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#pragma warning disable CS1591
using Discord.API;
using Discord.API.Voice;
using Discord.Net.Converters;
using Discord.Net.Udp;
using Discord.Net.WebSockets;
using Newtonsoft.Json;
using System;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Discord.Audio
{
internal class DiscordVoiceAPIClient : IDisposable
{
public const int MaxBitrate = 128 * 1024;
public const string Mode = "xsalsa20_poly1305";
public event Func<string, string, double, Task> SentRequest { add { _sentRequestEvent.Add(value); } remove { _sentRequestEvent.Remove(value); } }
private readonly AsyncEvent<Func<string, string, double, Task>> _sentRequestEvent = new AsyncEvent<Func<string, string, double, Task>>();
public event Func<VoiceOpCode, Task> SentGatewayMessage { add { _sentGatewayMessageEvent.Add(value); } remove { _sentGatewayMessageEvent.Remove(value); } }
private readonly AsyncEvent<Func<VoiceOpCode, Task>> _sentGatewayMessageEvent = new AsyncEvent<Func<VoiceOpCode, Task>>();
public event Func<Task> SentDiscovery { add { _sentDiscoveryEvent.Add(value); } remove { _sentDiscoveryEvent.Remove(value); } }
private readonly AsyncEvent<Func<Task>> _sentDiscoveryEvent = new AsyncEvent<Func<Task>>();
public event Func<int, Task> SentData { add { _sentDataEvent.Add(value); } remove { _sentDataEvent.Remove(value); } }
private readonly AsyncEvent<Func<int, Task>> _sentDataEvent = new AsyncEvent<Func<int, Task>>();
public event Func<VoiceOpCode, object, Task> ReceivedEvent { add { _receivedEvent.Add(value); } remove { _receivedEvent.Remove(value); } }
private readonly AsyncEvent<Func<VoiceOpCode, object, Task>> _receivedEvent = new AsyncEvent<Func<VoiceOpCode, object, Task>>();
public event Func<byte[], Task> ReceivedPacket { add { _receivedPacketEvent.Add(value); } remove { _receivedPacketEvent.Remove(value); } }
private readonly AsyncEvent<Func<byte[], Task>> _receivedPacketEvent = new AsyncEvent<Func<byte[], Task>>();
public event Func<Exception, Task> Disconnected { add { _disconnectedEvent.Add(value); } remove { _disconnectedEvent.Remove(value); } }
private readonly AsyncEvent<Func<Exception, Task>> _disconnectedEvent = new AsyncEvent<Func<Exception, Task>>();
private readonly JsonSerializer _serializer;
private readonly SemaphoreSlim _connectionLock;
private readonly IUdpSocket _udp;
private CancellationTokenSource _connectCancelToken;
private bool _isDisposed;
private ulong _nextKeepalive;
public ulong GuildId { get; }
internal IWebSocketClient WebSocketClient { get; }
public ConnectionState ConnectionState { get; private set; }
public ushort UdpPort => _udp.Port;
internal DiscordVoiceAPIClient(ulong guildId, WebSocketProvider webSocketProvider, UdpSocketProvider udpSocketProvider, JsonSerializer serializer = null)
{
GuildId = guildId;
_connectionLock = new SemaphoreSlim(1, 1);
_udp = udpSocketProvider();
_udp.ReceivedDatagram += async (data, index, count) =>
{
if (index != 0 || count != data.Length)
{
var newData = new byte[count];
Buffer.BlockCopy(data, index, newData, 0, count);
data = newData;
}
await _receivedPacketEvent.InvokeAsync(data).ConfigureAwait(false);
};
WebSocketClient = webSocketProvider();
//_gatewayClient.SetHeader("user-agent", DiscordConfig.UserAgent); //(Causes issues in .Net 4.6+)
WebSocketClient.BinaryMessage += async (data, index, count) =>
{
using (var compressed = new MemoryStream(data, index + 2, count - 2))
using (var decompressed = new MemoryStream())
{
using (var zlib = new DeflateStream(compressed, CompressionMode.Decompress))
zlib.CopyTo(decompressed);
decompressed.Position = 0;
using (var reader = new StreamReader(decompressed))
{
var msg = JsonConvert.DeserializeObject<SocketFrame>(reader.ReadToEnd());
await _receivedEvent.InvokeAsync((VoiceOpCode)msg.Operation, msg.Payload).ConfigureAwait(false);
}
}
};
WebSocketClient.TextMessage += async text =>
{
var msg = JsonConvert.DeserializeObject<SocketFrame>(text);
await _receivedEvent.InvokeAsync((VoiceOpCode)msg.Operation, msg.Payload).ConfigureAwait(false);
};
WebSocketClient.Closed += async ex =>
{
await DisconnectAsync().ConfigureAwait(false);
await _disconnectedEvent.InvokeAsync(ex).ConfigureAwait(false);
};
_serializer = serializer ?? new JsonSerializer { ContractResolver = new DiscordContractResolver() };
}
private void Dispose(bool disposing)
{
if (!_isDisposed)
{
if (disposing)
{
_connectCancelToken?.Dispose();
_udp?.Dispose();
WebSocketClient?.Dispose();
