using System;
namespace Discord.WebSocket
{
///
/// An exception thrown when the gateway client has been requested to
/// reconnect.
///
public class GatewayReconnectException : Exception
{
///
/// Creates a new instance of the
/// type.
///
///
/// The reason why the gateway has been requested to reconnect.
///
public GatewayReconnectException(string message)
: base(message)
{ }
}
}