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227 lines
10 KiB
227 lines
10 KiB
4 years ago
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using Discord.Rest;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using Model = Discord.API.Channel;
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namespace Discord.WebSocket
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{
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/// <summary>
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/// Represents a WebSocket-based guild channel.
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/// </summary>
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketGuildChannel : SocketChannel, IGuildChannel
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{
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private ImmutableArray<Overwrite> _overwrites;
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/// <summary>
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/// Gets the guild associated with this channel.
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/// </summary>
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/// <returns>
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/// A guild object that this channel belongs to.
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/// </returns>
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public SocketGuild Guild { get; }
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/// <inheritdoc />
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public string Name { get; private set; }
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/// <inheritdoc />
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public int Position { get; private set; }
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/// <inheritdoc />
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public virtual IReadOnlyCollection<Overwrite> PermissionOverwrites => _overwrites;
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/// <summary>
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/// Gets a collection of users that are able to view the channel.
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/// </summary>
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/// <returns>
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/// A read-only collection of users that can access the channel (i.e. the users seen in the user list).
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/// </returns>
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public new virtual IReadOnlyCollection<SocketGuildUser> Users => ImmutableArray.Create<SocketGuildUser>();
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internal SocketGuildChannel(DiscordSocketClient discord, ulong id, SocketGuild guild)
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: base(discord, id)
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{
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Guild = guild;
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}
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internal static SocketGuildChannel Create(SocketGuild guild, ClientState state, Model model)
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{
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switch (model.Type)
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{
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case ChannelType.News:
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return SocketNewsChannel.Create(guild, state, model);
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case ChannelType.Text:
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return SocketTextChannel.Create(guild, state, model);
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case ChannelType.Voice:
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return SocketVoiceChannel.Create(guild, state, model);
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case ChannelType.Category:
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return SocketCategoryChannel.Create(guild, state, model);
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default:
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return new SocketGuildChannel(guild.Discord, model.Id, guild);
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}
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}
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/// <inheritdoc />
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internal override void Update(ClientState state, Model model)
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{
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Name = model.Name.Value;
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Position = model.Position.Value;
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var overwrites = model.PermissionOverwrites.Value;
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var newOverwrites = ImmutableArray.CreateBuilder<Overwrite>(overwrites.Length);
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for (int i = 0; i < overwrites.Length; i++)
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newOverwrites.Add(overwrites[i].ToEntity());
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_overwrites = newOverwrites.ToImmutable();
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}
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/// <inheritdoc />
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public Task ModifyAsync(Action<GuildChannelProperties> func, RequestOptions options = null)
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=> ChannelHelper.ModifyAsync(this, Discord, func, options);
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/// <inheritdoc />
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public Task DeleteAsync(RequestOptions options = null)
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=> ChannelHelper.DeleteAsync(this, Discord, options);
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/// <summary>
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/// Gets the permission overwrite for a specific user.
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/// </summary>
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/// <param name="user">The user to get the overwrite from.</param>
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/// <returns>
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/// An overwrite object for the targeted user; <c>null</c> if none is set.
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/// </returns>
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public virtual OverwritePermissions? GetPermissionOverwrite(IUser user)
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{
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for (int i = 0; i < _overwrites.Length; i++)
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{
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if (_overwrites[i].TargetId == user.Id)
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return _overwrites[i].Permissions;
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}
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return null;
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}
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/// <summary>
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/// Gets the permission overwrite for a specific role.
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/// </summary>
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/// <param name="role">The role to get the overwrite from.</param>
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/// <returns>
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/// An overwrite object for the targeted role; <c>null</c> if none is set.
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/// </returns>
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public virtual OverwritePermissions? GetPermissionOverwrite(IRole role)
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{
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for (int i = 0; i < _overwrites.Length; i++)
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{
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if (_overwrites[i].TargetId == role.Id)
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return _overwrites[i].Permissions;
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}
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return null;
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}
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/// <summary>
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/// Adds or updates the permission overwrite for the given user.
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/// </summary>
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/// <param name="user">The user to add the overwrite to.</param>
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/// <param name="permissions">The overwrite to add to the user.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task representing the asynchronous permission operation for adding the specified permissions to the channel.
