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@ -1,3 +1,4 @@
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#include <algorithm>
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#include <ctype.h>
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#include <dirent.h>
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#include <errno.h>
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@ -7,7 +8,6 @@
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#include <string.h>
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#include <strings.h>
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#include <unistd.h>
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#include <algorithm>
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#include <linux/fb.h>
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#include <linux/joystick.h>
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@ -28,23 +28,23 @@
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#include "memmap.h"
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#include "snes9x.h"
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#define MAP_KEY(x, y) \
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{ \
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s9xcommand_t cmd; \
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#define MAP_KEY(x, y) \
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{ \
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s9xcommand_t cmd; \
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\
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cmd = S9xGetCommandT(y); \
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S9xMapInput(x, &cmd); \
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cmd = S9xGetCommandT(y); \
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S9xMapInput(x, &cmd); \
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}
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HI_U32 g_pSnesBackBufferPhys;
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void* g_pSnesBackBufferVirt;
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void *g_pSnesBackBufferVirt;
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HI_U32 g_pScaleBufferPhys;
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void* g_pScaleBufferVirt;
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void *g_pScaleBufferVirt;
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uint8 js_mod[8] = {0, 0, 0, 0, 0, 0, 0, 0};
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int js_fd[8] = {-1, -1, -1, -1, -1, -1, -1, -1};
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const char* js_device[8] = {"/dev/js0", "/dev/js1", "/dev/js2", "/dev/js3",
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const char *js_device[8] = {"/dev/js0", "/dev/js1", "/dev/js2", "/dev/js3",
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"/dev/js4", "/dev/js5", "/dev/js6", "/dev/js7"};
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bool8 js_unplugged[8] = {FALSE, FALSE, FALSE, FALSE,
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FALSE, FALSE, FALSE, FALSE};
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@ -54,12 +54,12 @@ void S9xExit(void) {}
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void S9xAutoSaveSRAM(void) {}
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void S9xToggleSoundChannel(int c) {}
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void S9xSyncSpeed(void) {}
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void S9xMessage(int type, int number, const char* message) {}
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void S9xParsePortConfig(ConfigFile& conf, int pass) {}
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void S9xMessage(int type, int number, const char *message) {}
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void S9xParsePortConfig(ConfigFile &conf, int pass) {}
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bool8 S9xMapInput(const char* n, s9xcommand_t* cmd) {
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bool8 S9xMapInput(const char *n, s9xcommand_t *cmd) {
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int i, j, d;
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char* c;
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char *c;
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char buf[4] = "M1+";
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if (!strncmp(n, "PseudoPointer", 13) && n[13] >= '1' && n[13] <= '8' &&
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@ -178,22 +178,21 @@ bool8 ReadJoysticks(void) {
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while (read(js_fd[i], &js_ev, sizeof(struct js_event)) ==
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sizeof(struct js_event)) {
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switch (js_ev.type) {
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case JS_EVENT_AXIS:
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S9xReportAxis(0x8000c000 | (i << 24) | js_ev.number, js_ev.value);
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S9xReportAxis(
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0x80008000 | (i << 24) | (js_mod[i] << 16) | js_ev.number,
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js_ev.value);
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js_latch = TRUE;
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break;
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case JS_EVENT_BUTTON:
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case JS_EVENT_BUTTON | JS_EVENT_INIT:
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S9xReportButton(0x80004000 | (i << 24) | js_ev.number, js_ev.value);
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S9xReportButton(
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0x80000000 | (i << 24) | (js_mod[i] << 16) | js_ev.number,
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js_ev.value);
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js_latch = TRUE;
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break;
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case JS_EVENT_AXIS:
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S9xReportAxis(0x8000c000 | (i << 24) | js_ev.number, js_ev.value);
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S9xReportAxis(0x80008000 | (i << 24) | (js_mod[i] << 16) | js_ev.number,
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js_ev.value);
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js_latch = TRUE;
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break;
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case JS_EVENT_BUTTON:
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case JS_EVENT_BUTTON | JS_EVENT_INIT:
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S9xReportButton(0x80004000 | (i << 24) | js_ev.number, js_ev.value);
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S9xReportButton(0x80000000 | (i << 24) | (js_mod[i] << 16) |
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js_ev.number,
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js_ev.value);
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js_latch = TRUE;
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break;
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}
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}
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@ -220,7 +219,7 @@ bool8 ReadJoysticks(void) {
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return js_latch;
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}
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const char* S9xStringInput(const char* message) {
