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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Net;
using System.Net.WebSockets;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace Discord.Net.WebSockets
{
internal class DefaultWebSocketClient : IWebSocketClient, IDisposable
{
public const int ReceiveChunkSize = 16 * 1024; //16KB
public const int SendChunkSize = 4 * 1024; //4KB
private const int HR_TIMEOUT = -2147012894;
public event Func<byte[], int, int, Task> BinaryMessage;
public event Func<string, Task> TextMessage;
public event Func<Exception, Task> Closed;
private readonly SemaphoreSlim _lock;
private readonly Dictionary<string, string> _headers;
private readonly IWebProxy _proxy;
private ClientWebSocket _client;
private Task _task;
private CancellationTokenSource _disconnectTokenSource, _cancelTokenSource;
private CancellationToken _cancelToken, _parentToken;
private bool _isDisposed, _isDisconnecting;
public DefaultWebSocketClient(IWebProxy proxy = null)
{
_lock = new SemaphoreSlim(1, 1);
_disconnectTokenSource = new CancellationTokenSource();
_cancelToken = CancellationToken.None;
_parentToken = CancellationToken.None;
_headers = new Dictionary<string, string>();
_proxy = proxy;
}
private void Dispose(bool disposing)
{
if (!_isDisposed)
{
if (disposing)
{
DisconnectInternalAsync(isDisposing: true).GetAwaiter().GetResult();
_disconnectTokenSource?.Dispose();
_cancelTokenSource?.Dispose();
_lock?.Dispose();
}
_isDisposed = true;
}
}
public void Dispose()
{
Dispose(true);
}
public async Task ConnectAsync(string host)
{
await _lock.WaitAsync().ConfigureAwait(false);
try
{
await ConnectInternalAsync(host).ConfigureAwait(false);
}
finally
{
_lock.Release();
}
}
private async Task ConnectInternalAsync(string host)
{
await DisconnectInternalAsync().ConfigureAwait(false);
_disconnectTokenSource?.Dispose();
_cancelTokenSource?.Dispose();
_disconnectTokenSource = new CancellationTokenSource();
_cancelTokenSource = CancellationTokenSource.CreateLinkedTokenSource(_parentToken, _disconnectTokenSource.Token);
_cancelToken = _cancelTokenSource.Token;
_client?.Dispose();
_client = new ClientWebSocket();
_client.Options.Proxy = _proxy;
_client.Options.KeepAliveInterval = TimeSpan.Zero;
foreach (var header in _headers)
{
if (header.Value != null)
_client.Options.SetRequestHeader(header.Key, header.Value);
}
await _client.ConnectAsync(new Uri(host), _cancelToken).ConfigureAwait(false);
_task = RunAsync(_cancelToken);
}
public async Task DisconnectAsync(int closeCode = 1000)
{
await _lock.WaitAsync().ConfigureAwait(false);
try
{
await DisconnectInternalAsync(closeCode: closeCode).ConfigureAwait(false);
}
finally
{
_lock.Release();
}
}
private async Task DisconnectInternalAsync(int closeCode = 1000, bool isDisposing = false)
{
try { _disconnectTokenSource.Cancel(false); }
catch { }
_isDisconnecting = true;
if (_client != null)
{
if (!isDisposing)
{
var status = (WebSocketCloseStatus)closeCode;
try { await _client.CloseOutputAsync(status, "", new CancellationToken()); }
catch { }
}
try { _client.Dispose(); }
catch { }
_client = null;
}
try
{
await (_task ?? Task.Delay(0)).ConfigureAwait(false);
_task = null;
}
finally { _isDisconnecting = false; }
}
private async Task OnClosed(Exception ex)
{
if (_isDisconnecting)
return; //Ignore, this disconnect was requested.
await _lock.WaitAsync().ConfigureAwait(false);
try
{
await DisconnectInternalAsync(isDisposing: false);
}
finally
{
_lock.Release();
}
await Closed(ex);
}
public void SetHeader(string key, string value)
{
_headers[key] = value;
}
public void SetCancelToken(CancellationToken cancelToken)
{
_cancelTokenSource?.Dispose();
_parentToken = cancelToken;
_cancelTokenSource = CancellationTokenSource.CreateLinkedTokenSource(_parentToken, _disconnectTokenSource.Token);
_cancelToken = _cancelTokenSource.Token;
}
public async Task SendAsync(byte[] data, int index, int count, bool isText)
{
await _lock.WaitAsync().ConfigureAwait(false);
try
{
if (_client == null) return;
int frameCount = (int)Math.Ceiling((double)count / SendChunkSize);
for (int i = 0; i < frameCount; i++, index += SendChunkSize)
{
bool isLast = i == (frameCount - 1);
int frameSize;
if (isLast)
frameSize = count - (i * SendChunkSize);
else
frameSize = SendChunkSize;
var type = isText ? WebSocketMessageType.Text : WebSocketMessageType.Binary;
await _client.SendAsync(new ArraySegment<byte>(data, index, count), type, isLast, _cancelToken).ConfigureAwait(false);
}
}
finally
{
_lock.Release();
}
}
private async Task RunAsync(CancellationToken cancelToken)
{
var buffer = new ArraySegment<byte>(new byte[ReceiveChunkSize]);
try
{
while (!cancelToken.IsCancellationRequested)
{
WebSocketReceiveResult socketResult = await _client.ReceiveAsync(buffer, CancellationToken.None).ConfigureAwait(false);
byte[] result;
int resultCount;
if (socketResult.MessageType == WebSocketMessageType.Close)
throw new WebSocketClosedException((int)socketResult.CloseStatus, socketResult.CloseStatusDescription);
if (!socketResult.EndOfMessage)
{
//This is a large message (likely just READY), lets create a temporary expandable stream
using (var stream = new MemoryStream())
{
stream.Write(buffer.Array, 0, socketResult.Count);
do
{
if (cancelToken.IsCancellationRequested) return;
socketResult = await _client.ReceiveAsync(buffer, cancelToken).ConfigureAwait(false);
stream.Write(buffer.Array, 0, socketResult.Count);
}
while (socketResult == null || !socketResult.EndOfMessage);
//Use the internal buffer if we can get it
resultCount = (int)stream.Length;
result = stream.TryGetBuffer(out var streamBuffer) ? streamBuffer.Array : stream.ToArray();
}
}
else
{
//Small message
resultCount = socketResult.Count;
result = buffer.Array;
}
if (socketResult.MessageType == WebSocketMessageType.Text)
{
string text = Encoding.UTF8.GetString(result, 0, resultCount);
await TextMessage(text).ConfigureAwait(false);
}
else
await BinaryMessage(result, 0, resultCount).ConfigureAwait(false);
}
}
catch (Win32Exception ex) when (ex.HResult == HR_TIMEOUT)
{
var _ = OnClosed(new Exception("Connection timed out.", ex));
}
catch (OperationCanceledException) { }
catch (Exception ex)
{
//This cannot be awaited otherwise we'll deadlock when DiscordApiClient waits for this task to complete.
var _ = OnClosed(ex);
}
}
}
}