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253 lines
14 KiB
253 lines
14 KiB
using Discord.Rest;
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using System;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using Model = Discord.API.Channel;
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namespace Discord.WebSocket
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{
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/// <summary>
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/// Represents a WebSocket-based direct-message channel.
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/// </summary>
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketDMChannel : SocketChannel, IDMChannel, ISocketPrivateChannel, ISocketMessageChannel
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{
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private readonly MessageCache _messages;
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/// <summary>
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/// Gets the recipient of the channel.
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/// </summary>
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public SocketUser Recipient { get; }
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/// <inheritdoc />
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public IReadOnlyCollection<SocketMessage> CachedMessages => _messages?.Messages ?? ImmutableArray.Create<SocketMessage>();
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/// <summary>
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/// Gets a collection that is the current logged-in user and the recipient.
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/// </summary>
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public new IReadOnlyCollection<SocketUser> Users => ImmutableArray.Create(Discord.CurrentUser, Recipient);
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internal SocketDMChannel(DiscordSocketClient discord, ulong id, SocketGlobalUser recipient)
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: base(discord, id)
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{
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Recipient = recipient;
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recipient.GlobalUser.AddRef();
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if (Discord.MessageCacheSize > 0)
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_messages = new MessageCache(Discord);
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}
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internal static SocketDMChannel Create(DiscordSocketClient discord, ClientState state, Model model)
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{
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var entity = new SocketDMChannel(discord, model.Id, discord.GetOrCreateUser(state, model.Recipients.Value[0]));
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entity.Update(state, model);
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return entity;
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}
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internal override void Update(ClientState state, Model model)
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{
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Recipient.Update(state, model.Recipients.Value[0]);
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}
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/// <inheritdoc />
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public Task CloseAsync(RequestOptions options = null)
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=> ChannelHelper.DeleteAsync(this, Discord, options);
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//Messages
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/// <inheritdoc />
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public SocketMessage GetCachedMessage(ulong id)
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=> _messages?.Get(id);
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/// <summary>
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/// Gets the message associated with the given <paramref name="id"/>.
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/// </summary>
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/// <param name="id">TThe ID of the message.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// The message gotten from either the cache or the download, or <c>null</c> if none is found.
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/// </returns>
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public async Task<IMessage> GetMessageAsync(ulong id, RequestOptions options = null)
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{
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IMessage msg = _messages?.Get(id);
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if (msg == null)
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msg = await ChannelHelper.GetMessageAsync(this, Discord, id, options).ConfigureAwait(false);
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return msg;
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}
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/// <summary>
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/// Gets the last N messages from this message channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(int, CacheMode, RequestOptions)"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="limit">The numbers of message to be gotten from.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// Paged collection of messages.
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/// </returns>
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, CacheMode.AllowDownload, options);
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/// <summary>
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/// Gets a collection of messages in this channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(ulong, Direction, int, CacheMode, RequestOptions)"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="fromMessageId">The ID of the starting message to get the messages from.</param>
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/// <param name="dir">The direction of the messages to be gotten from.</param>
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/// <param name="limit">The numbers of message to be gotten from.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// Paged collection of messages.
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/// </returns>
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, CacheMode.AllowDownload, options);
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/// <summary>
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/// Gets a collection of messages in this channel.
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/// </summary>
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/// <remarks>
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/// This method follows the same behavior as described in <see cref="IMessageChannel.GetMessagesAsync(IMessage, Direction, int, CacheMode, RequestOptions)"/>.
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/// Please visit its documentation for more details on this method.
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/// </remarks>
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/// <param name="fromMessage">The starting message to get the messages from.</param>
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/// <param name="dir">The direction of the messages to be gotten from.</param>
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/// <param name="limit">The numbers of message to be gotten from.</param>
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/// <param name="options">The options to be used when sending the request.</param>
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/// <returns>
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/// Paged collection of messages.
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/// </returns>
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public IAsyncEnumerable<IReadOnlyCollection<IMessage>> GetMessagesAsync(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch, RequestOptions options = null)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, CacheMode.AllowDownload, options);
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/// <inheritdoc />
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, null, Direction.Before, limit);
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/// <inheritdoc />
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(ulong fromMessageId, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessageId, dir, limit);
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/// <inheritdoc />
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public IReadOnlyCollection<SocketMessage> GetCachedMessages(IMessage fromMessage, Direction dir, int limit = DiscordConfig.MaxMessagesPerBatch)
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=> SocketChannelHelper.GetCachedMessages(this, Discord, _messages, fromMessage.Id, dir, limit);
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/// <inheritdoc />
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public Task<IReadOnlyCollection<RestMessage>> GetPinnedMessagesAsync(RequestOptions options = null)
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=> ChannelHelper.GetPinnedMessagesAsync(this, Discord, options);
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/// <inheritdoc />
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/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
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public Task<RestUserMessage> SendMessageAsync(string text = null, bool isTTS = false, Embed embed = null, RequestOptions options = null, AllowedMentions allowedMentions = null)
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=> ChannelHelper.SendMessageAsync(this, Discord, text, isTTS, embed, allowedMentions, options);
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/// <inheritdoc />
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public Task<RestUserMessage> SendFileAsync(string filePath, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false, AllowedMentions allowedMentions = null)
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=> ChannelHelper.SendFileAsync(this, Discord, filePath, text, isTTS, embed, allowedMentions, options, isSpoiler);
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/// <inheritdoc />
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/// <exception cref="ArgumentOutOfRangeException">Message content is too long, length must be less or equal to <see cref="DiscordConfig.MaxMessageSize"/>.</exception>
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public Task<RestUserMessage> SendFileAsync(Stream stream, string filename, string text, bool isTTS = false, Embed embed = null, RequestOptions options = null, bool isSpoiler = false, AllowedMentions allowedMentions = null)
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=> ChannelHelper.SendFileAsync(this, Discord, stream, filename, text, isTTS, embed, allowedMentions, options, isSpoiler);
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/// <inheritdoc />
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public Task DeleteMessageAsync(ulong messageId, RequestOptions options = null)
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=> ChannelHelper.DeleteMessageAsync(this, messageId, Discord, options);
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/// <inheritdoc />
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public Task DeleteMessageAsync(IMessage message, RequestOptions options = null)
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=> ChannelHelper.DeleteMessageAsync(this, message.Id, Discord, options);
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/// <inheritdoc />
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public Task TriggerTypingAsync(RequestOptions options = null)
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=> ChannelHelper.TriggerTypingAsync(this, Discord, options);
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/// <inheritdoc />
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public IDisposable EnterTypingState(RequestOptions options = null)
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=> ChannelHelper.EnterTypingState(this, Discord, options);
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internal void AddMessage(SocketMessage msg)
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=> _messages?.Add(msg);
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internal SocketMessage RemoveMessage(ulong id)
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=> _messages?.Remove(id);
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//Users
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/// <summary>
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/// Gets a user in this channel from the provided <paramref name="id"/>.
