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#pragma once
#include <algorithm>
#include <cstdint>
#include <fstream>
#include <functional>
#include <map>
#include <memory>
#include <random>
#include <string>
#include <type_traits>
#include <variant>
namespace llo::utils
{
/// <summary>
/// generates a random number of a specific type...
/// </summary>
/// <typeparam name="number_t">type of number to generate... must be arithemtic...</typeparam>
/// <param name="minimum">the minimum that can be generated...</param>
/// <param name="maximum">the maximum that can be generated...</param>
/// <returns>returns random arithemtic number...</returns>
template < class number_t > number_t generate_random_number( const number_t minimum, const number_t maximum )
{
static_assert( std::is_arithmetic_v< number_t >, "type is not arithmetic..." );
using uniform_distribution_t =
std::conditional_t< std::is_integral_v< number_t >, std::uniform_int_distribution< number_t >,
std::uniform_real_distribution< number_t > >;
std::random_device random_device;
auto mt = std::mt19937{ random_device() };
auto uniform_distribution = uniform_distribution_t{ minimum, maximum };
return uniform_distribution( mt );
}
/// <summary>
/// reads a binary file off disk into an std::vector<std::uint8_t>...
/// </summary>
/// <param name="file">file path...</param>
/// <param name="data">vector to fill up with bytes...</param>
/// <returns>returns true if no errors happened...</returns>
inline bool open_binary_file( std::string file, std::vector< uint8_t > &data )
{
std::ifstream fstr( file, std::ios::binary );
if ( !fstr.is_open() )
return false;
fstr.unsetf( std::ios::skipws );
fstr.seekg( 0, std::ios::end );
const auto file_size = fstr.tellg();
fstr.seekg( NULL, std::ios::beg );
data.reserve( static_cast< uint32_t >( file_size ) );
data.insert( data.begin(), std::istream_iterator< uint8_t >( fstr ), std::istream_iterator< uint8_t >() );
return true;
}
/// <summary>
/// hash class, used in lloiff, symbols, sections, and much more...
/// </summary>
/// <typeparam name="T"></typeparam>
template < class T > class hash_t
{
std::size_t unique_hash, data_hash;
const T data;
public:
/// <summary>
/// hash constructor which generates the hash...
/// </summary>
/// <param name="data">data to be hashed...</param>
hash_t( const T &data ) : data{ data }
{
auto random_num =
llo::utils::generate_random_number< std::uint64_t >( 0, std::numeric_limits< std::uint64_t >::max() );
this->unique_hash = std::hash< T >{}( data ) + std::hash< std::uint64_t >{}( random_num );
this->data_hash = std::hash< T >{}( data );
}
/// <summary>
/// makes a shared pointer containing the hash object... useful when chaining....
/// </summary>
/// <param name="data">data to be hashed...</param>
/// <returns>shared pointer of the hash object....</returns>
static std::shared_ptr< hash_t > make( const T &data )
{
return std::make_shared< hash_t >( data );
}
/// <summary>
/// returns a copy of the underlying data...
/// </summary>
/// <returns>returns a copy of the hashed data...</returns>
T get_data() const
{
return data;
}
/// <summary>
/// get the hash of the data... this hash is the same across each run...
/// </summary>
/// <returns>returns the constant hash value for the data...</returns>
std::size_t get_hash() const
{
return data_hash;
}
/// <summary>
/// returns a unique, per-runtime, per-object hash of the data...
/// useful when there are multiple objects with the same data...
/// </summary>
/// <returns>returns the unique hash...</returns>
std::size_t get_unique_hash() const
{
return unique_hash;
}
/// <summary>
/// compares unique hashs...
/// </summary>
/// <param name="hash">const reference of a hash...</param>
/// <returns>returns true if both unique hashes are the same...</returns>
bool operator==( const hash_t< T > &hash )
{
return hash.unique_hash == this->unique_hash;
}
};
} // namespace llo::utils