/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #ifdef DEBUGGER #ifndef _MISSING_H_ #define _MISSING_H_ struct MissingHDMA { uint8 used; uint8 bbus_address; uint8 abus_bank; uint16 abus_address; uint8 indirect_address; uint8 force_table_address_write; uint8 force_table_address_read; uint8 line_count_write; uint8 line_count_read; }; struct Missing { struct MissingHDMA hdma[8]; uint8 emulate6502; uint8 decimal_mode; uint8 mv_8bit_index; uint8 mv_8bit_acc; uint8 interlace; uint8 lines_239; uint8 pseudo_512; uint8 modes[8]; uint8 mode7_fx; uint8 mode7_flip; uint8 mode7_bgmode; uint8 direct; uint8 matrix_multiply; uint8 oam_read; uint8 vram_read; uint8 cgram_read; uint8 wram_read; uint8 dma_read; uint8 vram_inc; uint8 vram_full_graphic_inc; uint8 virq; uint8 hirq; uint16 virq_pos; uint16 hirq_pos; uint8 h_v_latch; uint8 h_counter_read; uint8 v_counter_read; uint8 fast_rom; uint8 window1[6]; uint8 window2[6]; uint8 sprite_priority_rotation; uint8 subscreen; uint8 subscreen_add; uint8 subscreen_sub; uint8 fixed_colour_add; uint8 fixed_colour_sub; uint8 mosaic; uint8 sprite_double_height; uint8 dma_channels; uint8 dma_this_frame; uint8 oam_address_read; uint8 bg_offset_read; uint8 matrix_read; uint8 hdma_channels; uint8 hdma_this_frame; uint16 unknownppu_read; uint16 unknownppu_write; uint16 unknowncpu_read; uint16 unknowncpu_write; uint16 unknowndsp_read; uint16 unknowndsp_write; }; extern struct Missing missing; #endif #endif