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using Newtonsoft.Json;
using System;
namespace Discord.Net.Converters
{
internal class NullableConverter<T> : JsonConverter
where T : struct
{
private readonly JsonConverter _innerConverter;
public override bool CanConvert(Type objectType) => true;
public override bool CanRead => true;
public override bool CanWrite => true;
public NullableConverter(JsonConverter innerConverter)
{
_innerConverter = innerConverter;
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
object value = reader.Value;
if (value == null)
return null;
else
{
T obj;
if (_innerConverter != null)
obj = (T)_innerConverter.ReadJson(reader, typeof(T), null, serializer);
else
obj = serializer.Deserialize<T>(reader);
return obj;
}
}
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
if (value == null)
writer.WriteNull();
else
{
var nullable = (T?)value;
if (_innerConverter != null)
_innerConverter.WriteJson(writer, nullable.Value, serializer);
else
serializer.Serialize(writer, nullable.Value, typeof(T));
}
}
}
}