using System; using System.Collections.Generic; using System.Diagnostics; namespace Discord.Commands { [DebuggerDisplay(@"{DebuggerDisplay,nq}")] public struct SearchResult : IResult { public string Text { get; } public IReadOnlyList Commands { get; } /// public CommandError? Error { get; } /// public string ErrorReason { get; } /// public bool IsSuccess => !Error.HasValue; private SearchResult(string text, IReadOnlyList commands, CommandError? error, string errorReason) { Text = text; Commands = commands; Error = error; ErrorReason = errorReason; } public static SearchResult FromSuccess(string text, IReadOnlyList commands) => new SearchResult(text, commands, null, null); public static SearchResult FromError(CommandError error, string reason) => new SearchResult(null, null, error, reason); public static SearchResult FromError(Exception ex) => FromError(CommandError.Exception, ex.Message); public static SearchResult FromError(IResult result) => new SearchResult(null, null, result.Error, result.ErrorReason); public override string ToString() => IsSuccess ? "Success" : $"{Error}: {ErrorReason}"; private string DebuggerDisplay => IsSuccess ? $"Success ({Commands.Count} Results)" : $"{Error}: {ErrorReason}"; } }