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650 lines
21 KiB
650 lines
21 KiB
// AsmJit - Machine code generation for C++
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//
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// * Official AsmJit Home Page: https://asmjit.com
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// * Official Github Repository: https://github.com/asmjit/asmjit
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//
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// Copyright (c) 2008-2020 The AsmJit Authors
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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//
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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//
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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#ifndef ASMJIT_CORE_ZONE_H_INCLUDED
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#define ASMJIT_CORE_ZONE_H_INCLUDED
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#include "../core/support.h"
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ASMJIT_BEGIN_NAMESPACE
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//! \addtogroup asmjit_zone
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//! \{
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// ============================================================================
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// [asmjit::Zone]
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// ============================================================================
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//! Zone memory.
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//!
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//! Zone is an incremental memory allocator that allocates memory by simply
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//! incrementing a pointer. It allocates blocks of memory by using C's `malloc()`,
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//! but divides these blocks into smaller segments requested by calling
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//! `Zone::alloc()` and friends.
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//!
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//! Zone has no function to release the allocated memory. It has to be released
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//! all at once by calling `reset()`. If you need a more friendly allocator that
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//! also supports `release()`, consider using `Zone` with `ZoneAllocator`.
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class Zone {
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public:
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ASMJIT_NONCOPYABLE(Zone)
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//! \cond INTERNAL
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//! A single block of memory managed by `Zone`.
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struct Block {
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inline uint8_t* data() const noexcept {
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return const_cast<uint8_t*>(reinterpret_cast<const uint8_t*>(this) + sizeof(*this));
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}
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//! Link to the previous block.
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Block* prev;
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//! Link to the next block.
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Block* next;
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//! Size of the block.
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size_t size;
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};
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enum Limits : size_t {
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kBlockSize = sizeof(Block),
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kBlockOverhead = Globals::kAllocOverhead + kBlockSize,
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kMinBlockSize = 64, // The number is ridiculously small, but still possible.
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kMaxBlockSize = size_t(1) << (sizeof(size_t) * 8 - 4 - 1),
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kMinAlignment = 1,
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kMaxAlignment = 64
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};
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//! Pointer in the current block.
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uint8_t* _ptr;
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//! End of the current block.
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uint8_t* _end;
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//! Current block.
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Block* _block;
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union {
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struct {
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//! Default block size.
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size_t _blockSize : Support::bitSizeOf<size_t>() - 4;
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//! First block is temporary (ZoneTmp).
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size_t _isTemporary : 1;
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//! Block alignment (1 << alignment).
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size_t _blockAlignmentShift : 3;
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};
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size_t _packedData;
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};
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static ASMJIT_API const Block _zeroBlock;
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//! \endcond
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//! \name Construction & Destruction
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//! \{
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//! Creates a new Zone.
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//!
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//! The `blockSize` parameter describes the default size of the block. If the
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//! `size` parameter passed to `alloc()` is greater than the default size
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//! `Zone` will allocate and use a larger block, but it will not change the
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//! default `blockSize`.
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//!
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//! It's not required, but it's good practice to set `blockSize` to a
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//! reasonable value that depends on the usage of `Zone`. Greater block sizes
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//! are generally safer and perform better than unreasonably low block sizes.
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ASMJIT_INLINE explicit Zone(size_t blockSize, size_t blockAlignment = 1) noexcept {
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_init(blockSize, blockAlignment, nullptr);
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}
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ASMJIT_INLINE Zone(size_t blockSize, size_t blockAlignment, const Support::Temporary& temporary) noexcept {
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_init(blockSize, blockAlignment, &temporary);
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}
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//! Moves an existing `Zone`.
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//!
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//! \note You cannot move an existing `ZoneTmp` as it uses embedded storage.
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//! Attempting to move `ZoneTmp` would result in assertion failure in debug
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//! mode and undefined behavior in release mode.
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ASMJIT_INLINE Zone(Zone&& other) noexcept
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: _ptr(other._ptr),
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_end(other._end),
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_block(other._block),
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_packedData(other._packedData) {
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ASMJIT_ASSERT(!other.isTemporary());
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other._block = const_cast<Block*>(&_zeroBlock);
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other._ptr = other._block->data();
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other._end = other._block->data();
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}
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//! Destroys the `Zone` instance.
