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373 lines
14 KiB
373 lines
14 KiB
using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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#if DEBUG_LIMITS
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using System.Diagnostics;
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#endif
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using System.IO;
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using System.Net;
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using System.Threading;
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using System.Threading.Tasks;
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namespace Discord.Net.Queue
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{
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internal class RequestBucket
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{
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private const int MinimumSleepTimeMs = 750;
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private readonly object _lock;
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private readonly RequestQueue _queue;
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private int _semaphore;
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private DateTimeOffset? _resetTick;
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private RequestBucket _redirectBucket;
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public BucketId Id { get; private set; }
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public int WindowCount { get; private set; }
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public DateTimeOffset LastAttemptAt { get; private set; }
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public RequestBucket(RequestQueue queue, RestRequest request, BucketId id)
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{
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_queue = queue;
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Id = id;
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_lock = new object();
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if (request.Options.IsClientBucket)
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WindowCount = ClientBucket.Get(Id).WindowCount;
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else
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WindowCount = 1; //Only allow one request until we get a header back
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_semaphore = WindowCount;
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_resetTick = null;
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LastAttemptAt = DateTimeOffset.UtcNow;
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}
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static int nextId = 0;
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public async Task<Stream> SendAsync(RestRequest request)
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{
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int id = Interlocked.Increment(ref nextId);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Start");
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#endif
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LastAttemptAt = DateTimeOffset.UtcNow;
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while (true)
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{
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await _queue.EnterGlobalAsync(id, request).ConfigureAwait(false);
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await EnterAsync(id, request).ConfigureAwait(false);
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if (_redirectBucket != null)
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return await _redirectBucket.SendAsync(request);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Sending...");
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#endif
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RateLimitInfo info = default(RateLimitInfo);
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try
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{
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var response = await request.SendAsync().ConfigureAwait(false);
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info = new RateLimitInfo(response.Headers);
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if (response.StatusCode < (HttpStatusCode)200 || response.StatusCode >= (HttpStatusCode)300)
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{
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switch (response.StatusCode)
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{
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case (HttpStatusCode)429:
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if (info.IsGlobal)
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429 [Global]");
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#endif
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_queue.PauseGlobal(info);
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}
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 429");
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#endif
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UpdateRateLimit(id, request, info, true);
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}
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await _queue.RaiseRateLimitTriggered(Id, info).ConfigureAwait(false);
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continue; //Retry
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case HttpStatusCode.BadGateway: //502
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] (!) 502");
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#endif
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if ((request.Options.RetryMode & RetryMode.Retry502) == 0)
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throw new HttpException(HttpStatusCode.BadGateway, request, null);
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continue; //Retry
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default:
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int? code = null;
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string reason = null;
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if (response.Stream != null)
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{
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try
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{
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using (var reader = new StreamReader(response.Stream))
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using (var jsonReader = new JsonTextReader(reader))
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{
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var json = JToken.Load(jsonReader);
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try { code = json.Value<int>("code"); } catch { };
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try { reason = json.Value<string>("message"); } catch { };
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}
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}
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catch { }
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}
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throw new HttpException(response.StatusCode, request, code, reason);
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}
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}
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else
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Success");
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#endif
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return response.Stream;
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}
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}
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//catch (HttpException) { throw; } //Pass through
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catch (TimeoutException)
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Timeout");
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#endif
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if ((request.Options.RetryMode & RetryMode.RetryTimeouts) == 0)
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throw;
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await Task.Delay(500).ConfigureAwait(false);
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continue; //Retry
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}
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/*catch (Exception)
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Error");
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#endif
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if ((request.Options.RetryMode & RetryMode.RetryErrors) == 0)
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throw;
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await Task.Delay(500);
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continue; //Retry
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}*/
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finally
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{
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UpdateRateLimit(id, request, info, false);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Stop");
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#endif
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}
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}
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}
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private async Task EnterAsync(int id, RestRequest request)
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{
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int windowCount;
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DateTimeOffset? resetAt;
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bool isRateLimited = false;
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while (true)
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{
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if (_redirectBucket != null)
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break;
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if (DateTimeOffset.UtcNow > request.TimeoutAt || request.Options.CancelToken.IsCancellationRequested)
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{
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if (!isRateLimited)
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throw new TimeoutException();
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else
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ThrowRetryLimit(request);
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}
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lock (_lock)
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{
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windowCount = WindowCount;
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resetAt = _resetTick;
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}
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DateTimeOffset? timeoutAt = request.TimeoutAt;
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int semaphore = Interlocked.Decrement(ref _semaphore);
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if (windowCount > 0 && semaphore < 0)
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{
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if (!isRateLimited)
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{
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isRateLimited = true;
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await _queue.RaiseRateLimitTriggered(Id, null).ConfigureAwait(false);
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}
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ThrowRetryLimit(request);
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if (resetAt.HasValue && resetAt > DateTimeOffset.UtcNow)
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{
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if (resetAt > timeoutAt)
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ThrowRetryLimit(request);
