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using Newtonsoft.Json;
using System;
namespace Discord.Net.Converters
{
internal class OptionalConverter<T> : JsonConverter
{
private readonly JsonConverter _innerConverter;
public override bool CanConvert(Type objectType) => true;
public override bool CanRead => true;
public override bool CanWrite => true;
public OptionalConverter(JsonConverter innerConverter)
{
_innerConverter = innerConverter;
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
T obj;
// custom converters need to be able to safely fail; move this check in here to prevent wasteful casting when parsing primitives
if (_innerConverter != null)
{
object o = _innerConverter.ReadJson(reader, typeof(T), null, serializer);
if (o is Optional<T>)
return o;
obj = (T)o;
}
else
obj = serializer.Deserialize<T>(reader);
return new Optional<T>(obj);
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
value = ((Optional<T>)value).Value;
if (_innerConverter != null)
_innerConverter.WriteJson(writer, value, serializer);
else
serializer.Serialize(writer, value, typeof(T));
}
}
}