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//!
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//! This will destroy the `Zone` instance and release all blocks of memory
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//! allocated by it. It performs implicit `reset(Globals::kResetHard)`.
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ASMJIT_INLINE ~Zone() noexcept { reset(Globals::kResetHard); }
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ASMJIT_API void _init(size_t blockSize, size_t blockAlignment, const Support::Temporary* temporary) noexcept;
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//! Resets the `Zone` invalidating all blocks allocated.
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//!
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//! See `Globals::ResetPolicy` for more details.
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ASMJIT_API void reset(uint32_t resetPolicy = Globals::kResetSoft) noexcept;
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//! \}
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//! \name Accessors
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//! \{
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//! Tests whether this `Zone` is actually a `ZoneTmp` that uses temporary memory.
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ASMJIT_INLINE bool isTemporary() const noexcept { return _isTemporary != 0; }
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//! Returns the default block size.
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ASMJIT_INLINE size_t blockSize() const noexcept { return _blockSize; }
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//! Returns the default block alignment.
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ASMJIT_INLINE size_t blockAlignment() const noexcept { return size_t(1) << _blockAlignmentShift; }
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//! Returns remaining size of the current block.
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ASMJIT_INLINE size_t remainingSize() const noexcept { return (size_t)(_end - _ptr); }
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//! Returns the current zone cursor (dangerous).
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//!
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//! This is a function that can be used to get exclusive access to the current
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//! block's memory buffer.
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template<typename T = uint8_t>
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ASMJIT_INLINE T* ptr() noexcept { return reinterpret_cast<T*>(_ptr); }
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//! Returns the end of the current zone block, only useful if you use `ptr()`.
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template<typename T = uint8_t>
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ASMJIT_INLINE T* end() noexcept { return reinterpret_cast<T*>(_end); }
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//! Sets the current zone pointer to `ptr` (must be within the current block).
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template<typename T>
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ASMJIT_INLINE void setPtr(T* ptr) noexcept {
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uint8_t* p = reinterpret_cast<uint8_t*>(ptr);
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ASMJIT_ASSERT(p >= _ptr && p <= _end);
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_ptr = p;
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}
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//! Sets the end zone pointer to `end` (must be within the current block).
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template<typename T>
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ASMJIT_INLINE void setEnd(T* end) noexcept {
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uint8_t* p = reinterpret_cast<uint8_t*>(end);
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ASMJIT_ASSERT(p >= _ptr && p <= _end);
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_end = p;
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}
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//! \}
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//! \name Utilities
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//! \{
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ASMJIT_INLINE void swap(Zone& other) noexcept {
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// This could lead to a disaster.
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ASMJIT_ASSERT(!this->isTemporary());
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ASMJIT_ASSERT(!other.isTemporary());
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std::swap(_ptr, other._ptr);
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std::swap(_end, other._end);
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std::swap(_block, other._block);
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std::swap(_packedData, other._packedData);
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}
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//! Aligns the current pointer to `alignment`.
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ASMJIT_INLINE void align(size_t alignment) noexcept {
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_ptr = Support::min(Support::alignUp(_ptr, alignment), _end);
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}
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//! Ensures the remaining size is at least equal or greater than `size`.
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//!
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//! \note This function doesn't respect any alignment. If you need to ensure
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//! there is enough room for an aligned allocation you need to call `align()`
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//! before calling `ensure()`.
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ASMJIT_INLINE Error ensure(size_t size) noexcept {
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if (size <= remainingSize())
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return kErrorOk;
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else
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return _alloc(0, 1) ? kErrorOk : DebugUtils::errored(kErrorOutOfMemory);
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}
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ASMJIT_INLINE void _assignBlock(Block* block) noexcept {
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size_t alignment = blockAlignment();
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_ptr = Support::alignUp(block->data(), alignment);
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_end = Support::alignDown(block->data() + block->size, alignment);
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_block = block;
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}
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ASMJIT_INLINE void _assignZeroBlock() noexcept {
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Block* block = const_cast<Block*>(&_zeroBlock);
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_ptr = block->data();
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_end = block->data();
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_block = block;
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}
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//! \}
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//! \name Allocation
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//! \{
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//! Allocates the requested memory specified by `size`.
