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76 lines
3.1 KiB
76 lines
3.1 KiB
2 years ago
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---
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layout: page
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title: Basics
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nav_order: 1
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---
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# Basics
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To effectively use cmkr it helps to understand the basic concepts of CMake.
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## Projects
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A CMake **project** is a collection of targets. In the context of libraries the project usually corresponds to the **package** that other projects can depend on.
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<sub>Visual Studio: a CMake **project** corresponds to a _solution_.</sub>
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## Targets
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The basic unit of CMake is called a **target**. A target (also referred to as [binary target](https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#binary-targets) in the CMake documentation) corresponds to an executable or library you can build. There are also [pseudo targets](https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#pseudo-targets), but we ignore them for now.
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<sub>Visual Studio: a **target** corresponds to a _project_.</sub>
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## Target Properties
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Targets have a collection of **properties** that describe how to build them.
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Examples of properties:
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- _Sources_: the `*.cpp` files used to build the target.
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- _Compile options_: Command line flags for the compiler.
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- _Link libraries_: The **dependencies** required to build this target.
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<sub>See the [CMake documentation](https://cmake.org/cmake/help/latest/manual/cmake-properties.7.html#properties-on-targets) for an exhaustive list of target properties.</sub>
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**Important**: The term **link** has a slightly different meaning in CMake than you might expect. In addition to adding a library to the command line of the linker, CMake also propagates properties of the target you link to.
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<sub>You can think of **linking** as _depending on_.</sub>
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The propagation of properties depends on their **visibility**:
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- **Private**: properties that are only used when building the target itself.
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- **Interface**: properties that are used when depending on this target.
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- **Public**: combination of private and interface.
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In practice you default to **private**, unless consumers of your library _require_ the property to build their target. In that case you use **public**.
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### Example
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The most intuitive example is with _include directories_. Imagine there are two targets:
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1. `StringUtils`: A library with string utilities.
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- _Sources_: `StringUtils/src/stringutils.cpp`
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- _Include directories_: `StringUtils/include`
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2. `DataProcessor`: An executable that uses functionality from `StringUtils` to process some data.
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- _Sources_: `DataProcessor/src/main.cpp`
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- _Link libraries_: `StringUtils`
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The _include directories_ property of `StringUtils` has to be **public**. If it was **private**, the `DataProcessor` target would fail to `#include <stringutils.hpp>` since the _include directories_ property is not propagated.
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The `cmake.toml` for this example would look something like this:
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```toml
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[project]
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name = "DataProcessor"
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[target.StringUtils]
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type = "static"
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sources = ["StringUtils/src/stringutils.cpp"]
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headers = ["StringUtils/include/stringutils.hpp"]
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include-directories = ["StringUtils/include"]
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[target.DataProcessor]
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type = "executable"
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sources = ["DataProcessor/src/main.cpp"]
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link-libraries = ["StringUtils"]
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```
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