#include "Random.h" INT RndGetRandomInt(INT min, INT max) { std::random_device rd; std::default_random_engine generator(rd()); std::uniform_int_distribution distribution(min, max); return distribution(generator); } FLOAT RndGetRandomFloat(FLOAT min, FLOAT max) { std::random_device Random; std::mt19937 RandomGenerator(Random()); std::uniform_real RandomDistribute(min, max); return RandomDistribute(RandomGenerator); }