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//!
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//! Pointer returned is valid until the `Zone` instance is destroyed or reset
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//! by calling `reset()`. If you plan to make an instance of C++ from the
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//! given pointer use placement `new` and `delete` operators:
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//!
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//! ```
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//! using namespace asmjit;
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//!
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//! class Object { ... };
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//!
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//! // Create Zone with default block size of approximately 65536 bytes.
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//! Zone zone(65536 - Zone::kBlockOverhead);
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//!
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//! // Create your objects using zone object allocating, for example:
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//! Object* obj = static_cast<Object*>( zone.alloc(sizeof(Object)) );
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//!
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//! if (!obj) {
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//! // Handle out of memory error.
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//! }
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//!
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//! // Placement `new` and `delete` operators can be used to instantiate it.
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//! new(obj) Object();
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//!
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//! // ... lifetime of your objects ...
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//!
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//! // To destroy the instance (if required).
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//! obj->~Object();
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//!
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//! // Reset or destroy `Zone`.
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//! zone.reset();
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//! ```
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ASMJIT_INLINE void* alloc(size_t size) noexcept {
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if (ASMJIT_UNLIKELY(size > remainingSize()))
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return _alloc(size, 1);
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uint8_t* ptr = _ptr;
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_ptr += size;
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return static_cast<void*>(ptr);
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}
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//! Allocates the requested memory specified by `size` and `alignment`.
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ASMJIT_INLINE void* alloc(size_t size, size_t alignment) noexcept {
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ASMJIT_ASSERT(Support::isPowerOf2(alignment));
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uint8_t* ptr = Support::alignUp(_ptr, alignment);
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if (ptr >= _end || size > (size_t)(_end - ptr))
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return _alloc(size, alignment);
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_ptr = ptr + size;
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return static_cast<void*>(ptr);
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}
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//! Allocates the requested memory specified by `size` without doing any checks.
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//!
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//! Can only be called if `remainingSize()` returns size at least equal to `size`.
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ASMJIT_INLINE void* allocNoCheck(size_t size) noexcept {
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ASMJIT_ASSERT(remainingSize() >= size);
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uint8_t* ptr = _ptr;
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_ptr += size;
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return static_cast<void*>(ptr);
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}
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//! Allocates the requested memory specified by `size` and `alignment` without doing any checks.
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//!
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//! Performs the same operation as `Zone::allocNoCheck(size)` with `alignment` applied.
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ASMJIT_INLINE void* allocNoCheck(size_t size, size_t alignment) noexcept {
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ASMJIT_ASSERT(Support::isPowerOf2(alignment));
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uint8_t* ptr = Support::alignUp(_ptr, alignment);
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ASMJIT_ASSERT(size <= (size_t)(_end - ptr));
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_ptr = ptr + size;
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return static_cast<void*>(ptr);
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}
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//! Allocates `size` bytes of zeroed memory. See `alloc()` for more details.
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ASMJIT_API void* allocZeroed(size_t size, size_t alignment = 1) noexcept;
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//! Like `alloc()`, but the return pointer is casted to `T*`.
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template<typename T>
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ASMJIT_INLINE T* allocT(size_t size = sizeof(T), size_t alignment = alignof(T)) noexcept {
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return static_cast<T*>(alloc(size, alignment));
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}
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//! Like `allocNoCheck()`, but the return pointer is casted to `T*`.
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template<typename T>
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ASMJIT_INLINE T* allocNoCheckT(size_t size = sizeof(T), size_t alignment = alignof(T)) noexcept {
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return static_cast<T*>(allocNoCheck(size, alignment));
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}
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//! Like `allocZeroed()`, but the return pointer is casted to `T*`.
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template<typename T>
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ASMJIT_INLINE T* allocZeroedT(size_t size = sizeof(T), size_t alignment = alignof(T)) noexcept {
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return static_cast<T*>(allocZeroed(size, alignment));
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}
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//! Like `new(std::nothrow) T(...)`, but allocated by `Zone`.
