You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
158 lines
6.2 KiB
158 lines
6.2 KiB
4 years ago
|
using System;
|
||
|
using System.Collections.Generic;
|
||
|
using System.Collections.Immutable;
|
||
|
using System.Diagnostics;
|
||
|
using System.Linq;
|
||
|
using System.Threading.Tasks;
|
||
|
using Model = Discord.API.GuildMember;
|
||
|
|
||
|
namespace Discord.Rest
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Represents a REST-based guild user.
|
||
|
/// </summary>
|
||
|
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
|
||
|
public class RestGuildUser : RestUser, IGuildUser
|
||
|
{
|
||
|
private long? _premiumSinceTicks;
|
||
|
private long? _joinedAtTicks;
|
||
|
private ImmutableArray<ulong> _roleIds;
|
||
|
|
||
|
/// <inheritdoc />
|
||
|
public string Nickname { get; private set; }
|
||
|
internal IGuild Guild { get; private set; }
|
||
|
/// <inheritdoc />
|
||
|
public bool IsDeafened { get; private set; }
|
||
|
/// <inheritdoc />
|
||
|
public bool IsMuted { get; private set; }
|
||
|
/// <inheritdoc />
|
||
|
public DateTimeOffset? PremiumSince => DateTimeUtils.FromTicks(_premiumSinceTicks);
|
||
|
/// <inheritdoc />
|
||
|
public ulong GuildId => Guild.Id;
|
||
|
|
||
|
/// <inheritdoc />
|
||
|
/// <exception cref="InvalidOperationException" accessor="get">Resolving permissions requires the parent guild to be downloaded.</exception>
|
||
|
public GuildPermissions GuildPermissions
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
if (!Guild.Available)
|
||
|
throw new InvalidOperationException("Resolving permissions requires the parent guild to be downloaded.");
|
||
|
return new GuildPermissions(Permissions.ResolveGuild(Guild, this));
|
||
|
}
|
||
|
}
|
||
|
/// <inheritdoc />
|
||
|
public IReadOnlyCollection<ulong> RoleIds => _roleIds;
|
||
|
|
||
|
/// <inheritdoc />
|
||
|
public DateTimeOffset? JoinedAt => DateTimeUtils.FromTicks(_joinedAtTicks);
|
||
|
|
||
|
internal RestGuildUser(BaseDiscordClient discord, IGuild guild, ulong id)
|
||
|
: base(discord, id)
|
||
|
{
|
||
|
Guild = guild;
|
||
|
}
|
||
|
internal static RestGuildUser Create(BaseDiscordClient discord, IGuild guild, Model model)
|
||
|
{
|
||
|
var entity = new RestGuildUser(discord, guild, model.User.Id);
|
||
|
entity.Update(model);
|
||
|
return entity;
|
||
|
}
|
||
|
internal void Update(Model model)
|
||
|
{
|
||
|
base.Update(model.User);
|
||
|
if (model.JoinedAt.IsSpecified)
|
||
|
_joinedAtTicks = model.JoinedAt.Value.UtcTicks;
|
||
|
if (model.Nick.IsSpecified)
|
||
|
Nickname = model.Nick.Value;
|
||
|
if (model.Deaf.IsSpecified)
|
||
|
IsDeafened = model.Deaf.Value;
|
||
|
if (model.Mute.IsSpecified)
|
||
|
IsMuted = model.Mute.Value;
|
||
|
if (model.Roles.IsSpecified)
|
||
|
UpdateRoles(model.Roles.Value);
|
||
|
if (model.PremiumSince.IsSpecified)
|
||
|
_premiumSinceTicks = model.PremiumSince.Value?.UtcTicks;
|
||
|
}
|
||
|
private void UpdateRoles(ulong[] roleIds)
|
||
|
{
|
||
|
var roles = ImmutableArray.CreateBuilder<ulong>(roleIds.Length + 1);
|
||
|
roles.Add(Guild.Id);
|
||
|
