/*****************************************************************************\ Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. This file is licensed under the Snes9x License. For further information, consult the LICENSE file in the root directory. \*****************************************************************************/ #ifdef HAVE_LIBPNG #include #endif #include "snes9x.h" #include "memmap.h" #include "display.h" #include "screenshot.h" bool8 S9xDoScreenshot (int width, int height) { Settings.TakeScreenshot = FALSE; #ifdef HAVE_LIBPNG FILE *fp; png_structp png_ptr; png_infop info_ptr; png_color_8 sig_bit; int imgwidth, imgheight; const char *fname; fname = S9xGetFilenameInc(".png", SCREENSHOT_DIR); fp = fopen(fname, "wb"); if (!fp) { S9xMessage(S9X_ERROR, 0, "Failed to take screenshot."); return (FALSE); } png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); if (!png_ptr) { fclose(fp); remove(fname); S9xMessage(S9X_ERROR, 0, "Failed to take screenshot."); return (FALSE); } info_ptr = png_create_info_struct(png_ptr); if (!info_ptr) { png_destroy_write_struct(&png_ptr, (png_infopp) NULL); fclose(fp); remove(fname); S9xMessage(S9X_ERROR, 0, "Failed to take screenshot."); return (FALSE); } if (setjmp(png_jmpbuf(png_ptr))) { png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); remove(fname); S9xMessage(S9X_ERROR, 0, "Failed to take screenshot."); return (FALSE); } imgwidth = width; imgheight = height; if (Settings.StretchScreenshots == 1) { if (width > SNES_WIDTH && height <= SNES_HEIGHT_EXTENDED) imgheight = height << 1; } else if (Settings.StretchScreenshots == 2) { if (width <= SNES_WIDTH) imgwidth = width << 1; if (height <= SNES_HEIGHT_EXTENDED) imgheight = height << 1; } png_init_io(png_ptr, fp); png_set_IHDR(png_ptr, info_ptr, imgwidth, imgheight, 8, PNG_COLOR_TYPE_RGB, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT); sig_bit.red = 5; sig_bit.green = 5; sig_bit.blue = 5; png_set_sBIT(png_ptr, info_ptr, &sig_bit); png_set_shift(png_ptr, &sig_bit); png_write_info(png_ptr, info_ptr); png_set_packing(png_ptr); png_byte *row_pointer = new png_byte[png_get_rowbytes(png_ptr, info_ptr)]; uint16 *screen = GFX.Screen; for (int y = 0; y < height; y++, screen += GFX.RealPPL) { png_byte *rowpix = row_pointer; for (int x = 0; x < width; x++) { uint32 r, g, b; DECOMPOSE_PIXEL(screen[x], r, g, b); *(rowpix++) = r; *(rowpix++) = g; *(rowpix++) = b; if (imgwidth != width) { *(rowpix++) = r; *(rowpix++) = g; *(rowpix++) = b; } } png_write_row(png_ptr, row_pointer); if (imgheight != height) png_write_row(png_ptr, row_pointer); } delete [] row_pointer; png_write_end(png_ptr, info_ptr); png_destroy_write_struct(&png_ptr, &info_ptr); fclose(fp); fprintf(stderr, "%s saved.\n", fname); const char *base = S9xBasename(fname); sprintf(String, "Saved screenshot %s", base); S9xMessage(S9X_INFO, 0, String); return (TRUE); #else fprintf(stderr, "Screenshot support not available (libpng was not found at build time).\n"); return (FALSE); #endif }