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template<typename T>
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ASMJIT_INLINE T* newT() noexcept {
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void* p = alloc(sizeof(T), alignof(T));
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if (ASMJIT_UNLIKELY(!p))
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return nullptr;
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return new(p) T();
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}
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//! Like `new(std::nothrow) T(...)`, but allocated by `Zone`.
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template<typename T, typename... Args>
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ASMJIT_INLINE T* newT(Args&&... args) noexcept {
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void* p = alloc(sizeof(T), alignof(T));
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if (ASMJIT_UNLIKELY(!p))
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return nullptr;
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return new(p) T(std::forward<Args>(args)...);
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}
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//! \cond INTERNAL
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//!
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//! Internal alloc function used by other inlines.
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ASMJIT_API void* _alloc(size_t size, size_t alignment) noexcept;
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//! \endcond
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//! Helper to duplicate data.
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ASMJIT_API void* dup(const void* data, size_t size, bool nullTerminate = false) noexcept;
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//! Helper to duplicate data.
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ASMJIT_INLINE void* dupAligned(const void* data, size_t size, size_t alignment, bool nullTerminate = false) noexcept {
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align(alignment);
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return dup(data, size, nullTerminate);
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}
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//! Helper to duplicate a formatted string, maximum size is 256 bytes.
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ASMJIT_API char* sformat(const char* str, ...) noexcept;
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//! \}
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};
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// ============================================================================
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// [b2d::ZoneTmp]
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// ============================================================================
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//! \ref Zone with `N` bytes of a static storage, used for the initial block.
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//!
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//! Temporary zones are used in cases where it's known that some memory will be
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//! required, but in many cases it won't exceed N bytes, so the whole operation
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//! can be performed without a dynamic memory allocation.
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template<size_t N>
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class ZoneTmp : public Zone {
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public:
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ASMJIT_NONCOPYABLE(ZoneTmp<N>)
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//! Temporary storage, embedded after \ref Zone.
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struct Storage {
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char data[N];
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} _storage;
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//! Creates a temporary zone. Dynamic block size is specified by `blockSize`.
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ASMJIT_INLINE explicit ZoneTmp(size_t blockSize, size_t blockAlignment = 1) noexcept
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: Zone(blockSize, blockAlignment, Support::Temporary(_storage.data, N)) {}
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};
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// ============================================================================
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// [asmjit::ZoneAllocator]
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// ============================================================================
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//! Zone-based memory allocator that uses an existing `Zone` and provides a
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//! `release()` functionality on top of it. It uses `Zone` only for chunks
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//! that can be pooled, and uses libc `malloc()` for chunks that are large.
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//!
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//! The advantage of ZoneAllocator is that it can allocate small chunks of memory
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//! really fast, and these chunks, when released, will be reused by consecutive
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//! calls to `alloc()`. Also, since ZoneAllocator uses `Zone`, you can turn any
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//! `Zone` into a `ZoneAllocator`, and use it in your `Pass` when necessary.
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//!
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//! ZoneAllocator is used by AsmJit containers to make containers having only
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//! few elements fast (and lightweight) and to allow them to grow and use
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//! dynamic blocks when require more storage.
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class ZoneAllocator {
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public:
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ASMJIT_NONCOPYABLE(ZoneAllocator)
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//! \cond INTERNAL
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enum {
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// In short, we pool chunks of these sizes:
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// [32, 64, 96, 128, 192, 256, 320, 384, 448, 512]
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//! How many bytes per a low granularity pool (has to be at least 16).
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kLoGranularity = 32,
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//! Number of slots of a low granularity pool.
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kLoCount = 4,
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//! Maximum size of a block that can be allocated in a low granularity pool.
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kLoMaxSize = kLoGranularity * kLoCount,
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//! How many bytes per a high granularity pool.
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kHiGranularity = 64,
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//! Number of slots of a high granularity pool.
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kHiCount = 6,
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//! Maximum size of a block that can be allocated in a high granularity pool.
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kHiMaxSize = kLoMaxSize + kHiGranularity * kHiCount,
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//! Alignment of every pointer returned by `alloc()`.
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kBlockAlignment = kLoGranularity
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};
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//! Single-linked list used to store unused chunks.