for (int i = 0; i < roleIds.Length; i++)
|
||
|
roles.Add(roleIds[i]);
|
||
|
_roleIds = roles.ToImmutable();
|
||
|
}
|
||
|
|
||
|
/// <inheritdoc />
|
||
|
public override async Task UpdateAsync(RequestOptions options = null)
|
||
|
{
|
||
|
var model = await Discord.ApiClient.GetGuildMemberAsync(GuildId, Id, options).ConfigureAwait(false);
|
||
|
Update(model);
|
||
|
}
|
||
|
/// <inheritdoc />
|
||
|
public async Task ModifyAsync(Action<GuildUserProperties> func, RequestOptions options = null)
|
||
|
{
|
||
|
var args = await UserHelper.ModifyAsync(this, Discord, func, options).ConfigureAwait(false);
|
||
|
if (args.Deaf.IsSpecified)
|
||
|
IsDeafened = args.Deaf.Value;
|
||
|
if (args.Mute.IsSpecified)
|
||
|
IsMuted = args.Mute.Value;
|
||
|
if (args.Nickname.IsSpecified)
|
||
|
Nickname = args.Nickname.Value;
|
||
|
if (args.Roles.IsSpecified)
|
||
|
UpdateRoles(args.Roles.Value.Select(x => x.Id).ToArray());
|
||
|
else if (args.RoleIds.IsSpecified)
|
||
|
UpdateRoles(args.RoleIds.Value.ToArray());
|
||
|
}
|
||
|
/// <inheritdoc />
|
||
|
public Task KickAsync(string reason = null, RequestOptions options = null)
|
||
|
=> UserHelper.KickAsync(this, Discord, reason, options);
|
||
|
/// <inheritdoc />
|
||
|
public Task AddRoleAsync(IRole role, RequestOptions options = null)
|
||
|
=> AddRolesAsync(new[] { role }, options);
|
||
|
/// <inheritdoc />
|
||
|
public Task AddRolesAsync(IEnumerable<IRole> roles, RequestOptions options = null)
|
||
|
=> UserHelper.AddRolesAsync(this, Discord, roles, options);
|
||
|
/// <inheritdoc />
|
||
|
public Task RemoveRoleAsync(IRole role, RequestOptions options = null)
|
||
|
=> RemoveRolesAsync(new[] { role }, options);
|
||
|
/// <inheritdoc />
|
||
|
public Task RemoveRolesAsync(IEnumerable<IRole> roles, RequestOptions options = null)
|
||
|
=> UserHelper.RemoveRolesAsync(this, Discord, roles, options);
|
||
|
|
||
|
/// <inheritdoc />
|
||
|
/// <exception cref="InvalidOperationException">Resolving permissions requires the parent guild to be downloaded.</exception>
|
||
|
public ChannelPermissions GetPermissions(IGuildChannel channel)
|
||
|
{
|
||
|
var guildPerms = GuildPermissions;
|
||
|
return new ChannelPermissions(Permissions.ResolveChannel(Guild, this, channel, guildPerms.RawValue));
|
||
|
}
|
||
|
|
||
|
//IGuildUser
|
||
|
/// <inheritdoc />
|
||
|
IGuild IGuildUser.Guild
|
||
|
{
|
||
|
get
|
||
|
{
|
||
|
if (Guild != null)
|
||
|
return Guild;
|
||
|
throw new InvalidOperationException("Unable to return this entity's parent unless it was fetched through that object.");
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//IVoiceState
|
||
|
/// <inheritdoc />
|
||
|
bool IVoiceState.IsSelfDeafened => false;
|
||
|
/// <inheritdoc />
|
||
|
bool IVoiceState.IsSelfMuted => false;
|
||
|
/// <inheritdoc />
|
||
|
bool IVoiceState.IsSuppressed => false;
|
||
|
/// <inheritdoc />
|
||
|
IVoiceChannel IVoiceState.VoiceChannel => null;
|
||
|
/// <inheritdoc />
|
||
|
string IVoiceState.VoiceSessionId => null;
|
||
|
/// <inheritdoc />
|
||
|
bool IVoiceState.IsStreaming => false;
|
||
|
}
|
||
|
}
|