Update README.md

2.0
_xeroxz 4 years ago
parent 5c55d9deca
commit b9ac84ec14

@ -11,16 +11,10 @@ both kernel and usermode projects. Since Theo inherits HMDM (highly modular driv
Since Theo is a jit linker, unexported symbols can be jit linked. Resolving such symbols is open ended and allows the programmer of this framework to handle how they want to resolve symbols. More on this later (check out example projects).
### Credit And Dependencies
* [BTBD](https://github.com/btbd) - Huge thanks for providing suggestions and bouncing ideas back and forth.
* [SMAP](https://github.com/btbd/smap) - scatter mapper, this project is heavily influenced by SMAP.
* [Zydis](https://github.com/zyantific/zydis) - used to decompile obfuscated routines and find JCC's.
* [asmjit](https://github.com/asmjit/asmjit) - used to generate link-time code (mutated routines).
### Table Of Contents
* [Theodosius - Jit linker, Mapper, Mutator, and Obfuscator](https://githacks.org/_xeroxz/theodosius#theodosius-jit-linker-mapper-mutator-and-obfuscator)
* [Credit And Dependencies](https://githacks.org/_xeroxz/theodosius#credit-and-dependencies)
* [Linking - Dynamic And Static](https://githacks.org/_xeroxz/theodosius#linking-dynamic-and-static)
* [What Is A Linker](https://githacks.org/_xeroxz/theodosius#what-is-a-linker)
* [Object Files](https://githacks.org/_xeroxz/theodosius#object-files)
@ -48,6 +42,13 @@ Since Theo is a jit linker, unexported symbols can be jit linked. Resolving such
* [Usermode Example](https://githacks.org/_xeroxz/theodosius#usermode-example)
* [License - BSD 3-Clause](https://githacks.org/_xeroxz/theodosius#license-bsd-3-clause)
### Credit And Dependencies
* [BTBD](https://github.com/btbd) - Huge thanks for providing suggestions and bouncing ideas back and forth.
* [SMAP](https://github.com/btbd/smap) - scatter mapper, this project is heavily influenced by SMAP.
* [Zydis](https://github.com/zyantific/zydis) - used to decompile obfuscated routines and find JCC's.
* [asmjit](https://github.com/asmjit/asmjit) - used to generate link-time code (mutated routines).
## Linking - Dynamic And Static
#### What Is A Linker

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