_connectionLock?.Dispose();
}
_isDisposed = true;
}
}
public void Dispose() => Dispose(true);
public async Task SendAsync(VoiceOpCode opCode, object payload, RequestOptions options = null)
{
byte[] bytes = null;
payload = new SocketFrame { Operation = (int)opCode, Payload = payload };
if (payload != null)
bytes = Encoding.UTF8.GetBytes(SerializeJson(payload));
await WebSocketClient.SendAsync(bytes, 0, bytes.Length, true).ConfigureAwait(false);
await _sentGatewayMessageEvent.InvokeAsync(opCode).ConfigureAwait(false);
}
public async Task SendAsync(byte[] data, int offset, int bytes)
{
await _udp.SendAsync(data, offset, bytes).ConfigureAwait(false);
await _sentDataEvent.InvokeAsync(bytes).ConfigureAwait(false);
}
//WebSocket
public async Task SendHeartbeatAsync(RequestOptions options = null)
{
await SendAsync(VoiceOpCode.Heartbeat, DateTimeOffset.UtcNow.ToUnixTimeMilliseconds(), options: options).ConfigureAwait(false);
}
public async Task SendIdentityAsync(ulong userId, string sessionId, string token)
{
await SendAsync(VoiceOpCode.Identify, new IdentifyParams
{
GuildId = GuildId,
UserId = userId,
SessionId = sessionId,
Token = token
}).ConfigureAwait(false);
}
public async Task SendSelectProtocol(string externalIp, int externalPort)
{
await SendAsync(VoiceOpCode.SelectProtocol, new SelectProtocolParams
{
Protocol = "udp",
Data = new UdpProtocolInfo
{
Address = externalIp,
Port = externalPort,
Mode = Mode
}
}).ConfigureAwait(false);
}
public async Task SendSetSpeaking(bool value)
{
await SendAsync(VoiceOpCode.Speaking, new SpeakingParams
{
IsSpeaking = value,
Delay = 0
}).ConfigureAwait(false);
}
public async Task ConnectAsync(string url)
{
await _connectionLock.WaitAsync().ConfigureAwait(false);
try
{
await ConnectInternalAsync(url).ConfigureAwait(false);
}
finally { _connectionLock.Release(); }
}
private async Task ConnectInternalAsync(string url)
{
ConnectionState = ConnectionState.Connecting;
try
{
_connectCancelToken?.Dispose();
_connectCancelToken = new CancellationTokenSource();
var cancelToken = _connectCancelToken.Token;
WebSocketClient.SetCancelToken(cancelToken);
await WebSocketClient.ConnectAsync(url).ConfigureAwait(false);
_udp.SetCancelToken(cancelToken);
await _udp.StartAsync().ConfigureAwait(false);
ConnectionState = ConnectionState.Connected;
}
catch
{
await DisconnectInternalAsync().ConfigureAwait(false);
throw;
}
}
public async Task DisconnectAsync()
{
await _connectionLock.WaitAsync().ConfigureAwait(false);
try
{
await DisconnectInternalAsync().ConfigureAwait(false);
}
finally { _connectionLock.Release(); }
}
private async Task DisconnectInternalAsync()
{
if (ConnectionState == ConnectionState.Disconnected) return;
ConnectionState = ConnectionState.Disconnecting;
try { _connectCancelToken?.Cancel(false); }
catch { }
//Wait for tasks to complete
await _udp.StopAsync().ConfigureAwait(false);
await WebSocketClient.DisconnectAsync().ConfigureAwait(false);
ConnectionState = ConnectionState.Disconnected;
}
//Udp
public async Task SendDiscoveryAsync(uint ssrc)
{
var packet = new byte[70];
packet[0] = (byte)(ssrc >> 24);
packet[1] = (byte)(ssrc >> 16);
packet[2] = (byte)(ssrc >> 8);
packet[3] = (byte)(ssrc >> 0);
await SendAsync(packet, 0, 70).ConfigureAwait(false);
await _sentDiscoveryEvent.InvokeAsync().ConfigureAwait(false);
}
public async Task<ulong> SendKeepaliveAsync()
{
var value = _nextKeepalive++;
var packet = new byte[8];
packet[0] = (byte)(value >> 0);
packet[1] = (byte)(value >> 8);
packet[2] = (byte)(value >> 16);
packet[3] = (byte)(value >> 24);
packet[4] = (byte)(value >> 32);
packet[5] = (byte)(value >> 40);
packet[6] = (byte)(value >> 48);
packet[7] = (byte)(value >> 56);
await SendAsync(packet, 0, 8).ConfigureAwait(false);
return value;
}
public void SetUdpEndpoint(string ip, int port)
{
_udp.SetDestination(ip, port);
}
//Helpers
private static double ToMilliseconds(Stopwatch stopwatch) => Math.Round((double)stopwatch.ElapsedTicks / (double)Stopwatch.Frequency * 1000.0, 2);
private string SerializeJson(object value)
{
var sb = new StringBuilder(256);
using (TextWriter text = new StringWriter(sb, CultureInfo.InvariantCulture))
using (JsonWriter writer = new JsonTextWriter(text))
_serializer.Serialize(writer, value);
return sb.ToString();
}
private T DeserializeJson<T>(Stream jsonStream)
{
using (TextReader text = new StreamReader(jsonStream))
using (JsonReader reader = new JsonTextReader(text))
return _serializer.Deserialize<T>(reader);
}
}
}