<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Debug|x64">
      <Configuration>Debug</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|x64">
      <Configuration>Release</Configuration>
      <Platform>x64</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <VCProjectVersion>16.0</VCProjectVersion>
    <Keyword>Win32Proj</Keyword>
    <ProjectGuid>{540d433f-c2df-49a6-895c-f5c74b014777}</ProjectGuid>
    <RootNamespace>HyperMe</RootNamespace>
    <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
    <ProjectName>Voyager (2004-1709)</ProjectName>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <PlatformToolset>v142</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v142</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v142</PlatformToolset>
    <CharacterSet>Unicode</CharacterSet>
    <PreferredToolArchitecture>x86</PreferredToolArchitecture>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
    <ConfigurationType>Application</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <PlatformToolset>v142</PlatformToolset>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
    <PreferredToolArchitecture>x86</PreferredToolArchitecture>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="Shared">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <LinkIncremental>true</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <LinkIncremental>false</LinkIncremental>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <LinkIncremental>true</LinkIncremental>
    <IncludePath>$(ProjectDir)edk2\CryptoPkg\Include;$(ProjectDir)edk2\ShellPkg\Include;$(ProjectDir)edk2\MdePkg\Include\X64;$(ProjectDir)edk2\MdePkg\Include</IncludePath>
    <LibraryPath>$(ProjectDir)edk2</LibraryPath>
    <GenerateManifest>false</GenerateManifest>
    <TargetExt>.efi</TargetExt>
    <SourcePath>$(ProjectDir)</SourcePath>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <LinkIncremental>false</LinkIncremental>
    <IncludePath>$(ProjectDir)edk2\CryptoPkg\Include;$(ProjectDir)edk2\ShellPkg\Include;$(ProjectDir)edk2\MdePkg\Include\X64;$(ProjectDir)edk2\MdePkg\Include;$(ProjectDir)edk2\StdLib\Include;$(ProjectDir)</IncludePath>
    <LibraryPath>$(ProjectDir)edk2</LibraryPath>
    <GenerateManifest>false</GenerateManifest>
    <TargetExt>.efi</TargetExt>
    <SourcePath>$(ProjectDir)</SourcePath>
  </PropertyGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
    </ClCompile>
    <Link>
      <SubSystem>EFI Application</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
    </ClCompile>
    <Link>
      <SubSystem>EFI Application</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
      <StringPooling>true</StringPooling>
      <ExceptionHandling>SyncCThrow</ExceptionHandling>
      <BufferSecurityCheck>false</BufferSecurityCheck>
    </ClCompile>
    <Link>
      <SubSystem>EFI Application</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>false</DataExecutionPrevention>
      <AdditionalDependencies>UefiHiiLib.lib;UefiHiiServicesLib.lib;UefiSortLib.lib;UefiShellLib.lib;GlueLib.lib;BaseLib.lib;BaseDebugPrintErrorLevelLib.lib;BasePrintLib.lib;UefiLib.lib;UefiBootServicesTableLib.lib;UefiRuntimeServicesTableLib.lib;UefiDevicePathLibDevicePathProtocol.lib;UefiDebugLibConOut.lib;UefiMemoryLib.lib;UefiMemoryAllocationLib.lib;BaseSynchronizationLib.lib;UefiFileHandleLib.lib;UefiApplicationEntryPoint.lib</AdditionalDependencies>
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
      <EntryPointSymbol>EfiMain</EntryPointSymbol>
    </Link>
    <ProjectReference>
      <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <SDLCheck>true</SDLCheck>
      <PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <ConformanceMode>true</ConformanceMode>
      <StringPooling>true</StringPooling>
      <ExceptionHandling>SyncCThrow</ExceptionHandling>
      <BufferSecurityCheck>false</BufferSecurityCheck>
    </ClCompile>
    <Link>
      <SubSystem>EFI Application</SubSystem>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <RandomizedBaseAddress>false</RandomizedBaseAddress>
      <DataExecutionPrevention>false</DataExecutionPrevention>
      <AdditionalDependencies>UefiHiiLib.lib;UefiHiiServicesLib.lib;UefiSortLib.lib;UefiShellLib.lib;GlueLib.lib;BaseLib.lib;BaseDebugPrintErrorLevelLib.lib;BasePrintLib.lib;UefiLib.lib;UefiBootServicesTableLib.lib;UefiRuntimeServicesTableLib.lib;UefiDevicePathLibDevicePathProtocol.lib;UefiDebugLibConOut.lib;UefiMemoryLib.lib;UefiMemoryAllocationLib.lib;BaseSynchronizationLib.lib;UefiFileHandleLib.lib;UefiApplicationEntryPoint.lib</AdditionalDependencies>
      <IgnoreAllDefaultLibraries>true</IgnoreAllDefaultLibraries>
      <EntryPointSymbol>EfiMain</EntryPointSymbol>
    </Link>
    <ProjectReference>
      <UseLibraryDependencyInputs>true</UseLibraryDependencyInputs>
    </ProjectReference>
  </ItemDefinitionGroup>
  <ItemGroup>
    <ClCompile Include="BootMgfw.c" />
    <ClCompile Include="Hvix64.c" />
    <ClCompile Include="ShitHook.c" />
    <ClCompile Include="PayLoad.c" />
    <ClCompile Include="UefiMain.c" />
    <ClCompile Include="Utils.c" />
    <ClCompile Include="WinLoad.c" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="BootMgfw.h" />
    <ClInclude Include="Hvix64.h" />
    <ClInclude Include="ShitHook.h" />
    <ClInclude Include="PayLoad.h" />
    <ClInclude Include="Utils.h" />
    <ClInclude Include="WinLoad.h" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>