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const char *S9xStringInput(const char *message) {
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static char buffer[256];
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printf("%s: ", message);
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@ -232,25 +231,17 @@ const char* S9xStringInput(const char* message) {
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return (NULL);
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}
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bool8 S9xContinueUpdate(int width, int height) {
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return true;
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}
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bool8 S9xContinueUpdate(int width, int height) { return true; }
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bool S9xPollButton(uint32 id, bool* pressed) {
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return false;
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}
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bool S9xPollButton(uint32 id, bool *pressed) { return false; }
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bool S9xPollAxis(uint32 id, int16* value) {
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return false;
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}
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bool S9xPollAxis(uint32 id, int16 *value) { return false; }
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bool8 S9xOpenSnapshotFile(const char* filepath, bool8 read_only, STREAM* file) {
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bool8 S9xOpenSnapshotFile(const char *filepath, bool8 read_only, STREAM *file) {
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return true;
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}
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bool8 S9xInitUpdate(void) {
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return true;
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}
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bool8 S9xInitUpdate(void) { return true; }
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bool8 S9xDeinitUpdate(int width, int height) {
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TDE2_RECT_S stSrcRect, stDstRect, stScaleRect;
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@ -305,10 +296,25 @@ bool8 S9xDeinitUpdate(int width, int height) {
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s32Ret = HI_TDE2_Bitblit(s32Handle, &stScale, &stScaleRect, &stSrc,
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&stSrcRect, &stScale, &stScaleRect, &stOpt);
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// if the screen is black all pixel values will be 0. this will cause bitblit
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// to fail because it doesnt understand pixel conversions with pixels that are all 0...
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// so i just make R = 1, G = 1, and B = 1... simple fix... lol...
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if (s32Ret < 0) {
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SAMPLE_PRT("HI_TDE2_Bitblit:%d failed,ret=0x%x!\n", __LINE__, s32Ret);
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HI_TDE2_CancelJob(s32Handle);
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return false;
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for (int i = 0; i < SNES_WIDTH * SNES_HEIGHT; ++i) {
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if (*(((uint16_t *)g_pSnesBackBufferVirt) + i) == NULL) {
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*(((uint16_t *)g_pSnesBackBufferVirt) + i) =
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BUILD_PIXEL2_RGB565(1, 1, 1);
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}
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}
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s32Ret = HI_TDE2_Bitblit(s32Handle, &stScale, &stScaleRect, &stSrc,
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&stSrcRect, &stScale, &stScaleRect, &stOpt);
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if (s32Ret < 0) {
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SAMPLE_PRT("HI_TDE2_Bitblit:%d failed,ret=0x%x!\n", __LINE__, s32Ret);
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HI_TDE2_CancelJob(s32Handle);
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return false;
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}
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}
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s32Ret =
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@ -328,15 +334,14 @@ bool8 S9xDeinitUpdate(int width, int height) {
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return false;
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}
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HI_TDE2_WaitAllDone();
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RefreshScreen();
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return true;
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}
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bool8 S9xOpenSoundDevice(void) {
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return false;
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}
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bool8 S9xOpenSoundDevice(void) { return false; }
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const char* S9xGetFilename(const char* ex, s9x_getdirtype dirtype) {
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const char *S9xGetFilename(const char *ex, s9x_getdirtype dirtype) {
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static char s[PATH_MAX + 1];
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char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1],
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ext[_MAX_EXT + 1];
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@ -348,13 +353,13 @@ const char* S9xGetFilename(const char* ex, s9x_getdirtype dirtype) {
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return (s);
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}
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const char* S9xGetFilenameInc(const char* ex, enum s9x_getdirtype dirtype) {
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const char *S9xGetFilenameInc(const char *ex, enum s9x_getdirtype dirtype) {
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static char s[PATH_MAX + 1];
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char drive[_MAX_DRIVE + 1], dir[_MAX_DIR + 1], fname[_MAX_FNAME + 1],
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ext[_MAX_EXT + 1];
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unsigned int i = 0;
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const char* d;
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const char *d;
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struct stat buf;
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_splitpath(Memory.ROMFilename, drive, dir, fname, ext);
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@ -366,41 +371,41 @@ const char* S9xGetFilenameInc(const char* ex, enum s9x_getdirtype dirtype) {
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return (s);
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}
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const char* S9xGetDirectory(enum s9x_getdirtype dirtype) {
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const char *S9xGetDirectory(enum s9x_getdirtype dirtype) {
