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using Discord.Audio;
using Discord.Rest;
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using Model = Discord.API.Channel;
using UserModel = Discord.API.User;
using VoiceStateModel = Discord.API.VoiceState;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based private group channel.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketGroupChannel : SocketChannel, IGroupChannel, ISocketPrivateChannel, ISocketMessageChannel, ISocketAudioChannel
{
private readonly MessageCache _messages;
private readonly ConcurrentDictionary<ulong, SocketVoiceState> _voiceStates;
private string _iconId;
private ConcurrentDictionary<ulong, SocketGroupUser> _users;
/// <inheritdoc />
public string Name { get; private set; }
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
public new IReadOnlyCollection<SocketGroupUser> Users => _users.ToReadOnlyCollection();
public IReadOnlyCollection<SocketGroupUser> Recipients
=> _users.Select(x => x.Value).Where(x => x.Id != Discord.CurrentUser.Id).ToReadOnlyCollection(() => _users.Count - 1);
internal SocketGroupChannel(DiscordSocketClient discord, ulong id)
: base(discord, id)
{
if (Discord.MessageCacheSize > 0)
_messages = new MessageCache(Discord);
_voiceStates = new ConcurrentDictionary<ulong, SocketVoiceState>(ConcurrentHashSet.DefaultConcurrencyLevel, 5);
_users = new ConcurrentDictionary<ulong, SocketGroupUser>(ConcurrentHashSet.DefaultConcurrencyLevel, 5);
}
internal static SocketGroupChannel Create(DiscordSocketClient discord, ClientState state, Model model)
{
var entity = new SocketGroupChannel(discord, model.Id);
entity.Update(state, model);
return entity;
}
internal override void Update(ClientState state, Model model)
{
if (model.Name.IsSpecified)
Name = model.Name.Value;
if (model.Icon.IsSpecified)
_iconId = model.Icon.Value;
if (model.Recipients.IsSpecified)
UpdateUsers(state, model.Recipients.Value);
}
private void UpdateUsers(ClientState state, UserModel[] models)
{
var users = new ConcurrentDictionary<ulong, SocketGroupUser>(ConcurrentHashSet.DefaultConcurrencyLevel, (int)(models.Length * 1.05));
for (int i = 0; i < models.Length; i++)
users[models[i].Id] = SocketGroupUser.Create(this, state, models[i]);
_users = users;
}
/// <inheritdoc />
public Task LeaveAsync(RequestOptions options = null)
=> ChannelHelper.DeleteAsync(this, Discord, options);
/// <exception cref="NotSupportedException">Voice is not yet supported for group channels.</exception>
public Task<IAudioClient> ConnectAsync()
{
throw new NotSupportedException("Voice is not yet supported for group channels.");
}
//Messages
/// <inheritdoc />
public SocketMessage GetCachedMessage(ulong id)
=> _messages?.Get(id);
/// <summary>
/// Gets a message from this message channel.
/// </summary>
/// <remarks>
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessageAsync"/>.
/// Please visit its documentation for more details on this method.
/// </remarks>
/// <param name="id">The snowflake identifier of the message.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents an asynchronous get operation for retrieving the message. The task result contains
/// the retrieved message; <c>null</c> if no message is found with the specified identifier.
/// </returns>
public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
{
IMessage msg = _messages?.Get(id);
if (msg == null)
msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
return msg;
}
/// <summary>
/// Gets the last N messages from this message channel.
/// </summary>
/// <remarks>
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(int, CacheMode, RequestOptions)"/>.
/// Please visit its documentation for more details on this method.
/// </remarks>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, options);
/// <summary>
/// Gets a collection of messages in this channel.
/// </summary>
/// <remarks>
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(ulong, Direction, int, CacheMode, RequestOptions)"/>.
/// Please visit its documentation for more details on this method.
/// </remarks>
/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
/// <param name="dir">The direction of the messages to be gotten from.</param>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
/// <summary>
/// Gets a collection of messages in this channel.
/// </summary>
/// <remarks>
/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(IMessage, Direction, int, CacheMode, RequestOptions)"/>.
/// Please visit its documentation for more details on this method.
/// </remarks>
/// <param name="fromMessage">The starting message to get the messages from.</param>
/// <param name="dir">The direction of the messages to be gotten from.</param>
/// <param name="limit">The numbers of message to be gotten from.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// Paged collection of messages.
