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204 lines
5.8 KiB
204 lines
5.8 KiB
/*****************************************************************************\
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
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This file is licensed under the Snes9x License.
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For further information, consult the LICENSE file in the root directory.
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\*****************************************************************************/
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#ifndef _PORT_H_
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#define _PORT_H_
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <limits.h>
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#ifndef __LIBRETRO__
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#include <memory.h>
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#endif
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#include <time.h>
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#include <string.h>
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#ifdef HAVE_STRINGS_H
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#include <strings.h>
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#endif
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#include <sys/types.h>
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#ifdef __WIN32__
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#define NOMINMAX 1
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#include <windows.h>
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#endif
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#ifdef __WIN32__
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//#define RIGHTSHIFT_IS_SAR
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#define RIGHTSHIFT_int8_IS_SAR
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#define RIGHTSHIFT_int16_IS_SAR
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#define RIGHTSHIFT_int32_IS_SAR
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#ifndef __LIBRETRO__
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#define SNES_JOY_READ_CALLBACKS
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#endif //__LIBRETRO__
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#endif
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#ifdef __MACOSX__
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#define PIXEL_FORMAT RGB555
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#endif
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#ifndef PIXEL_FORMAT
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#define PIXEL_FORMAT RGB565
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#endif
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#if defined(__GNUC__)
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#define alwaysinline inline __attribute__((always_inline))
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#elif defined(_MSC_VER)
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#define alwaysinline __forceinline
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#else
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#define alwaysinline inline
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#endif
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#ifndef snes9x_types_defined
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#define snes9x_types_defined
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typedef unsigned char bool8;
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#ifdef HAVE_STDINT_H
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#include <stdint.h>
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typedef intptr_t pint;
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typedef int8_t int8;
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typedef uint8_t uint8;
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typedef int16_t int16;
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typedef uint16_t uint16;
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typedef int32_t int32;
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typedef uint32_t uint32;
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typedef int64_t int64;
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typedef uint64_t uint64;
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#else // HAVE_STDINT_H
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#ifdef __WIN32__
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typedef intptr_t pint;
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typedef signed char int8;
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typedef unsigned char uint8;
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typedef signed short int16;
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typedef unsigned short uint16;
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typedef signed int int32;
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typedef unsigned int uint32;
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typedef signed __int64 int64;
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typedef unsigned __int64 uint64;
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typedef int8 int8_t;
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typedef uint8 uint8_t;
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typedef int16 int16_t;
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typedef uint16 uint16_t;
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typedef int32 int32_t;
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typedef uint32 uint32_t;
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typedef int64 int64_t;
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typedef uint64 uint64_t;
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typedef int socklen_t;
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#else // __WIN32__
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typedef signed char int8;
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typedef unsigned char uint8;
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typedef signed short int16;
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typedef unsigned short uint16;
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typedef signed int int32;
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typedef unsigned int uint32;
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#ifdef __GNUC__
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// long long is not part of ISO C++
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__extension__
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#endif
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typedef long long int64;
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typedef unsigned long long uint64;
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#ifdef PTR_NOT_INT
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typedef size_t pint;
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#else // __PTR_NOT_INT
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typedef size_t pint;
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#endif // __PTR_NOT_INT
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#endif // __WIN32__
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#endif // HAVE_STDINT_H
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#endif // snes9x_types_defined
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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#define START_EXTERN_C extern "C" {
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#define END_EXTERN_C }
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#ifndef __WIN32__
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#ifndef PATH_MAX
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#define PATH_MAX 1024
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#endif
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#define _MAX_DRIVE 1
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#define _MAX_DIR PATH_MAX
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#define _MAX_FNAME PATH_MAX
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#define _MAX_EXT PATH_MAX
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#define _MAX_PATH PATH_MAX
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#else
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#ifndef PATH_MAX
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#define PATH_MAX _MAX_PATH
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#endif
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#endif
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#ifndef __WIN32__
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void _splitpath (const char *, char *, char *, char *, char *);
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void _makepath (char *, const char *, const char *, const char *, const char *);
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#define S9xDisplayString DisplayStringFromBottom
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#else // __WIN32__
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#define snprintf _snprintf
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#define strcasecmp stricmp
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#define strncasecmp strnicmp
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#ifndef __LIBRETRO__
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void WinDisplayStringFromBottom(const char *string, int linesFromBottom, int pixelsFromLeft, bool allowWrap);
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#define S9xDisplayString WinDisplayStringFromBottom
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void SetInfoDlgColor(unsigned char, unsigned char, unsigned char);
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#define SET_UI_COLOR(r,g,b) SetInfoDlgColor(r,g,b)
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#else // __LIBRETRO__
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#define S9xDisplayString DisplayStringFromBottom
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#endif // __LIBRETRO__
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#endif // __WIN32__
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#if defined(__DJGPP) || defined(__WIN32__)
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#define SLASH_STR "\\"
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#define SLASH_CHAR '\\'
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#else
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#define SLASH_STR "/"
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#define SLASH_CHAR '/'
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#endif
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#ifndef SIG_PF
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#define SIG_PF void (*) (int)
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#endif
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#ifdef __linux
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#define TITLE "Snes9x: Linux"
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#define SYS_CONFIG_FILE "/etc/snes9x/snes9x.conf"
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#endif
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#ifndef TITLE
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#define TITLE "Snes9x"
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#endif
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#if defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) || defined(__x86_64__) || defined(__alpha__) || defined(__MIPSEL__) || defined(_M_IX86) || defined(_M_X64) || defined(_XBOX1) || defined(__arm__) || defined(ANDROID) || defined(__aarch64__) || (defined(__BYTE_ORDER__) && __BYTE_ORDER == __ORDER_LITTLE_ENDIAN__)
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#define LSB_FIRST
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#define FAST_LSB_WORD_ACCESS
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#else
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#define MSB_FIRST
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#endif
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#ifdef FAST_LSB_WORD_ACCESS
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#define READ_WORD(s) (*(uint16 *) (s))
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#define READ_3WORD(s) (*(uint32 *) (s) & 0x00ffffff)
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#define READ_DWORD(s) (*(uint32 *) (s))
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#define WRITE_WORD(s, d) *(uint16 *) (s) = (d)
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#define WRITE_3WORD(s, d) *(uint16 *) (s) = (uint16) (d), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16)
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#define WRITE_DWORD(s, d) *(uint32 *) (s) = (d)
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#else
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#define READ_WORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8))
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#define READ_3WORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8) | (*((uint8 *) (s) + 2) << 16))
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#define READ_DWORD(s) (*(uint8 *) (s) | (*((uint8 *) (s) + 1) << 8) | (*((uint8 *) (s) + 2) << 16) | (*((uint8 *) (s) + 3) << 24))
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#define WRITE_WORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8)
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#define WRITE_3WORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16)
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#define WRITE_DWORD(s, d) *(uint8 *) (s) = (uint8) (d), *((uint8 *) (s) + 1) = (uint8) ((d) >> 8), *((uint8 *) (s) + 2) = (uint8) ((d) >> 16), *((uint8 *) (s) + 3) = (uint8) ((d) >> 24)
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#endif
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#define SWAP_WORD(s) (s) = (((s) & 0xff) << 8) | (((s) & 0xff00) >> 8)
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#define SWAP_DWORD(s) (s) = (((s) & 0xff) << 24) | (((s) & 0xff00) << 8) | (((s) & 0xff0000) >> 8) | (((s) & 0xff000000) >> 24)
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#include "pixform.h"
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#endif
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