="row_6_"><tdclass="entry"><spanstyle="width:16px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="df/db4/classtheo_1_1decomp_1_1routine__t.html"target="_self">theo::decomp::routine_t</a></td><tdclass="desc">the routine class which is responsible for creating symbols for routines. if the routine is located inside a section with the name ".split" it will break functions into instruction symbols </td></tr>
<trid="row_7_"class="even"><tdclass="entry"><spanstyle="width:16px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d9/dd5/classtheo_1_1decomp_1_1symbol__t.html"target="_self">theo::decomp::symbol_t</a></td><tdclass="desc"><aclass="el"href="d9/dd5/classtheo_1_1decomp_1_1symbol__t.html"title="symbol_t is an abstraction upon the coff symbol. this allows for easier manipulation of the symbol....">symbol_t</a> is an abstraction upon the coff symbol. this allows for easier manipulation of the symbol. symbols can be different things, sections, functions, and even instructions (when functions are broken down) </td></tr>
<trid="row_8_"><tdclass="entry"><spanstyle="width:16px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="db/d77/classtheo_1_1recomp_1_1symbol__table__t.html"target="_self">theo::recomp::symbol_table_t</a></td><tdclass="desc">this class is a high level wrapper for a hashmap that contains <aclass="el"href="d9/dd5/classtheo_1_1decomp_1_1symbol__t.html"title="symbol_t is an abstraction upon the coff symbol. this allows for easier manipulation of the symbol....">decomp::symbol_t</a> values. the symbol values are references by a hashcode </td></tr>
<trid="row_9_"class="even"><tdclass="entry"><spanstyle="width:16px;display:inline-block;"> </span><spanclass="icona"><spanclass="icon">C</span></span><aclass="el"href="d9/dbc/classtheo_1_1theo__t.html"target="_self">theo::theo_t</a></td><tdclass="desc">the main class which encapsulates a symbol table, decomp, and recomp objects. This class is a bridge that connects all three: decomp, obf, recomp </td></tr>