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using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading.Tasks;
using Model = Discord.API.Message;
namespace Discord.Rest
{
/// <summary>
/// Represents a REST-based message.
/// </summary>
public abstract class RestMessage : RestEntity<ulong>, IMessage, IUpdateable
{
private long _timestampTicks;
private ImmutableArray<RestReaction> _reactions = ImmutableArray.Create<RestReaction>();
/// <inheritdoc />
public IMessageChannel Channel { get; }
/// <summary>
/// Gets the Author of the message.
/// </summary>
public IUser Author { get; }
/// <inheritdoc />
public MessageSource Source { get; }
/// <inheritdoc />
public string Content { get; private set; }
/// <inheritdoc />
public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
/// <inheritdoc />
public virtual bool IsTTS => false;
/// <inheritdoc />
public virtual bool IsPinned => false;
/// <inheritdoc />
public virtual bool IsSuppressed => false;
/// <inheritdoc />
public virtual DateTimeOffset? EditedTimestamp => null;
/// <summary>
/// Gets a collection of the <see cref="Attachment"/>'s on the message.
/// </summary>
public virtual IReadOnlyCollection<Attachment> Attachments => ImmutableArray.Create<Attachment>();
/// <summary>
/// Gets a collection of the <see cref="Embed"/>'s on the message.
/// </summary>
public virtual IReadOnlyCollection<Embed> Embeds => ImmutableArray.Create<Embed>();
/// <inheritdoc />
public virtual IReadOnlyCollection<ulong> MentionedChannelIds => ImmutableArray.Create<ulong>();
/// <inheritdoc />
public virtual IReadOnlyCollection<ulong> MentionedRoleIds => ImmutableArray.Create<ulong>();
/// <summary>
/// Gets a collection of the mentioned users in the message.
/// </summary>
public virtual IReadOnlyCollection<RestUser> MentionedUsers => ImmutableArray.Create<RestUser>();
/// <inheritdoc />
public virtual IReadOnlyCollection<ITag> Tags => ImmutableArray.Create<ITag>();
/// <inheritdoc />
public DateTimeOffset Timestamp => DateTimeUtils.FromTicks(_timestampTicks);
/// <inheritdoc />
public MessageActivity Activity { get; private set; }
/// <inheritdoc />
public MessageApplication Application { get; private set; }
/// <inheritdoc />
public MessageReference Reference { get; private set; }
internal RestMessage(BaseDiscordClient discord, ulong id, IMessageChannel channel, IUser author, MessageSource source)
: base(discord, id)
{
Channel = channel;
Author = author;
Source = source;
}
internal static RestMessage Create(BaseDiscordClient discord, IMessageChannel channel, IUser author, Model model)
{
if (model.Type == MessageType.Default)
return RestUserMessage.Create(discord, channel, author, model);
else
return RestSystemMessage.Create(discord, channel, author, model);
}
internal virtual void Update(Model model)
{
if (model.Timestamp.IsSpecified)
_timestampTicks = model.Timestamp.Value.UtcTicks;
if (model.Content.IsSpecified)
Content = model.Content.Value;
if (model.Application.IsSpecified)
{
// create a new Application from the API model
Application = new MessageApplication()
{
Id = model.Application.Value.Id,
CoverImage = model.Application.Value.CoverImage,
Description = model.Application.Value.Description,
Icon = model.Application.Value.Icon,
Name = model.Application.Value.Name
};
}
if (model.Activity.IsSpecified)
{
// create a new Activity from the API model
Activity = new MessageActivity()
{
Type = model.Activity.Value.Type.Value,
PartyId = model.Activity.Value.PartyId.GetValueOrDefault()
};
}
if(model.Reference.IsSpecified)
{
// Creates a new Reference from the API model
Reference = new MessageReference
{
GuildId = model.Reference.Value.GuildId,
ChannelId = model.Reference.Value.ChannelId,
MessageId = model.Reference.Value.MessageId
};
}
if (model.Reactions.IsSpecified)
{
var value = model.Reactions.Value;
if (value.Length > 0)
{
var reactions = ImmutableArray.CreateBuilder<RestReaction>(value.Length);
for (int i = 0; i < value.Length; i++)
reactions.Add(RestReaction.Create(value[i]));
_reactions = reactions.ToImmutable();
}
else
_reactions = ImmutableArray.Create<RestReaction>();
}
else
_reactions = ImmutableArray.Create<RestReaction>();
}
/// <inheritdoc />
public async Task UpdateAsync(RequestOptions options = null)
{
var model = await Discord.ApiClient.GetChannelMessageAsync(Channel.Id, Id, options).ConfigureAwait(false);
Update(model);
}
/// <inheritdoc />
public Task DeleteAsync(RequestOptions options = null)
=> MessageHelper.DeleteAsync(this, Discord, options);
/// <summary>
/// Gets the <see cref="Content"/> of the message.
/// </summary>
/// <returns>
/// A string that is the <see cref="Content"/> of the message.
/// </returns>
public override string ToString() => Content;
/// <inheritdoc />
MessageType IMessage.Type => MessageType.Default;
IUser IMessage.Author => Author;
/// <inheritdoc />
IReadOnlyCollection<IAttachment> IMessage.Attachments => Attachments;
/// <inheritdoc />
IReadOnlyCollection<IEmbed> IMessage.Embeds => Embeds;
/// <inheritdoc />
IReadOnlyCollection<ulong> IMessage.MentionedUserIds => MentionedUsers.Select(x => x.Id).ToImmutableArray();
/// <inheritdoc />
public IReadOnlyDictionary<IEmote, ReactionMetadata> Reactions => _reactions.ToDictionary(x => x.Emote, x => new ReactionMetadata { ReactionCount = x.Count, IsMe = x.Me });
/// <inheritdoc />
public Task AddReactionAsync(IEmote emote, RequestOptions options = null)
=> MessageHelper.AddReactionAsync(this, emote, Discord, options);
/// <inheritdoc />
public Task RemoveReactionAsync(IEmote emote, IUser user, RequestOptions options = null)
=> MessageHelper.RemoveReactionAsync(this, user.Id, emote, Discord, options);
/// <inheritdoc />
public Task RemoveReactionAsync(IEmote emote, ulong userId, RequestOptions options = null)
=> MessageHelper.RemoveReactionAsync(this, userId, emote, Discord, options);
/// <inheritdoc />
public Task RemoveAllReactionsAsync(RequestOptions options = null)
=> MessageHelper.RemoveAllReactionsAsync(this, Discord, options);
/// <inheritdoc />
public IAsyncEnumerable<IReadOnlyCollection<IUser>> GetReactionUsersAsync(IEmote emote, int limit, RequestOptions options = null)
=> MessageHelper.GetReactionUsersAsync(this, emote, limit, Discord, options);
}
}