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51 lines
1.5 KiB
51 lines
1.5 KiB
using Newtonsoft.Json;
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using System;
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namespace Discord.Net.Converters
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{
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internal class NullableConverter<T> : JsonConverter
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where T : struct
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{
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private readonly JsonConverter _innerConverter;
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public override bool CanConvert(Type objectType) => true;
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public override bool CanRead => true;
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public override bool CanWrite => true;
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public NullableConverter(JsonConverter innerConverter)
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{
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_innerConverter = innerConverter;
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}
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
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{
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object value = reader.Value;
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if (value == null)
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return null;
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else
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{
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T obj;
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if (_innerConverter != null)
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obj = (T)_innerConverter.ReadJson(reader, typeof(T), null, serializer);
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else
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obj = serializer.Deserialize<T>(reader);
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return obj;
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}
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}
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
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{
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if (value == null)
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writer.WriteNull();
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else
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{
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var nullable = (T?)value;
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if (_innerConverter != null)
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_innerConverter.WriteJson(writer, nullable.Value, serializer);
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else
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serializer.Serialize(writer, nullable.Value, typeof(T));
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}
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}
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}
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}
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