/// </returns>
public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
/// <inheritdoc />
public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
/// <inheritdoc />
public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
/// <inheritdoc />
/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
public Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null)
=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, options);
/// <inheritdoc />
public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false)
=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, embed, options, isSpoiler);
/// <inheritdoc />
public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false)
=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, embed, options, isSpoiler);
/// <inheritdoc />
public Task DeleteMessageAsync(ulong messageId, RequestOptions options = null)
=> ChannelHelper.DeleteMessageAsync(this, messageId, Discord, options);
/// <inheritdoc />
public Task DeleteMessageAsync(IMessage message, RequestOptions options = null)
=> ChannelHelper.DeleteMessageAsync(this, message.Id, Discord, options);
/// <inheritdoc />
public Task TriggerTypingAsync(RequestOptions options = null)
=> ChannelHelper.TriggerTypingAsync(this, Discord, options);
/// <inheritdoc />
public IDisposable EnterTypingState(RequestOptions options = null)
=> ChannelHelper.EnterTypingState(this, Discord, options);
internal void AddMessage(SocketMessage msg)
=> _messages?.Add(msg);
internal SocketMessage RemoveMessage(ulong id)
=> _messages?.Remove(id);
//Users
/// <summary>
/// Gets a user from this group.
/// </summary>
/// <param name="id">The snowflake identifier of the user.</param>
/// <returns>
/// A WebSocket-based group user associated with the snowflake identifier.
/// </returns>
public new SocketGroupUser GetUser(ulong id)
{
if (_users.TryGetValue(id, out SocketGroupUser user))
return user;
return null;
}
internal SocketGroupUser GetOrAddUser(UserModel model)
{
if (_users.TryGetValue(model.Id, out SocketGroupUser user))
return user;
else
{
var privateUser = SocketGroupUser.Create(this, Discord.State, model);
privateUser.GlobalUser.AddRef();
_users[privateUser.Id] = privateUser;
return privateUser;
}
}
internal SocketGroupUser RemoveUser(ulong id)
{
if (_users.TryRemove(id, out SocketGroupUser user))
{
user.GlobalUser.RemoveRef(Discord);
return user;
}
return null;
}
//Voice States
internal SocketVoiceState AddOrUpdateVoiceState(ClientState state, VoiceStateModel model)
{
var voiceChannel = state.GetChannel(model.ChannelId.Value) as SocketVoiceChannel;
var voiceState = SocketVoiceState.Create(voiceChannel, model);
_voiceStates[model.UserId] = voiceState;
return voiceState;
}
internal SocketVoiceState? GetVoiceState(ulong id)
{
if (_voiceStates.TryGetValue(id, out SocketVoiceState voiceState))
return voiceState;
return null;
}
internal SocketVoiceState? RemoveVoiceState(ulong id)
{
if (_voiceStates.TryRemove(id, out SocketVoiceState voiceState))
return voiceState;
return null;
}
/// <summary>
/// Returns the name of the group.
/// </summary>
public override string ToString() => Name;
private string DebuggerDisplay => $"{Name} ({Id}, Group)";
internal new SocketGroupChannel Clone() => MemberwiseClone() as SocketGroupChannel;
//SocketChannel
/// <inheritdoc />
internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
/// <inheritdoc />
internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
//ISocketPrivateChannel
/// <inheritdoc />
IReadOnlyCollection<SocketUser> ISocketPrivateChannel.Recipients => Recipients;
//IPrivateChannel
/// <inheritdoc />
IReadOnlyCollection<IUser> IPrivateChannel.Recipients => Recipients;
//IMessageChannel
/// <inheritdoc />
async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
{
if (mode == CacheMode.AllowDownload)
return await GetMessageAsync(id, options).ConfigureAwait(false);
else
return GetCachedMessage(id);
}
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, options);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, options);
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, options);
/// <inheritdoc />
async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
=> await GetPinnedMessagesAsync(options).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, Embed embed, RequestOptions options, bool isSpoiler)
=> await SendFileAsync(filePath, text, isTTS, embed, options, isSpoiler).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, Embed embed, RequestOptions options, bool isSpoiler)
=> await SendFileAsync(stream, filename, text, isTTS, embed, options, isSpoiler).ConfigureAwait(false);
/// <inheritdoc />
async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options)
=> await SendMessageAsync(text, isTTS, embed, options).ConfigureAwait(false);
//IAudioChannel
/// <inheritdoc />
/// <exception cref="NotSupportedException">Connecting to a group channel is not supported.</exception>
Task<IAudioClient> IAudioChannel.ConnectAsync(bool selfDeaf, bool selfMute, bool external) { throw new NotSupportedException(); }
Task IAudioChannel.DisconnectAsync() { throw new NotSupportedException(); }
//IChannel
/// <inheritdoc />
Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
=> Task.FromResult<IUser>(GetUser(id));
/// <inheritdoc />
IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
}
}