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401 lines
9.8 KiB
401 lines
9.8 KiB
3 years ago
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/* BEGIN_LEGAL
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Copyright (c) 2021 Intel Corporation
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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END_LEGAL */
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#include "avltree.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <assert.h>
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typedef struct avl_node_s {
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avl_key_t key;
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void* data;
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int32_t balance_factor;
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uint32_t height;
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struct avl_node_s* left;
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struct avl_node_s* right;
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} avl_node_t;
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static void pad(int d) {
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int i;
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for(i=0;i<d;i++)
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fputs(" ", stdout);
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}
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static void print_node(avl_node_t* n, int cur_depth) // recursive
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{
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pad(cur_depth);
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if (n) {
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#if defined(__GNUC__) && defined(__LP64__) && !defined(__APPLE__)
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# define AVL_FMT_LU "%lu"
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#else
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# define AVL_FMT_LU "%llu"
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#endif
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fprintf(stdout, "H%u B%d (" AVL_FMT_LU ", %p)\n",
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n->height,
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n->balance_factor,
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(uint64_t) n->key,
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n->data);
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print_node(n->left, cur_depth+1);
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print_node(n->right, cur_depth+1);
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}
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else
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fprintf(stdout, "*empty*\n");
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}
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#if 0
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static void print_tree(avl_tree_t* tree) {
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printf("=============\n");
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if (tree->top)
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print_node(tree->top, 0);
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else
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fprintf(stdout, "*empty tree*\n");
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printf("=============\n");
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}
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#endif
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void avl_tree_init(avl_tree_t* tree)
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{
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tree->top = 0;
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}
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static void clear(avl_node_t* n, int free_data) // recursive
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{
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if (n->left)
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clear(n->left, free_data);
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if (n->right)
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clear(n->right, free_data);
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if (free_data && n->data)
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free((void*)n->data);
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free((void*)n);
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}
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void avl_tree_clear(avl_tree_t* tree, int free_data)
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{
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if (tree->top) {
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clear(tree->top, free_data);
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}
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tree->top = 0;
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}
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static avl_node_t* find_node(avl_node_t* n, avl_key_t key) //recursive
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{
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if (n->key == key)
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return n;
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else if (n->key > key && n->left)
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return find_node(n->left, key);
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else if (n->right)
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return find_node(n->right, key);
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return 0;
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}
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static void* find(avl_node_t* n, avl_key_t key) //recursive
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{
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if (n)
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{
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avl_node_t* x = find_node(n,key);
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if (x)
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return x->data;
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}
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return 0;
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}
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void* avl_find (avl_tree_t* tree, avl_key_t key)
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{
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return find(tree->top, key);
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}
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static avl_node_t* find_node_lower_bound(avl_node_t* n, avl_key_t key,
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avl_node_t** lb) //recursive
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{
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//printf("NODE KEY=%lld\n", n->key);
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if (n->key == key){
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*lb = n;
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return n;
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}
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else if (n->key > key && n->left) {
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//printf("\tGO LEFT\n");
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return find_node_lower_bound(n->left, key, lb);
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}
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if (n->key < key) {
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// store the max lower bound we encounter when node key is < search
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// key.
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if (*lb && (*lb)->key < n->key)
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*lb = n;
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else if (*lb == 0)
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*lb = n;
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}
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if (n->right) {
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//printf("\tGO RIGHT\n");
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return find_node_lower_bound(n->right, key, lb);
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}
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return *lb;
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}
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static void* find_lower_bound(avl_node_t* n, avl_key_t key,
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avl_key_t* lbkey) // output
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{
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avl_node_t* lbound = 0;
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if (n)
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{
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(void) find_node_lower_bound(n,key, &lbound);
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if (lbound) {
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*lbkey = lbound->key;
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return lbound->data;
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}
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}
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return 0;
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}
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void* avl_find_lower_bound (avl_tree_t* tree, avl_key_t key,
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avl_key_t* lbkey) // output
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{
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return find_lower_bound(tree->top, key, lbkey);
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}
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static avl_node_t* make_node(avl_key_t key, void* value)
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{
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avl_node_t* n = (avl_node_t*) malloc(sizeof(avl_node_t));
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assert(n != 0);
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n->key = key;
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n->data = value;
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n->balance_factor = 0;
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n->height = 1;
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n->left = n->right = 0;
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return n;
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}
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static uint32_t mmax(uint32_t a, uint32_t b) {
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return (a>b)?a:b;
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}
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static uint32_t update_height(avl_node_t* n)
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{
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avl_node_t* a = n->left;
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avl_node_t* b = n->right;
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return 1 + mmax((a?a->height:0), (b?b->height:0));
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}
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static int32_t update_balance(avl_node_t* n)
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{
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avl_node_t* a = n->left;
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avl_node_t* b = n->right;
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return (int32_t)(a?a->height:0) - (int32_t)(b?b->height:0);
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}
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static void update_height_and_balance(avl_node_t* n)
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{
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n->height = update_height(n);
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n->balance_factor = update_balance(n);
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}
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static avl_node_t* left_left(avl_node_t* n) // changes top node
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{
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// knock the tree over to the right, making n->left in to the new top node.
