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320 lines
17 KiB
320 lines
17 KiB
using Discord.Audio;
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using Discord.Rest;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Model = Discord.API.Channel;
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using UserModel = Discord.API.User;
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using VoiceStateModel = Discord.API.VoiceState;
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namespace Discord.WebSocket
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{
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/// <summary>
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/// Represents a WebSocket-based private group channel.
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/// </summary>
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketGroupChannel : SocketChannel, IGroupChannel, ISocketPrivateChannel, ISocketMessageChannel, ISocketAudioChannel
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{
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private readonly MessageCache _messages;
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private readonly ConcurrentDictionary<ulong, SocketVoiceState> _voiceStates;
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private string _iconId;
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private ConcurrentDictionary<ulong, SocketGroupUser> _users;
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/// <inheritdoc />
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public string Name { get; private set; }
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/// <inheritdoc />
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public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
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public new IReadOnlyCollection<SocketGroupUser> Users => _users.ToReadOnlyCollection();
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public IReadOnlyCollection<SocketGroupUser> Recipients
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=> _users.Select(x => x.Value).Where(x => x.Id != Discord.CurrentUser.Id).ToReadOnlyCollection(() => _users.Count - 1);
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internal SocketGroupChannel(DiscordSocketClient discord, ulong id)
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: base(discord, id)
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{
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if (Discord.MessageCacheSize > 0)
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_messages = new MessageCache(Discord);
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_voiceStates = new ConcurrentDictionary<ulong, SocketVoiceState>(ConcurrentHashSet.DefaultConcurrencyLevel, 5);
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_users = new ConcurrentDictionary<ulong, SocketGroupUser>(ConcurrentHashSet.DefaultConcurrencyLevel, 5);
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}
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internal static SocketGroupChannel Create(DiscordSocketClient discord, ClientState state, Model model)
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{
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var entity = new SocketGroupChannel(discord, model.Id);
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entity.Update(state, model);
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return entity;
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}
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internal override void Update(ClientState state, Model model)
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{
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if (model.Name.IsSpecified)
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Name = model.Name.Value;
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if (model.Icon.IsSpecified)
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_iconId = model.Icon.Value;
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if (model.Recipients.IsSpecified)
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UpdateUsers(state, model.Recipients.Value);
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}
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private void UpdateUsers(ClientState state, UserModel[] models)
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{
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var users = new ConcurrentDictionary<ulong, SocketGroupUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(models.Length * 1.05));
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for (int i = 0; i < models.Length; i++)
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users[models[i].Id] = SocketGroupUser.Create(this, state, models[i]);
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_users = users;
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}
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/// <inheritdoc />
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public Task LeaveAsync(RequestOptions options = null)
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=> ChannelHelper.DeleteAsync(this, Discord, options);
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/// <exception cref="NotSupportedException">Voice is not yet supported for group channels.</exception>
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public Task<IAudioClient> ConnectAsync()
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{
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throw new NotSupportedException("Voice is not yet supported for group channels.");
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}
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//Messages
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/// <inheritdoc />
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public SocketMessage GetCachedMessage(ulong id)
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=> _messages?.Get(id);
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/// <summary>
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/// Gets a message from this message channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessageAsync"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="id">The snowflake identifier of the message.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// A task that represents an asynchronous get operation for retrieving the message. The task result contains
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/// the retrieved message; <c>null</c> if no message is found with the specified identifier.
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/// </returns>
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public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
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{
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IMessage msg = _messages?.Get(id);
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if (msg == null)
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msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
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return msg;
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}
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/// <summary>
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/// Gets the last N messages from this message channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(int, CacheMode, RequestOptions)"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="limit">The numbers of message to be gotten from.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// Paged collection of messages.
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/// </returns>
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, options);
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/// <summary>
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/// Gets a collection of messages in this channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(ulong, Direction, int, CacheMode, RequestOptions)"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
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/// <param name="dir">The direction of the messages to be gotten from.</param>
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/// <param name="limit">The numbers of message to be gotten from.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// Paged collection of messages.
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/// </returns>
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
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/// <summary>
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/// Gets a collection of messages in this channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(IMessage, Direction, int, CacheMode, RequestOptions)"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="fromMessage">The starting message to get the messages from.</param>
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/// <param name="dir">The direction of the messages to be gotten from.</param>
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/// <param name="limit">The numbers of message to be gotten from.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// Paged collection of messages.