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/// </returns>
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public virtual async Task AddPermissionOverwriteAsync(IUser user, OverwritePermissions permissions, RequestOptions options = null)
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{
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await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, user, permissions, options).ConfigureAwait(false);
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}
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/// <summary>
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/// Adds or updates the permission overwrite for the given role.
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/// </summary>
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/// <param name="role">The role to add the overwrite to.</param>
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/// <param name="permissions">The overwrite to add to the role.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task representing the asynchronous permission operation for adding the specified permissions to the channel.
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/// </returns>
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public virtual async Task AddPermissionOverwriteAsync(IRole role, OverwritePermissions permissions, RequestOptions options = null)
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{
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await ChannelHelper.AddPermissionOverwriteAsync(this, Discord, role, permissions, options).ConfigureAwait(false);
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}
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/// <summary>
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/// Removes the permission overwrite for the given user, if one exists.
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/// </summary>
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/// <param name="user">The user to remove the overwrite from.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task representing the asynchronous operation for removing the specified permissions from the channel.
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/// </returns>
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public virtual async Task RemovePermissionOverwriteAsync(IUser user, RequestOptions options = null)
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{
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await ChannelHelper.RemovePermissionOverwriteAsync(this, Discord, user, options).ConfigureAwait(false);
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}
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/// <summary>
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/// Removes the permission overwrite for the given role, if one exists.
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/// </summary>
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/// <param name="role">The role to remove the overwrite from.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task representing the asynchronous operation for removing the specified permissions from the channel.
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/// </returns>
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public virtual async Task RemovePermissionOverwriteAsync(IRole role, RequestOptions options = null)
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{
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await ChannelHelper.RemovePermissionOverwriteAsync(this, Discord, role, options).ConfigureAwait(false);
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}
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public new virtual SocketGuildUser GetUser(ulong id) => null;
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/// <summary>
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/// Gets the name of the channel.
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/// </summary>
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/// <returns>
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/// A string that resolves to <see cref="SocketGuildChannel.Name"/>.
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/// </returns>
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public override string ToString() => Name;
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private string DebuggerDisplay => $"{Name} ({Id}, Guild)";
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internal new SocketGuildChannel Clone() => MemberwiseClone() as SocketGuildChannel;
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//SocketChannel
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/// <inheritdoc />
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internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
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/// <inheritdoc />
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internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
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//IGuildChannel
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/// <inheritdoc />
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IGuild IGuildChannel.Guild => Guild;
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/// <inheritdoc />
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ulong IGuildChannel.GuildId => Guild.Id;
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/// <inheritdoc />
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OverwritePermissions? IGuildChannel.GetPermissionOverwrite(IRole role)
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=> GetPermissionOverwrite(role);
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/// <inheritdoc />
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OverwritePermissions? IGuildChannel.GetPermissionOverwrite(IUser user)
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=> GetPermissionOverwrite(user);
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/// <inheritdoc />
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async Task IGuildChannel.AddPermissionOverwriteAsync(IRole role, OverwritePermissions permissions, RequestOptions options)
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=> await AddPermissionOverwriteAsync(role, permissions, options).ConfigureAwait(false);
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/// <inheritdoc />
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async Task IGuildChannel.AddPermissionOverwriteAsync(IUser user, OverwritePermissions permissions, RequestOptions options)
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=> await AddPermissionOverwriteAsync(user, permissions, options).ConfigureAwait(false);
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/// <inheritdoc />
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async Task IGuildChannel.RemovePermissionOverwriteAsync(IRole role, RequestOptions options)
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=> await RemovePermissionOverwriteAsync(role, options).ConfigureAwait(false);
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/// <inheritdoc />
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async Task IGuildChannel.RemovePermissionOverwriteAsync(IUser user, RequestOptions options)
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=> await RemovePermissionOverwriteAsync(user, options).ConfigureAwait(false);
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IGuildUser>> IGuildChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
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=> ImmutableArray.Create<IReadOnlyCollection<IGuildUser>>(Users).ToAsyncEnumerable();
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/// <inheritdoc />
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Task<IGuildUser> IGuildChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
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=> Task.FromResult<IGuildUser>(GetUser(id));
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//IChannel
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable(); //Overridden in Text/Voice
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/// <inheritdoc />
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Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
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=> Task.FromResult<IUser>(GetUser(id)); //Overridden in Text/Voice
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}
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}
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