compiler will start putting multiple symbols into a single section... i
fixed my code so that it can handle decomposing functions and
relocations with this fact...
however there is still an issue with private_symbol's... private symbols
with no name use the section name as their symbol name... this means
there can be duplicate symbol names... if the symbol is private and the
base type is none and it has a section, then we need to create a symbol
name...
create a function that handles both situations... do something like
std::string symbol_t::get_symbol_name(coff::symbol_t* sym)...