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101 lines
3.5 KiB
101 lines
3.5 KiB
using Discord.Rest;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Threading.Tasks;
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using Model = Discord.API.Role;
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namespace Discord.WebSocket
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{
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/// <summary>
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/// Represents a WebSocket-based role to be given to a guild user.
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/// </summary>
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[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
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public class SocketRole : SocketEntity<ulong>, IRole
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{
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/// <summary>
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/// Gets the guild that owns this role.
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/// </summary>
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/// <returns>
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/// A <see cref="SocketGuild"/> representing the parent guild of this role.
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/// </returns>
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public SocketGuild Guild { get; }
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/// <inheritdoc />
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public Color Color { get; private set; }
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/// <inheritdoc />
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public bool IsHoisted { get; private set; }
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/// <inheritdoc />
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public bool IsManaged { get; private set; }
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/// <inheritdoc />
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public bool IsMentionable { get; private set; }
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/// <inheritdoc />
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public string Name { get; private set; }
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/// <inheritdoc />
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public GuildPermissions Permissions { get; private set; }
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/// <inheritdoc />
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public int Position { get; private set; }
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/// <inheritdoc />
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public DateTimeOffset CreatedAt => SnowflakeUtils.FromSnowflake(Id);
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/// <summary>
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/// Returns a value that determines if the role is an @everyone role.
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/// </summary>
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/// <returns>
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/// <c>true</c> if the role is @everyone; otherwise <c>false</c>.
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/// </returns>
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public bool IsEveryone => Id == Guild.Id;
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/// <inheritdoc />
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public string Mention => IsEveryone ? "@everyone" : MentionUtils.MentionRole(Id);
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public IEnumerable<SocketGuildUser> Members
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=> Guild.Users.Where(x => x.Roles.Any(r => r.Id == Id));
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internal SocketRole(SocketGuild guild, ulong id)
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: base(guild.Discord, id)
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{
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Guild = guild;
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}
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internal static SocketRole Create(SocketGuild guild, ClientState state, Model model)
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{
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var entity = new SocketRole(guild, model.Id);
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entity.Update(state, model);
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return entity;
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}
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internal void Update(ClientState state, Model model)
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{
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Name = model.Name;
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IsHoisted = model.Hoist;
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IsManaged = model.Managed;
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IsMentionable = model.Mentionable;
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Position = model.Position;
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Color = new Color(model.Color);
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Permissions = new GuildPermissions(model.Permissions);
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}
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/// <inheritdoc />
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public Task ModifyAsync(Action<RoleProperties> func, RequestOptions options = null)
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=> RoleHelper.ModifyAsync(this, Discord, func, options);
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/// <inheritdoc />
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public Task DeleteAsync(RequestOptions options = null)
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=> RoleHelper.DeleteAsync(this, Discord, options);
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/// <summary>
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/// Gets the name of the role.
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/// </summary>
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/// <returns>
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/// A string that resolves to <see cref="Discord.WebSocket.SocketRole.Name" />.
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/// </returns>
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public override string ToString() => Name;
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private string DebuggerDisplay => $"{Name} ({Id})";
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internal SocketRole Clone() => MemberwiseClone() as SocketRole;
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/// <inheritdoc />
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public int CompareTo(IRole role) => RoleUtils.Compare(this, role);
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//IRole
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/// <inheritdoc />
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IGuild IRole.Guild => Guild;
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}
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}
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