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cmkr/docs/concepts.md

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---
layout: page
# TODO: rename to 'Basics'?
title: Concepts
nav_order: 2
---
# Concepts (TODO: rename to "Basics" or "Basic Concepts"?)
To effectively use cmkr it helps to understand the basic concepts of CMake.
## Projects
A CMake **project** is a collection of targets. In the context of libraries the project usually corresponds to the **package** that other projects can depend on.
<sub>Visual Studio: a CMake **project** corresponds to a _solution_.</sub>
## Targets
The basic unit of CMake is called a **target**. A target (also referred to as [binary target](https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#binary-targets) in the CMake documentation) corresponds to an executable or library you can build. There are also [pseudo targets](https://cmake.org/cmake/help/latest/manual/cmake-buildsystem.7.html#pseudo-targets), but we ignore them for now.
<sub>Visual Studio: a **target** corresponds to a _project_.</sub>
## Target Properties
Targets have a collection of **properties** that describe how to build them.
Examples of properties:
- _Sources_: the `*.cpp` files used to build the target.
- _Compile options_: Command line flags for the compiler.
- _Link libraries_: The **dependencies** required to build this target.
<sub>See the [CMake documentation](https://cmake.org/cmake/help/latest/manual/cmake-properties.7.html#properties-on-targets) for an exhaustive list of target properties.</sub>
**Important**: The term **link** has a slightly different meaning in CMake than you might expect. In addition to adding a library to the command line of the linker, CMake also propagates properties of the target you link to.
<sub>You can think of **linking** as _depending on_.</sub>
The propagation of properties depends on their **visibility**:
- **Private**: properties that are only used when building the target itself.
- **Interface**: properties that are used when depending on this target.
- **Public**: combination of private and interface.
In practice you default to **private**, unless consumers of your library _require_ the property to build their target. In that case you use **public**.
### Example
The most intuitive example is with _include directories_. Imagine there are two targets:
1. `StringUtils`: A library with string utilities.
- _Sources_: `StringUtils/src/stringutils.cpp`
- _Include directories_: `StringUtils/include`
2. `DataProcessor`: An executable that uses functionality from `StringUtils` to process some data.
- _Sources_: `DataProcessor/src/main.cpp`
- _Link libraries_: `StringUtils`
The _include directories_ property of `StringUtils` has to be **public**. If it was **private**, the `DataProcessor` target would fail to `#include <stringutils.hpp>` since the _include directories_ property is not propagated.
The `cmake.toml` for this example would look something like this:
```toml
[project]
name = "DataProcessor"
[target.StringUtils]
type = "static"
sources = ["StringUtils/src/stringutils.cpp"]
headers = ["StringUtils/include/stringutils.hpp"]
include-directories = ["StringUtils/include"]
[target.DataProcessor]
type = "executable"
sources = ["DataProcessor/src/main.cpp"]
link-libraries = ["StringUtils"]
```