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/// @file xed-flag-action-enum.c
// This file was automatically generated.
// Do not edit this file.
#include <string.h>
#include <assert.h>
#include "xed-flag-action-enum.h"
typedef struct {
const char* name;
xed_flag_action_enum_t value;
} name_table_xed_flag_action_enum_t;
static const name_table_xed_flag_action_enum_t name_array_xed_flag_action_enum_t[] = {
{"INVALID", XED_FLAG_ACTION_INVALID},
{"u", XED_FLAG_ACTION_u},
{"tst", XED_FLAG_ACTION_tst},
{"mod", XED_FLAG_ACTION_mod},
{"0", XED_FLAG_ACTION_0},
{"pop", XED_FLAG_ACTION_pop},
{"ah", XED_FLAG_ACTION_ah},
{"1", XED_FLAG_ACTION_1},
{"LAST", XED_FLAG_ACTION_LAST},
{0, XED_FLAG_ACTION_LAST},
};
xed_flag_action_enum_t str2xed_flag_action_enum_t(const char* s)
{
const name_table_xed_flag_action_enum_t* p = name_array_xed_flag_action_enum_t;
while( p->name ) {
if (strcmp(p->name,s) == 0) {
return p->value;
}
p++;
}
return XED_FLAG_ACTION_INVALID;
}
const char* xed_flag_action_enum_t2str(const xed_flag_action_enum_t p)
{
xed_flag_action_enum_t type_idx = p;
if ( p > XED_FLAG_ACTION_LAST) type_idx = XED_FLAG_ACTION_LAST;
return name_array_xed_flag_action_enum_t[type_idx].name;
}
xed_flag_action_enum_t xed_flag_action_enum_t_last(void) {
return XED_FLAG_ACTION_LAST;
}
/*
Here is a skeleton switch statement embedded in a comment
switch(p) {
case XED_FLAG_ACTION_INVALID:
case XED_FLAG_ACTION_u:
case XED_FLAG_ACTION_tst:
case XED_FLAG_ACTION_mod:
case XED_FLAG_ACTION_0:
case XED_FLAG_ACTION_pop:
case XED_FLAG_ACTION_ah:
case XED_FLAG_ACTION_1:
case XED_FLAG_ACTION_LAST:
default:
xed_assert(0);
}
*/