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178 lines
11 KiB
178 lines
11 KiB
using Discord.Rest;
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using System.Collections.Generic;
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using System.IO;
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using System.Threading.Tasks;
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namespace Discord.WebSocket
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{
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/// <summary>
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/// Represents a generic WebSocket-based channel that can send and receive messages.
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/// </summary>
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public interface ISocketMessageChannel : IMessageChannel
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{
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/// <summary>
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/// Gets all messages in this channel's cache.
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/// </summary>
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/// <returns>
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/// A read-only collection of WebSocket-based messages.
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/// </returns>
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IReadOnlyCollection<SocketMessage> CachedMessages { get; }
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/// <summary>
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/// Sends a message to this message channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.SendMessageAsync"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="text">The message to be sent.</param>
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/// <param name="isTTS">Determines whether the message should be read aloud by Discord or not.</param>
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/// <param name="embed">The <see cref="Discord.EmbedType.Rich"/> <see cref="Embed"/> to be sent.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents an asynchronous send operation for delivering the message. The task result
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/// contains the sent message.
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/// </returns>
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new Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null);
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/// <summary>
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/// Sends a file to this message channel with an optional caption.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.SendFileAsync(string, string, bool, Embed, RequestOptions, bool)"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="filePath">The file path of the file.</param>
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/// <param name="text">The message to be sent.</param>
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/// <param name="isTTS">Whether the message should be read aloud by Discord or not.</param>
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/// <param name="embed">The <see cref="Discord.EmbedType.Rich" /> <see cref="Embed" /> to be sent.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <param name="isSpoiler">Whether the message attachment should be hidden as a spoiler.</param>
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/// <returns>
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/// A task that represents an asynchronous send operation for delivering the message. The task result
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/// contains the sent message.
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/// </returns>
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new Task<RestUserMessage> SendFileAsync(string filePath, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false);
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/// <summary>
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/// Sends a file to this message channel with an optional caption.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.SendFileAsync(Stream, string, string, bool, Embed, RequestOptions, bool)"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="stream">The <see cref="Stream" /> of the file to be sent.</param>
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/// <param name="filename">The name of the attachment.</param>
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/// <param name="text">The message to be sent.</param>
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/// <param name="isTTS">Whether the message should be read aloud by Discord or not.</param>
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/// <param name="embed">The <see cref="Discord.EmbedType.Rich"/> <see cref="Embed"/> to be sent.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <param name="isSpoiler">Whether the message attachment should be hidden as a spoiler.</param>
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/// <returns>
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/// A task that represents an asynchronous send operation for delivering the message. The task result
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/// contains the sent message.
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/// </returns>
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new Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false);
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/// <summary>
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/// Gets a cached message from this channel.
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/// </summary>
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/// <remarks>
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/// <note type="warning">
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/// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
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/// this method will always return <c>null</c>. Please refer to
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/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
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/// </note>
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/// <para>
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/// This method retrieves the message from the local WebSocket cache and does not send any additional
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/// request to Discord. This message may be a message that has been deleted.
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/// </para>
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/// </remarks>
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/// <param name="id">The snowflake identifier of the message.</param>
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/// <returns>
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/// A WebSocket-based message object; <c>null</c> if it does not exist in the cache or if caching is not
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/// enabled.
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/// </returns>
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SocketMessage GetCachedMessage(ulong id);
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/// <summary>
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/// Gets the last N cached messages from this message channel.
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/// </summary>
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/// <remarks>
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/// <note type="warning">
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/// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
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/// this method will always return an empty collection. Please refer to
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/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
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/// </note>
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/// <para>
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/// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
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/// request to Discord. This read-only collection may include messages that have been deleted. The
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/// maximum number of messages that can be retrieved from this method depends on the
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/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
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/// </para>
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/// </remarks>
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/// <param name="limit">The number of messages to get.</param>
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/// <returns>
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/// A read-only collection of WebSocket-based messages.
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/// </returns>
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IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch);
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/// <summary>
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/// Gets the last N cached messages starting from a certain message in this message channel.
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/// </summary>
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/// <remarks>
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/// <note type="warning">
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/// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
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/// this method will always return an empty collection. Please refer to
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/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
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/// </note>
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/// <para>
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/// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
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/// request to Discord. This read-only collection may include messages that have been deleted. The
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/// maximum number of messages that can be retrieved from this method depends on the
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/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
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/// </para>
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/// </remarks>
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/// <param name="fromMessageId">The message ID to start the fetching from.</param>
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/// <param name="dir">The direction of which the message should be gotten from.</param>
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/// <param name="limit">The number of messages to get.</param>
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/// <returns>
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/// A read-only collection of WebSocket-based messages.
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/// </returns>
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IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
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/// <summary>
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/// Gets the last N cached messages starting from a certain message in this message channel.
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/// </summary>
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/// <remarks>
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/// <note type="warning">
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/// This method requires the use of cache, which is not enabled by default; if caching is not enabled,
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/// this method will always return an empty collection. Please refer to
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/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> for more details.
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/// </note>
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/// <para>
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/// This method retrieves the message(s) from the local WebSocket cache and does not send any additional
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/// request to Discord. This read-only collection may include messages that have been deleted. The
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/// maximum number of messages that can be retrieved from this method depends on the
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/// <see cref="Discord.WebSocket.DiscordSocketConfig.MessageCacheSize" /> set.
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/// </para>
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/// </remarks>
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/// <param name="fromMessage">The message to start the fetching from.</param>
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/// <param name="dir">The direction of which the message should be gotten from.</param>
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/// <param name="limit">The number of messages to get.</param>
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/// <returns>
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/// A read-only collection of WebSocket-based messages.
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/// </returns>
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IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch);
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/// <summary>
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/// Gets a read-only collection of pinned messages in this channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.GetPinnedMessagesAsync"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents the asynchronous get operation for retrieving pinned messages in this channel.
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/// The task result contains a read-only collection of messages found in the pinned messages.
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/// </returns>
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new Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null);
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}
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}
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