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int millis = (int)Math.Ceiling((resetAt.Value - DateTimeOffset.UtcNow).TotalMilliseconds);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Sleeping {millis} ms (Pre-emptive)");
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#endif
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if (millis > 0)
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await Task.Delay(millis, request.Options.CancelToken).ConfigureAwait(false);
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}
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else
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{
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if ((timeoutAt.Value - DateTimeOffset.UtcNow).TotalMilliseconds < MinimumSleepTimeMs)
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ThrowRetryLimit(request);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Sleeping {MinimumSleepTimeMs}* ms (Pre-emptive)");
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#endif
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await Task.Delay(MinimumSleepTimeMs, request.Options.CancelToken).ConfigureAwait(false);
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}
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continue;
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}
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#if DEBUG_LIMITS
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else
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Debug.WriteLine($"[{id}] Entered Semaphore ({semaphore}/{WindowCount} remaining)");
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#endif
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break;
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}
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}
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private void UpdateRateLimit(int id, RestRequest request, RateLimitInfo info, bool is429, bool redirected = false)
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{
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if (WindowCount == 0)
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return;
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lock (_lock)
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{
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if (redirected)
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{
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Interlocked.Decrement(ref _semaphore); //we might still hit a real ratelimit if all tickets were already taken, can't do much about it since we didn't know they were the same
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Decrease Semaphore");
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#endif
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}
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bool hasQueuedReset = _resetTick != null;
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if (info.Bucket != null && !redirected)
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{
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(RequestBucket, BucketId) hashBucket = _queue.UpdateBucketHash(Id, info.Bucket);
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if (!(hashBucket.Item1 is null) && !(hashBucket.Item2 is null))
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{
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if (hashBucket.Item1 == this) //this bucket got promoted to a hash queue
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{
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Id = hashBucket.Item2;
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Promoted to Hash Bucket ({hashBucket.Item2})");
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#endif
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}
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else
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{
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_redirectBucket = hashBucket.Item1; //this request should be part of another bucket, this bucket will be disabled, redirect everything
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_redirectBucket.UpdateRateLimit(id, request, info, is429, redirected: true); //update the hash bucket ratelimit
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Redirected to {_redirectBucket.Id}");
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#endif
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return;
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}
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}
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}
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if (info.Limit.HasValue && WindowCount != info.Limit.Value)
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{
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WindowCount = info.Limit.Value;
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_semaphore = info.Remaining.Value;
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Upgraded Semaphore to {info.Remaining.Value}/{WindowCount}");
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#endif
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}
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DateTimeOffset? resetTick = null;
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//Using X-RateLimit-Remaining causes a race condition
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/*if (info.Remaining.HasValue)
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{
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Debug.WriteLine($"[{id}] X-RateLimit-Remaining: " + info.Remaining.Value);
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_semaphore = info.Remaining.Value;
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}*/
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if (info.RetryAfter.HasValue)
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{
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//RetryAfter is more accurate than Reset, where available
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resetTick = DateTimeOffset.UtcNow.AddMilliseconds(info.RetryAfter.Value);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Retry-After: {info.RetryAfter.Value} ({info.RetryAfter.Value} ms)");
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#endif
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}
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else if (info.ResetAfter.HasValue && (request.Options.UseSystemClock.HasValue ? !request.Options.UseSystemClock.Value : false))
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{
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resetTick = DateTimeOffset.UtcNow.Add(info.ResetAfter.Value);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Reset-After: {info.ResetAfter.Value} ({info.ResetAfter?.TotalMilliseconds} ms)");
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#endif
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}
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else if (info.Reset.HasValue)
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{
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resetTick = info.Reset.Value.AddSeconds(info.Lag?.TotalSeconds ?? 1.0);
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/* millisecond precision makes this unnecessary, retaining in case of regression
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if (request.Options.IsReactionBucket)
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resetTick = DateTimeOffset.Now.AddMilliseconds(250);
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*/
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int diff = (int)(resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds;
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] X-RateLimit-Reset: {info.Reset.Value.ToUnixTimeSeconds()} ({diff} ms, {info.Lag?.TotalMilliseconds} ms lag)");
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#endif
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}
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else if (request.Options.IsClientBucket && Id != null)
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{
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resetTick = DateTimeOffset.UtcNow.AddSeconds(ClientBucket.Get(Id).WindowSeconds);
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Client Bucket ({ClientBucket.Get(Id).WindowSeconds * 1000} ms)");
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#endif
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}
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if (resetTick == null)
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{
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WindowCount = 0; //No rate limit info, disable limits on this bucket
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Disabled Semaphore");
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#endif
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return;
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}
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if (!hasQueuedReset || resetTick > _resetTick)
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{
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_resetTick = resetTick;
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LastAttemptAt = resetTick.Value; //Make sure we dont destroy this until after its been reset
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] Reset in {(int)Math.Ceiling((resetTick - DateTimeOffset.UtcNow).Value.TotalMilliseconds)} ms");
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#endif
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if (!hasQueuedReset)
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{
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var _ = QueueReset(id, (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds));
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}
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}
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}
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}
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private async Task QueueReset(int id, int millis)
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{
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while (true)
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{
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if (millis > 0)
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await Task.Delay(millis).ConfigureAwait(false);
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lock (_lock)
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{
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millis = (int)Math.Ceiling((_resetTick.Value - DateTimeOffset.UtcNow).TotalMilliseconds);
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if (millis <= 0) //Make sure we havent gotten a more accurate reset time
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{
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#if DEBUG_LIMITS
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Debug.WriteLine($"[{id}] * Reset *");
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#endif
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_semaphore = WindowCount;
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_resetTick = null;
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return;
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}
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}
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}
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}
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private void ThrowRetryLimit(RestRequest request)
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{
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if ((request.Options.RetryMode & RetryMode.RetryRatelimit) == 0)
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throw new RateLimitedException(request);
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}
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}
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}
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