/// @file xed-machine-mode-enum.c // This file was automatically generated. // Do not edit this file. #include #include #include "xed-machine-mode-enum.h" typedef struct { const char* name; xed_machine_mode_enum_t value; } name_table_xed_machine_mode_enum_t; static const name_table_xed_machine_mode_enum_t name_array_xed_machine_mode_enum_t[] = { {"INVALID", XED_MACHINE_MODE_INVALID}, {"LONG_64", XED_MACHINE_MODE_LONG_64}, {"LONG_COMPAT_32", XED_MACHINE_MODE_LONG_COMPAT_32}, {"LONG_COMPAT_16", XED_MACHINE_MODE_LONG_COMPAT_16}, {"LEGACY_32", XED_MACHINE_MODE_LEGACY_32}, {"LEGACY_16", XED_MACHINE_MODE_LEGACY_16}, {"REAL_16", XED_MACHINE_MODE_REAL_16}, {"REAL_32", XED_MACHINE_MODE_REAL_32}, {"LAST", XED_MACHINE_MODE_LAST}, {0, XED_MACHINE_MODE_LAST}, }; xed_machine_mode_enum_t str2xed_machine_mode_enum_t(const char* s) { const name_table_xed_machine_mode_enum_t* p = name_array_xed_machine_mode_enum_t; while( p->name ) { if (strcmp(p->name,s) == 0) { return p->value; } p++; } return XED_MACHINE_MODE_INVALID; } const char* xed_machine_mode_enum_t2str(const xed_machine_mode_enum_t p) { xed_machine_mode_enum_t type_idx = p; if ( p > XED_MACHINE_MODE_LAST) type_idx = XED_MACHINE_MODE_LAST; return name_array_xed_machine_mode_enum_t[type_idx].name; } xed_machine_mode_enum_t xed_machine_mode_enum_t_last(void) { return XED_MACHINE_MODE_LAST; } /* Here is a skeleton switch statement embedded in a comment switch(p) { case XED_MACHINE_MODE_INVALID: case XED_MACHINE_MODE_LONG_64: case XED_MACHINE_MODE_LONG_COMPAT_32: case XED_MACHINE_MODE_LONG_COMPAT_16: case XED_MACHINE_MODE_LEGACY_32: case XED_MACHINE_MODE_LEGACY_16: case XED_MACHINE_MODE_REAL_16: case XED_MACHINE_MODE_REAL_32: case XED_MACHINE_MODE_LAST: default: xed_assert(0); } */