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155 lines
7.6 KiB
155 lines
7.6 KiB
4 years ago
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using Discord.Rest;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using Model = Discord.API.Message;
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namespace Discord.WebSocket
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{
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/// <summary>
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/// Represents a WebSocket-based message sent by a user.
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/// </summary>
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketUserMessage : SocketMessage, IUserMessage
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{
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private bool _isMentioningEveryone, _isTTS, _isPinned, _isSuppressed;
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private long? _editedTimestampTicks;
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private ImmutableArray<Attachment> _attachments = ImmutableArray.Create<Attachment>();
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private ImmutableArray<Embed> _embeds = ImmutableArray.Create<Embed>();
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private ImmutableArray<ITag> _tags = ImmutableArray.Create<ITag>();
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/// <inheritdoc />
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public override bool IsTTS => _isTTS;
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/// <inheritdoc />
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public override bool IsPinned => _isPinned;
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/// <inheritdoc />
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public override bool IsSuppressed => _isSuppressed;
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/// <inheritdoc />
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public override DateTimeOffset? EditedTimestamp => DateTimeUtils.FromTicks(_editedTimestampTicks);
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/// <inheritdoc />
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public override IReadOnlyCollection<Attachment> Attachments => _attachments;
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/// <inheritdoc />
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public override IReadOnlyCollection<Embed> Embeds => _embeds;
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/// <inheritdoc />
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public override IReadOnlyCollection<ITag> Tags => _tags;
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/// <inheritdoc />
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public override IReadOnlyCollection<SocketGuildChannel> MentionedChannels => MessageHelper.FilterTagsByValue<SocketGuildChannel>(TagType.ChannelMention, _tags);
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/// <inheritdoc />
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public override IReadOnlyCollection<SocketRole> MentionedRoles => MessageHelper.FilterTagsByValue<SocketRole>(TagType.RoleMention, _tags);
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/// <inheritdoc />
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public override IReadOnlyCollection<SocketUser> MentionedUsers => MessageHelper.FilterTagsByValue<SocketUser>(TagType.UserMention, _tags);
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internal SocketUserMessage(DiscordSocketClient discord, ulong id, ISocketMessageChannel channel, SocketUser author, MessageSource source)
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: base(discord, id, channel, author, source)
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{
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}
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internal new static SocketUserMessage Create(DiscordSocketClient discord, ClientState state, SocketUser author, ISocketMessageChannel channel, Model model)
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{
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var entity = new SocketUserMessage(discord, model.Id, channel, author, MessageHelper.GetSource(model));
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entity.Update(state, model);
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return entity;
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}
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internal override void Update(ClientState state, Model model)
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{
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base.Update(state, model);
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if (model.IsTextToSpeech.IsSpecified)
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_isTTS = model.IsTextToSpeech.Value;
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if (model.Pinned.IsSpecified)
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_isPinned = model.Pinned.Value;
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if (model.EditedTimestamp.IsSpecified)
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_editedTimestampTicks = model.EditedTimestamp.Value?.UtcTicks;
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if (model.MentionEveryone.IsSpecified)
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_isMentioningEveryone = model.MentionEveryone.Value;
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if (model.Flags.IsSpecified)
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{
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_isSuppressed = model.Flags.Value.HasFlag(API.MessageFlags.Suppressed);
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}
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if (model.Attachments.IsSpecified)
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{
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var value = model.Attachments.Value;
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if (value.Length > 0)
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{
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var attachments = ImmutableArray.CreateBuilder<Attachment>(value.Length);
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for (int i = 0; i < value.Length; i++)
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attachments.Add(Attachment.Create(value[i]));
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_attachments = attachments.ToImmutable();
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}
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else
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_attachments = ImmutableArray.Create<Attachment>();
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}
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if (model.Embeds.IsSpecified)
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{
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var value = model.Embeds.Value;
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if (value.Length > 0)
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{
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var embeds = ImmutableArray.CreateBuilder<Embed>(value.Length);
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for (int i = 0; i < value.Length; i++)
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embeds.Add(value[i].ToEntity());
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_embeds = embeds.ToImmutable();
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}
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else
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_embeds = ImmutableArray.Create<Embed>();
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}
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IReadOnlyCollection<IUser> mentions = ImmutableArray.Create<SocketUnknownUser>(); //Is passed to ParseTags to get real mention collection
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if (model.UserMentions.IsSpecified)
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{
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var value = model.UserMentions.Value;
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if (value.Length > 0)
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{
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var newMentions = ImmutableArray.CreateBuilder<SocketUnknownUser>(value.Length);
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for (int i = 0; i < value.Length; i++)
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{
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var val = value[i];
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if (val.Object != null)
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newMentions.Add(SocketUnknownUser.Create(Discord, state, val.Object));
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}
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mentions = newMentions.ToImmutable();
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}
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}
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if (model.Content.IsSpecified)
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{
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var text = model.Content.Value;
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var guild = (Channel as SocketGuildChannel)?.Guild;
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_tags = MessageHelper.ParseTags(text, Channel, guild, mentions);
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model.Content = text;
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}
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}
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/// <inheritdoc />
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/// <exception cref="InvalidOperationException">Only the author of a message may modify the message.</exception>
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/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
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public Task ModifyAsync(Action<MessageProperties> func, RequestOptions options = null)
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=> MessageHelper.ModifyAsync(this, Discord, func, options);
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/// <inheritdoc />
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public Task PinAsync(RequestOptions options = null)
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=> MessageHelper.PinAsync(this, Discord, options);
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/// <inheritdoc />
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public Task UnpinAsync(RequestOptions options = null)
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=> MessageHelper.UnpinAsync(this, Discord, options);
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/// <inheritdoc />
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public Task ModifySuppressionAsync(bool suppressEmbeds, RequestOptions options = null)
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=> MessageHelper.SuppressEmbedsAsync(this, Discord, suppressEmbeds, options);
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public string Resolve(int startIndex, TagHandling userHandling = TagHandling.Name, TagHandling channelHandling = TagHandling.Name,
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TagHandling roleHandling = TagHandling.Name, TagHandling everyoneHandling = TagHandling.Ignore, TagHandling emojiHandling = TagHandling.Name)
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=> MentionUtils.Resolve(this, startIndex, userHandling, channelHandling, roleHandling, everyoneHandling, emojiHandling);
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/// <inheritdoc />
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public string Resolve(TagHandling userHandling = TagHandling.Name, TagHandling channelHandling = TagHandling.Name,
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TagHandling roleHandling = TagHandling.Name, TagHandling everyoneHandling = TagHandling.Ignore, TagHandling emojiHandling = TagHandling.Name)
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=> MentionUtils.Resolve(this, 0, userHandling, channelHandling, roleHandling, everyoneHandling, emojiHandling);
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private string DebuggerDisplay => $"{Author}: {Content} ({Id}{(Attachments.Count > 0 ? $", {Attachments.Count} Attachments" : "")})";
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internal new SocketUserMessage Clone() => MemberwiseClone() as SocketUserMessage;
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}
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}
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