# CS_ARCH_ARM, CS_MODE_THUMB, None 0x91,0x42 = cmp r1, r2 0x16,0xbc = pop {r1, r2, r4} 0xfe,0xde = trap 0xc8,0x47 = blx r9 0xd0,0x47 = blx r10 0x1a,0xba = rev r2, r3 0x63,0xba = rev16 r3, r4 0xf5,0xba = revsh r5, r6 0x5a,0xb2 = sxtb r2, r3 0x1a,0xb2 = sxth r2, r3 0x2c,0x42 = tst r4, r5 0xf3,0xb2 = uxtb r3, r6 0xb3,0xb2 = uxth r3, r6 0x8b,0x58 = ldr r3, [r1, r2] 0x02,0xbe = bkpt #2 0xc0,0x46 = mov r8, r8 0x67,0xb6 = cpsie aif 0x78,0x46 = mov r0, pc