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namespace Discord
{
/// <summary>
/// A user's activity status, typically a <see cref="Game"/>.
/// </summary>
public interface IActivity
{
/// <summary>
/// Gets the name of the activity.
/// </summary>
/// <returns>
/// A string containing the name of the activity that the user is doing.
/// </returns>
string Name { get; }
/// <summary>
/// Gets the type of the activity.
/// </summary>
/// <returns>
/// The type of activity.
/// </returns>
ActivityType Type { get; }
/// <summary>
/// Gets the flags that are relevant to this activity.
/// </summary>
/// <remarks>
/// This value is determined by bitwise OR-ing <see cref="ActivityProperties"/> values together.
/// </remarks>
/// <returns>
/// The value of flags for this activity.
/// </returns>
ActivityProperties Flags { get; }
/// <summary>
/// Gets the details on what the player is currently doing.
/// </summary>
/// <returns>
/// A string describing what the player is doing.
/// </returns>
string Details { get; }
}
}