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/// </summary>
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/// <param name="id">The snowflake identifier of the user.</param>
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/// <returns>
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/// A <see cref="SocketUser"/> object that is a recipient of this channel; otherwise <c>null</c>.
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/// </returns>
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public new SocketUser GetUser(ulong id)
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{
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if (id == Recipient.Id)
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return Recipient;
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else if (id == Discord.CurrentUser.Id)
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return Discord.CurrentUser;
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else
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return null;
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}
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/// <summary>
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/// Returns the recipient user.
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/// </summary>
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public override string ToString() => $"@{Recipient}";
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private string DebuggerDisplay => $"@{Recipient} ({Id}, DM)";
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internal new SocketDMChannel Clone() => MemberwiseClone() as SocketDMChannel;
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//SocketChannel
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/// <inheritdoc />
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internal override IReadOnlyCollection<SocketUser> GetUsersInternal() => Users;
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/// <inheritdoc />
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internal override SocketUser GetUserInternal(ulong id) => GetUser(id);
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//IDMChannel
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/// <inheritdoc />
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IUser IDMChannel.Recipient => Recipient;
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//ISocketPrivateChannel
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/// <inheritdoc />
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IReadOnlyCollection<SocketUser> ISocketPrivateChannel.Recipients => ImmutableArray.Create(Recipient);
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//IPrivateChannel
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/// <inheritdoc />
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IReadOnlyCollection<IUser> IPrivateChannel.Recipients => ImmutableArray.Create<IUser>(Recipient);
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//IMessageChannel
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/// <inheritdoc />
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async Task<IMessage> IMessageChannel.GetMessageAsync(ulong id, CacheMode mode, RequestOptions options)
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{
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if (mode == CacheMode.AllowDownload)
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return await GetMessageAsync(id, options).ConfigureAwait(false);
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else
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return GetCachedMessage(id);
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}
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, null, Direction.Before, limit, mode, options);
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(ulong fromMessageId, Direction dir, int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessageId, dir, limit, mode, options);
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IMessage>> IMessageChannel.GetMessagesAsync(IMessage fromMessage, Direction dir, int limit, CacheMode mode, RequestOptions options)
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=> SocketChannelHelper.GetMessagesAsync(this, Discord, _messages, fromMessage.Id, dir, limit, mode, options);
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/// <inheritdoc />
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async Task<IReadOnlyCollection<IMessage>> IMessageChannel.GetPinnedMessagesAsync(RequestOptions options)
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=> await GetPinnedMessagesAsync(options).ConfigureAwait(false);
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/// <inheritdoc />
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async Task<IUserMessage> IMessageChannel.SendFileAsync(string filePath, string text, bool isTTS, Embed embed, RequestOptions options, bool isSpoiler, AllowedMentions allowedMentions)
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=> await SendFileAsync(filePath, text, isTTS, embed, options, isSpoiler, allowedMentions).ConfigureAwait(false);
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/// <inheritdoc />
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async Task<IUserMessage> IMessageChannel.SendFileAsync(Stream stream, string filename, string text, bool isTTS, Embed embed, RequestOptions options, bool isSpoiler, AllowedMentions allowedMentions)
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=> await SendFileAsync(stream, filename, text, isTTS, embed, options, isSpoiler, allowedMentions).ConfigureAwait(false);
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/// <inheritdoc />
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async Task<IUserMessage> IMessageChannel.SendMessageAsync(string text, bool isTTS, Embed embed, RequestOptions options, AllowedMentions allowedMentions)
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=> await SendMessageAsync(text, isTTS, embed, options, allowedMentions).ConfigureAwait(false);
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//IChannel
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/// <inheritdoc />
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string IChannel.Name => $"@{Recipient}";
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/// <inheritdoc />
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Task<IUser> IChannel.GetUserAsync(ulong id, CacheMode mode, RequestOptions options)
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=> Task.FromResult<IUser>(GetUser(id));
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/// <inheritdoc />
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IAsyncEnumerable<IReadOnlyCollection<IUser>> IChannel.GetUsersAsync(CacheMode mode, RequestOptions options)
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=> ImmutableArray.Create<IReadOnlyCollection<IUser>>(Users).ToAsyncEnumerable();
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}
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}
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