You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

121 lines
5.1 KiB

using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Threading.Tasks;
using Model = Discord.API.User;
namespace Discord.WebSocket
{
/// <summary>
/// Represents a WebSocket-based webhook user.
/// </summary>
[DebuggerDisplay(@"{DebuggerDisplay,nq}")]
public class SocketWebhookUser : SocketUser, IWebhookUser
{
/// <summary> Gets the guild of this webhook. </summary>
public SocketGuild Guild { get; }
/// <inheritdoc />
public ulong WebhookId { get; }
/// <inheritdoc />
public override string Username { get; internal set; }
/// <inheritdoc />
public override ushort DiscriminatorValue { get; internal set; }
/// <inheritdoc />
public override string AvatarId { get; internal set; }
/// <inheritdoc />
public override bool IsBot { get; internal set; }
/// <inheritdoc />
public override bool IsWebhook => true;
/// <inheritdoc />
internal override SocketPresence Presence { get { return new SocketPresence(UserStatus.Offline, null, null, null); } set { } }
internal override SocketGlobalUser GlobalUser =>
throw new NotSupportedException();
internal SocketWebhookUser(SocketGuild guild, ulong id, ulong webhookId)
: base(guild.Discord, id)
{
Guild = guild;
WebhookId = webhookId;
}
internal static SocketWebhookUser Create(SocketGuild guild, ClientState state, Model model, ulong webhookId)
{
var entity = new SocketWebhookUser(guild, model.Id, webhookId);
entity.Update(state, model);
return entity;
}
private string DebuggerDisplay => $"{Username}#{Discriminator} ({Id}{(IsBot ? ", Bot" : "")}, Webhook)";
internal new SocketWebhookUser Clone() => MemberwiseClone() as SocketWebhookUser;
//IGuildUser
/// <inheritdoc />
IGuild IGuildUser.Guild => Guild;
/// <inheritdoc />
ulong IGuildUser.GuildId => Guild.Id;
/// <inheritdoc />
IReadOnlyCollection<ulong> IGuildUser.RoleIds => ImmutableArray.Create<ulong>();
/// <inheritdoc />
DateTimeOffset? IGuildUser.JoinedAt => null;
/// <inheritdoc />
string IGuildUser.Nickname => null;
/// <inheritdoc />
DateTimeOffset? IGuildUser.PremiumSince => null;
/// <inheritdoc />
GuildPermissions IGuildUser.GuildPermissions => GuildPermissions.Webhook;
/// <inheritdoc />
ChannelPermissions IGuildUser.GetPermissions(IGuildChannel channel) => Permissions.ToChannelPerms(channel, GuildPermissions.Webhook.RawValue);
/// <inheritdoc />
/// <exception cref="NotSupportedException">Webhook users cannot be kicked.</exception>
Task IGuildUser.KickAsync(string reason, RequestOptions options) =>
throw new NotSupportedException("Webhook users cannot be kicked.");
/// <inheritdoc />
/// <exception cref="NotSupportedException">Webhook users cannot be modified.</exception>
Task IGuildUser.ModifyAsync(Action<GuildUserProperties> func, RequestOptions options) =>
throw new NotSupportedException("Webhook users cannot be modified.");
/// <inheritdoc />
/// <exception cref="NotSupportedException">Roles are not supported on webhook users.</exception>
Task IGuildUser.AddRoleAsync(IRole role, RequestOptions options) =>
throw new NotSupportedException("Roles are not supported on webhook users.");
/// <inheritdoc />
/// <exception cref="NotSupportedException">Roles are not supported on webhook users.</exception>
Task IGuildUser.AddRolesAsync(IEnumerable<IRole> roles, RequestOptions options) =>
throw new NotSupportedException("Roles are not supported on webhook users.");
/// <inheritdoc />
/// <exception cref="NotSupportedException">Roles are not supported on webhook users.</exception>
Task IGuildUser.RemoveRoleAsync(IRole role, RequestOptions options) =>
throw new NotSupportedException("Roles are not supported on webhook users.");
/// <inheritdoc />
/// <exception cref="NotSupportedException">Roles are not supported on webhook users.</exception>
Task IGuildUser.RemoveRolesAsync(IEnumerable<IRole> roles, RequestOptions options) =>
throw new NotSupportedException("Roles are not supported on webhook users.");
//IVoiceState
/// <inheritdoc />
bool IVoiceState.IsDeafened => false;
/// <inheritdoc />
bool IVoiceState.IsMuted => false;
/// <inheritdoc />
bool IVoiceState.IsSelfDeafened => false;
/// <inheritdoc />
bool IVoiceState.IsSelfMuted => false;
/// <inheritdoc />
bool IVoiceState.IsSuppressed => false;
/// <inheritdoc />
IVoiceChannel IVoiceState.VoiceChannel => null;
/// <inheritdoc />
string IVoiceState.VoiceSessionId => null;
/// <inheritdoc />
bool IVoiceState.IsStreaming => false;
}
}