#ifdef DEBUGGER #include "../../../snes9x.h" #include "../../../debug.h" char tmp[1024]; #endif #include "../snes/snes.hpp" #define SMP_CPP namespace SNES { #ifdef DEBUGGER #include "debugger/disassembler.cpp" #endif SMP smp; #include "algorithms.cpp" #include "core.cpp" #include "iplrom.cpp" #include "memory.cpp" #include "timing.cpp" void SMP::enter() { while(clock < 0) op_step(); } void SMP::power() { Processor::clock = 0; timer0.target = 0; timer1.target = 0; timer2.target = 0; reset(); } void SMP::reset() { for(unsigned n = 0x0000; n <= 0xffff; n++) apuram[n] = 0x00; opcode_number = 0; opcode_cycle = 0; regs.pc = 0xffc0; regs.sp = 0xef; regs.B.a = 0x00; regs.x = 0x00; regs.B.y = 0x00; regs.p = 0x02; //$00f1 status.iplrom_enable = true; //$00f2 status.dsp_addr = 0x00; //$00f8,$00f9 status.ram00f8 = 0x00; status.ram00f9 = 0x00; //timers timer0.enable = timer1.enable = timer2.enable = false; timer0.stage1_ticks = timer1.stage1_ticks = timer2.stage1_ticks = 0; timer0.stage2_ticks = timer1.stage2_ticks = timer2.stage2_ticks = 0; timer0.stage3_ticks = timer1.stage3_ticks = timer2.stage3_ticks = 0; } SMP::SMP() { apuram = new uint8[64 * 1024]; } SMP::~SMP() { delete[] apuram; } }