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struct Slot {
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//! Link to a next slot in a single-linked list.
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Slot* next;
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};
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//! A block of memory that has been allocated dynamically and is not part of
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//! block-list used by the allocator. This is used to keep track of all these
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//! blocks so they can be freed by `reset()` if not freed explicitly.
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struct DynamicBlock {
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DynamicBlock* prev;
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DynamicBlock* next;
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};
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//! \endcond
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//! Zone used to allocate memory that fits into slots.
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Zone* _zone;
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//! Indexed slots containing released memory.
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Slot* _slots[kLoCount + kHiCount];
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//! Dynamic blocks for larger allocations (no slots).
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DynamicBlock* _dynamicBlocks;
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//! \name Construction & Destruction
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//! \{
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//! Creates a new `ZoneAllocator`.
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//!
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//! \note To use it, you must first `init()` it.
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inline ZoneAllocator() noexcept {
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memset(this, 0, sizeof(*this));
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}
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//! Creates a new `ZoneAllocator` initialized to use `zone`.
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inline explicit ZoneAllocator(Zone* zone) noexcept {
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memset(this, 0, sizeof(*this));
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_zone = zone;
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}
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//! Destroys the `ZoneAllocator`.
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inline ~ZoneAllocator() noexcept { reset(); }
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//! Tests whether the `ZoneAllocator` is initialized (i.e. has `Zone`).
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inline bool isInitialized() const noexcept { return _zone != nullptr; }
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//! Convenience function to initialize the `ZoneAllocator` with `zone`.
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//!
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//! It's the same as calling `reset(zone)`.
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inline void init(Zone* zone) noexcept { reset(zone); }
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|
|
//! Resets this `ZoneAllocator` and also forget about the current `Zone` which
|
|
//! is attached (if any). Reset optionally attaches a new `zone` passed, or
|
|
//! keeps the `ZoneAllocator` in an uninitialized state, if `zone` is null.
|
|
ASMJIT_API void reset(Zone* zone = nullptr) noexcept;
|
|
|
|
//! \}
|
|
|
|
//! \name Accessors
|
|
//! \{
|
|
|
|
//! Returns the assigned `Zone` of this allocator or null if this `ZoneAllocator`
|
|
//! is not initialized.
|
|
inline Zone* zone() const noexcept { return _zone; }
|
|
|
|
//! \}
|
|
|
|
//! \cond
|
|
//! \name Internals
|
|
//! \{
|
|
|
|
//! Returns the slot index to be used for `size`. Returns `true` if a valid slot
|
|
//! has been written to `slot` and `allocatedSize` has been filled with slot
|
|
//! exact size (`allocatedSize` can be equal or slightly greater than `size`).
|
|
static ASMJIT_INLINE bool _getSlotIndex(size_t size, uint32_t& slot) noexcept {
|
|
ASMJIT_ASSERT(size > 0);
|
|
if (size > kHiMaxSize)
|
|
return false;
|
|
|
|
if (size <= kLoMaxSize)
|
|
slot = uint32_t((size - 1) / kLoGranularity);
|
|
else
|
|
slot = uint32_t((size - kLoMaxSize - 1) / kHiGranularity) + kLoCount;
|
|
|
|
return true;
|
|
}
|
|
|
|
//! \overload
|
|
static ASMJIT_INLINE bool _getSlotIndex(size_t size, uint32_t& slot, size_t& allocatedSize) noexcept {
|
|
ASMJIT_ASSERT(size > 0);
|
|
if (size > kHiMaxSize)
|
|
return false;
|
|
|
|
if (size <= kLoMaxSize) {
|
|
slot = uint32_t((size - 1) / kLoGranularity);
|
|
allocatedSize = Support::alignUp(size, kLoGranularity);
|
|
}
|
|
else {
|
|
slot = uint32_t((size - kLoMaxSize - 1) / kHiGranularity) + kLoCount;
|
|
allocatedSize = Support::alignUp(size, kHiGranularity);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
//! \}
|
|
//! \endcond
|
|
|
|
//! \name Allocation
|
|
//! \{
|
|
|
|
//! \cond INTERNAL
|
|
ASMJIT_API void* _alloc(size_t size, size_t& allocatedSize) noexcept;
|
|
ASMJIT_API void* _allocZeroed(size_t size, size_t& allocatedSize) noexcept;
|
|
ASMJIT_API void _releaseDynamic(void* p, size_t size) noexcept;
|
|
//! \endcond
|
|
|
|
//! Allocates `size` bytes of memory, ideally from an available pool.