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static char s[PATH_MAX + 1];
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switch (dirtype) {
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case DEFAULT_DIR:
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strncpy(s, getenv("HOME"), PATH_MAX + 1);
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s[PATH_MAX] = 0;
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break;
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case HOME_DIR:
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strncpy(s, getenv("HOME"), PATH_MAX + 1);
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s[PATH_MAX] = 0;
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break;
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case ROMFILENAME_DIR:
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strncpy(s, Memory.ROMFilename, PATH_MAX + 1);
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s[PATH_MAX] = 0;
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for (int i = strlen(s); i >= 0; i--) {
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if (s[i] == SLASH_CHAR) {
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s[i] = 0;
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break;
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}
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case DEFAULT_DIR:
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strncpy(s, getenv("HOME"), PATH_MAX + 1);
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s[PATH_MAX] = 0;
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break;
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case HOME_DIR:
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strncpy(s, getenv("HOME"), PATH_MAX + 1);
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s[PATH_MAX] = 0;
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break;
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case ROMFILENAME_DIR:
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strncpy(s, Memory.ROMFilename, PATH_MAX + 1);
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s[PATH_MAX] = 0;
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for (int i = strlen(s); i >= 0; i--) {
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if (s[i] == SLASH_CHAR) {
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s[i] = 0;
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break;
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}
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}
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break;
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break;
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default:
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s[0] = 0;
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break;
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default:
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s[0] = 0;
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break;
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}
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return (s);
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}
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const char* S9xBasename(const char* path) {
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const char* p;
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const char *S9xBasename(const char *path) {
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const char *p;
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if ((p = strrchr(path, '/')) != NULL || (p = strrchr(path, '\\')) != NULL)
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return (p + 1);
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@ -408,39 +413,19 @@ const char* S9xBasename(const char* path) {
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return (path);
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}
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int main(int argc, char* argv[]) {
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/* default settings to get snes emulation working... */
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memset(&Settings, 0, sizeof(Settings));
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Settings.MouseMaster = TRUE;
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Settings.SuperScopeMaster = TRUE;
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Settings.JustifierMaster = TRUE;
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Settings.MultiPlayer5Master = TRUE;
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Settings.FrameTimePAL = 20000;
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Settings.FrameTimeNTSC = 16667;
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Settings.SixteenBitSound = TRUE;
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Settings.Stereo = TRUE;
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Settings.SoundPlaybackRate = 48000;
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Settings.SoundInputRate = 31950;
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Settings.SupportHiRes = FALSE;
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Settings.Transparency = TRUE;
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Settings.AutoDisplayMessages = TRUE;
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Settings.InitialInfoStringTimeout = 120;
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Settings.HDMATimingHack = 100;
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Settings.BlockInvalidVRAMAccessMaster = TRUE;
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Settings.SkipFrames = AUTO_FRAMERATE;
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Settings.TurboSkipFrames = 15;
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int main(int argc, char *argv[]) {
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HI_MPI_SYS_MmzAlloc(&g_pScaleBufferPhys, &g_pScaleBufferVirt, NULL, NULL,
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2 * SCALE_WIDTH * SCALE_HEIGHT);
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HI_MPI_SYS_MmzAlloc(&g_pSnesBackBufferPhys, &g_pSnesBackBufferVirt, NULL,
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NULL, 2 * SNES_WIDTH * SNES_HEIGHT);
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GFX.Screen = (uint16_t*)g_pSnesBackBufferVirt;
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GFX.Screen = (uint16_t *)g_pSnesBackBufferVirt;
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GFX.Pitch = 2 * SNES_WIDTH;
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std::printf("[+] init back buffer and scale buffer...\n");
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S9xLoadConfigFiles(argv, argc);
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Memory.Init();
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S9xInitAPU();
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S9xInitSound(0);
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@ -452,7 +437,7 @@ int main(int argc, char* argv[]) {
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HiInitDisplay();
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std::printf("[+] init snes emulator...\n");
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Memory.LoadROM("super_mario.smc");
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Memory.LoadROM("/mnt/usb-drive/super_mario.smc");
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InitJoysticks();
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S9xSetController(0, CTL_JOYPAD, 0, 0, 0, 0);
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