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/// </returns>
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
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/// <inheritdoc />
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
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/// <inheritdoc />
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
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/// <inheritdoc />
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
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/// <inheritdoc />
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public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
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=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
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/// <inheritdoc />
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/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
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public Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null)
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=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
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/// <inheritdoc />
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public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false)
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=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, embed, options, isSpoiler);
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/// <inheritdoc />
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public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false)
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=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, embed, options, isSpoiler);
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/// <inheritdoc />
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public Task DeleteMessageAsync(ulong messageId, RequestOptions options = null)
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=> ChannelHelper.DeleteMessageAsync(this, messageId, Discord, options);
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/// <inheritdoc />
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public Task DeleteMessageAsync(IMessage message, RequestOptions options = null)
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=> ChannelHelper.DeleteMessageAsync(this, message.Id, Discord, options);
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/// <inheritdoc />
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public Task TriggerTypingAsync(RequestOptions options = null)
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=> ChannelHelper.TriggerTypingAsync(this, Discord, options);
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/// <inheritdoc />
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public IDisposable EnterTypingState(RequestOptions options = null)
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=> ChannelHelper.EnterTypingState(this, Discord, options);
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internal void AddMessage(SocketMessage msg)
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=> _messages?.Add(msg);
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internal SocketMessage RemoveMessage(ulong id)
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=> _messages?.Remove(id);
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//Users
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/// <summary>
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/// Gets a user from this group.
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/// </summary>
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/// <param name="id">The snowflake identifier of the user.</param>
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/// <returns>
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/// A WebSocket-based group user associated with the snowflake identifier.
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/// </returns>
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public new SocketGroupUser GetUser(ulong id)
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{
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if (_users.TryGetValue(id, out SocketGroupUser user))
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return user;
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return null;
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}
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internal SocketGroupUser GetOrAddUser(UserModel model)
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{
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if (_users.TryGetValue(model.Id, out SocketGroupUser user))
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return user;
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else
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{
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var privateUser = SocketGroupUser.Create(this, Discord.State, model);
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privateUser.GlobalUser.AddRef();
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_users[privateUser.Id] = privateUser;
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return privateUser;
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}
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}
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internal SocketGroupUser RemoveUser(ulong id)
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{
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if (_users.TryRemove(id, out SocketGroupUser user))
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{
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user.GlobalUser.RemoveRef(Discord);
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return user;
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}
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return null;
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}
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//Voice States
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internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model)
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{
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var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
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var voiceState = SocketVoiceState.Create(voiceChannel, model);
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_voiceStates[model.UserId] = voiceState;
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return voiceState;
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}
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internal SocketVoiceState? GetVoiceState(ulong id)
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{
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if (_voiceStates.TryGetValue(id, out SocketVoiceState voiceState))
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return voiceState;
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return null;
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}
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internal SocketVoiceState? RemoveVoiceState(ulong id)
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{
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if (_voiceStates.TryRemove(id, out SocketVoiceState voiceState))
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return voiceState;
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return null;
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}
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/// <summary>
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/// Returns the name of the group.
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/// </summary>
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public override string ToString() => Name;
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private string DebuggerDisplay => $"{Name} ({Id}, Group)";
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internal new SocketGroupChannel Clone() => MemberwiseClone() as SocketGroupChannel;
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//SocketChannel
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/// <inheritdoc />
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internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
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/// <inheritdoc />
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internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
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//ISocketPrivateChannel
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/// <inheritdoc />
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IReadOnlyCollection<SocketUser> ISocketPrivateChannel.Recipients => Recipients;
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//IPrivateChannel
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/// <inheritdoc />
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IReadOnlyCollection<IUser> IPrivateChannel.Recipients => Recipients;
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//IMessageChannel
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/// <inheritdoc />
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async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
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{
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if (mode == CacheMode.AllowDownload)
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return await GetMessageAsync(id, options).ConfigureAwait(false);
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else
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return GetCachedMessage(id);
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}
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, options);
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, options);
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, options);
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/// <inheritdoc />
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async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
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=> await GetPinnedMessagesAsync(options).ConfigureAwait(false);
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/// <inheritdoc />
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async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, Embed embed, RequestOptions options, bool isSpoiler)
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=> await SendFileAsync(filePath, text, isTTS, embed, options, isSpoiler).ConfigureAwait(false);
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/// <inheritdoc />
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async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, Embed embed, RequestOptions options, bool isSpoiler)
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=> await SendFileAsync(stream, filename, text, isTTS, embed, options, isSpoiler).ConfigureAwait(false);
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/// <inheritdoc />
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async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
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=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
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//IAudioChannel
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/// <inheritdoc />
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/// <exception cref="NotSupportedException">Connecting to a group channel is not supported.</exception>
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Task<IAudioClient> IAudioChannel.ConnectAsync(bool selfDeaf, bool selfMute, bool external) { throw new NotSupportedException(); }
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Task IAudioChannel.DisconnectAsync() { throw new NotSupportedException(); }
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//IChannel
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/// <inheritdoc />
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Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
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=> Task.FromResult<IUser>(GetUser(id));
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
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}
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}
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