|
|
//!
|
|
//! \note `size` can't be zero, it will assert in debug mode in such case.
|
|
inline void* alloc(size_t size) noexcept {
|
|
ASMJIT_ASSERT(isInitialized());
|
|
size_t allocatedSize;
|
|
return _alloc(size, allocatedSize);
|
|
}
|
|
|
|
//! Like `alloc(size)`, but provides a second argument `allocatedSize` that
|
|
//! provides a way to know how big the block returned actually is. This is
|
|
//! useful for containers to prevent growing too early.
|
|
inline void* alloc(size_t size, size_t& allocatedSize) noexcept {
|
|
ASMJIT_ASSERT(isInitialized());
|
|
return _alloc(size, allocatedSize);
|
|
}
|
|
|
|
//! Like `alloc()`, but the return pointer is casted to `T*`.
|
|
template<typename T>
|
|
inline T* allocT(size_t size = sizeof(T)) noexcept {
|
|
return static_cast<T*>(alloc(size));
|
|
}
|
|
|
|
//! Like `alloc(size)`, but returns zeroed memory.
|
|
inline void* allocZeroed(size_t size) noexcept {
|
|
ASMJIT_ASSERT(isInitialized());
|
|
size_t allocatedSize;
|
|
return _allocZeroed(size, allocatedSize);
|
|
}
|
|
|
|
//! Like `alloc(size, allocatedSize)`, but returns zeroed memory.
|
|
inline void* allocZeroed(size_t size, size_t& allocatedSize) noexcept {
|
|
ASMJIT_ASSERT(isInitialized());
|
|
return _allocZeroed(size, allocatedSize);
|
|
}
|
|
|
|
//! Like `allocZeroed()`, but the return pointer is casted to `T*`.
|
|
template<typename T>
|
|
inline T* allocZeroedT(size_t size = sizeof(T)) noexcept {
|
|
return static_cast<T*>(allocZeroed(size));
|
|
}
|
|
|
|
//! Like `new(std::nothrow) T(...)`, but allocated by `Zone`.
|
|
template<typename T>
|
|
inline T* newT() noexcept {
|
|
void* p = allocT<T>();
|
|
if (ASMJIT_UNLIKELY(!p))
|
|
return nullptr;
|
|
return new(p) T();
|
|
}
|
|
//! Like `new(std::nothrow) T(...)`, but allocated by `Zone`.
|
|
template<typename T, typename... Args>
|
|
inline T* newT(Args&&... args) noexcept {
|
|
void* p = allocT<T>();
|
|
if (ASMJIT_UNLIKELY(!p))
|
|
return nullptr;
|
|
return new(p) T(std::forward<Args>(args)...);
|
|
}
|
|
|
|
//! Releases the memory previously allocated by `alloc()`. The `size` argument
|
|
//! has to be the same as used to call `alloc()` or `allocatedSize` returned
|
|
//! by `alloc()`.
|
|
inline void release(void* p, size_t size) noexcept {
|
|
ASMJIT_ASSERT(isInitialized());
|
|
ASMJIT_ASSERT(p != nullptr);
|
|
ASMJIT_ASSERT(size != 0);
|
|
|
|
uint32_t slot;
|
|
if (_getSlotIndex(size, slot)) {
|
|
static_cast<Slot*>(p)->next = static_cast<Slot*>(_slots[slot]);
|
|
_slots[slot] = static_cast<Slot*>(p);
|
|
}
|
|
else {
|
|
_releaseDynamic(p, size);
|
|
}
|
|
}
|
|
|
|
//! \}
|
|
};
|
|
|
|
//! \}
|
|
|
|
ASMJIT_END_NAMESPACE
|
|
|
|
#endif // ASMJIT_CORE_ZONE_H_INCLUDED
|