/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #ifndef _C4_H_ #define _C4_H_ extern int16 C4WFXVal; extern int16 C4WFYVal; extern int16 C4WFZVal; extern int16 C4WFX2Val; extern int16 C4WFY2Val; extern int16 C4WFDist; extern int16 C4WFScale; extern int16 C41FXVal; extern int16 C41FYVal; extern int16 C41FAngleRes; extern int16 C41FDist; extern int16 C41FDistVal; void C4TransfWireFrame (void); void C4TransfWireFrame2 (void); void C4CalcWireFrame (void); void C4Op0D (void); void C4Op15 (void); void C4Op1F (void); void S9xInitC4 (void); void S9xSetC4 (uint8, uint16); uint8 S9xGetC4 (uint16); uint8 * S9xGetBasePointerC4 (uint16); uint8 * S9xGetMemPointerC4 (uint16); static inline uint8 * C4GetMemPointer (uint32 Address) { return (Memory.ROM + ((Address & 0xff0000) >> 1) + (Address & 0x7fff)); } #endif