# nasa-injector - 0 bytes allocated in the kernel. - 0 bytes allocated in the process. - 0 VAD entries created inside of the game. This project is old (about 6 months old or 6/xx/2020) and not well structured. It's been rendered obsolete since my new projects have been put together and extended this. I hope this project gives you some ideas for your own projects and you're able to make it far cleaner than this ever will be. # Rendering Hook This injector is intended to inject a module which has no imports, the injector is designed for dxd11 games only and will not work on any other type of process. If you take a look at dxgi.dll present you can see that there is a EtwEventWrite call. nasa injector IAT hooks EtwEventWrite in dxgi.dll to point to the internal.dll entry point.