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#pragma warning disable CS1591
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
namespace Discord.API
{
internal class Presence
{
[JsonProperty("user")]
public User User { get; set; }
[JsonProperty("guild_id")]
public Optional<ulong> GuildId { get; set; }
[JsonProperty("status")]
public UserStatus Status { get; set; }
[JsonProperty("game")]
public Game Game { get; set; }
[JsonProperty("roles")]
public Optional<ulong[]> Roles { get; set; }
[JsonProperty("nick")]
public Optional<string> Nick { get; set; }
// This property is a Dictionary where each key is the ClientType
// and the values are the current client status.
// The client status values are all the same.
// Example:
// "client_status": { "desktop": "dnd", "mobile": "dnd" }
[JsonProperty("client_status")]
public Optional<Dictionary<string, string>> ClientStatus { get; set; }
[JsonProperty("activities")]
public List<Game> Activities { get; set; }
[JsonProperty("premium_since")]
public Optional<DateTimeOffset?> PremiumSince { get; set; }
}
}