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using System.Collections.Generic;
using System.Threading.Tasks;
namespace Discord
{
/// <summary>
/// Represents a type of guild channel that can be nested within a category.
/// </summary>
public interface INestedChannel : IGuildChannel
{
/// <summary>
/// Gets the parent (category) ID of this channel in the guild's channel list.
/// </summary>
/// <returns>
/// A <see cref="ulong"/> representing the snowflake identifier of the parent of this channel;
/// <c>null</c> if none is set.
/// </returns>
ulong? CategoryId { get; }
/// <summary>
/// Gets the parent (category) channel of this channel.
/// </summary>
/// <param name="mode">The <see cref="CacheMode"/> that determines whether the object should be fetched from cache.</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains the category channel
/// representing the parent of this channel; <c>null</c> if none is set.
/// </returns>
Task<ICategoryChannel> GetCategoryAsync(CacheMode mode = CacheMode.AllowDownload, RequestOptions options = null);
/// <summary>
/// Syncs the permissions of this nested channel with its parent's.
/// </summary>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous operation for syncing channel permissions with its parent's.
/// </returns>
Task SyncPermissionsAsync(RequestOptions options = null);
/// <summary>
/// Creates a new invite to this channel.
/// </summary>
/// <example>
/// <para>The following example creates a new invite to this channel; the invite lasts for 12 hours and can only
/// be used 3 times throughout its lifespan.</para>
/// <code language="cs">
/// await guildChannel.CreateInviteAsync(maxAge: 43200, maxUses: 3);
/// </code>
/// </example>
/// <param name="maxAge">The time (in seconds) until the invite expires. Set to <c>null</c> to never expire.</param>
/// <param name="maxUses">The max amount of times this invite may be used. Set to <c>null</c> to have unlimited uses.</param>
/// <param name="isTemporary">If <c>true</c>, the user accepting this invite will be kicked from the guild after closing their client.</param>
/// <param name="isUnique">If <c>true</c>, don't try to reuse a similar invite (useful for creating many unique one time use invites).</param>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous invite creation operation. The task result contains an invite
/// metadata object containing information for the created invite.
/// </returns>
Task<IInviteMetadata> CreateInviteAsync(int? maxAge = 86400, int? maxUses = default(int?), bool isTemporary = false, bool isUnique = false, RequestOptions options = null);
/// <summary>
/// Gets a collection of all invites to this channel.
/// </summary>B
/// <example>
/// <para>The following example gets all of the invites that have been created in this channel and selects the
/// most used invite.</para>
/// <code language="cs">
/// var invites = await channel.GetInvitesAsync();
/// if (invites.Count == 0) return;
/// var invite = invites.OrderByDescending(x => x.Uses).FirstOrDefault();
/// </code>
/// </example>
/// <param name="options">The options to be used when sending the request.</param>
/// <returns>
/// A task that represents the asynchronous get operation. The task result contains a read-only collection
/// of invite metadata that are created for this channel.
/// </returns>
Task<IReadOnlyCollection<IInviteMetadata>> GetInvitesAsync(RequestOptions options = null);
}
}