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// juggle subtrees
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avl_node_t* new_top = n->left;
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avl_node_t* old_top = n;
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old_top->left = new_top->right;
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new_top->right = old_top;
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update_height_and_balance(old_top);
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update_height_and_balance(new_top);
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return new_top;
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}
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static avl_node_t* left_right(avl_node_t* n)
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{
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// replace n->left with n->left->right, juggle subtrees
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avl_node_t* l_node = n->left;
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avl_node_t* lr_node = n->left->right;
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n->left = lr_node;
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l_node->right = lr_node->left;
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lr_node->left = l_node;
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update_height_and_balance(l_node);
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update_height_and_balance(lr_node);
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return n;
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}
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static avl_node_t* right_left(avl_node_t* n)
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{
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// replace n->right with n->right->left, juggle subtrees
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avl_node_t* r_node = n->right;
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avl_node_t* rl_node = n->right->left;
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n->right = rl_node;
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r_node->left = rl_node->right;
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rl_node->right = r_node;
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update_height_and_balance(r_node);
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update_height_and_balance(rl_node);
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return n;
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}
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static avl_node_t* right_right(avl_node_t* n) // changes top node
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{
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// knock the tree over to the left, making n->right in to the new top node.
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// juggle subtrees
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avl_node_t* new_top = n->right;
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avl_node_t* old_top = n;
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old_top->right = new_top->left;
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new_top->left = old_top;
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update_height_and_balance(old_top);
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update_height_and_balance(new_top);
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return new_top;
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}
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static avl_node_t* insert(avl_node_t* n,
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avl_key_t key, void* value, int free_data)
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{
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if (n->key == key) {
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if (n->data && free_data)
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free((void*)n->data);
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n->data = value;
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}
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else if (n->key > key) {
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if (n->left) {
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n->left = insert(n->left, key, value, free_data);
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update_height_and_balance(n);
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}
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else {
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n->left = make_node(key,value);
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update_height_and_balance(n);
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}
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}
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else if (n->key < key) {
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if (n->right) {
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n->right = insert(n->right, key, value, free_data);
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update_height_and_balance(n);
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}
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else {
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n->right = make_node(key,value);
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update_height_and_balance(n);
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}
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}
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// rebalancing might change the current node
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if (n->balance_factor >= 2) // heavy on the left
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{
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if (n->left->balance_factor == -1) {
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// subtree is heavy right, make it heavy left, then knock it over
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n = left_right(n);
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n = left_left(n);
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}
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else if (n->left->balance_factor == 1) {
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// subtree is heavy left, knock it over
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n = left_left(n);
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}
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}
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else if (n->balance_factor <= -2) // heavy on the right
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{
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if (n->right->balance_factor == 1) {
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// subtree is heavy left, make it heavy right, then knock it over
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n = right_left(n);
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n = right_right(n);
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}
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else if (n->right->balance_factor == -1) {
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// subtree is heavy right, knock it over
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n = right_right(n);
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}
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}
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update_height_and_balance(n); // FIXME: redundant, remove this
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if (n->balance_factor <= -2 || n->balance_factor >= 2) {
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printf("FAIL\n");
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print_node(n, 0);
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assert (n->balance_factor < 2 && n->balance_factor > -2);
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}
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return n;
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}
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void avl_insert(avl_tree_t* tree, avl_key_t key, void* value, int free_data)
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{
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//rebalancing can change what the 'tree' points to as its top node.
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if (tree->top)
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tree->top = insert(tree->top, key, value, free_data);
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else
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tree->top = make_node(key,value);
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//print_tree(tree);
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}
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typedef struct avl_link_node_s {
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avl_node_t* node;
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struct avl_link_node_s* next;
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} avl_link_node_t;
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void avl_iter_begin( avl_iter_t* iter, avl_tree_t* tree)
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{
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iter->head = 0;
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iter->tail = 0;
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if (tree->top) {
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avl_link_node_t* n = (avl_link_node_t*)malloc(sizeof(avl_link_node_t));
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assert(n != 0);
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n->node = tree->top;
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n->next = 0;
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iter->head = n;
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iter->tail = n;
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}
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}
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void* avl_iter_current(avl_iter_t* iter)
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{
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return iter->head->node->data;
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}
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static void add_link_node(avl_iter_t* iter, avl_node_t* anode)
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{
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if (anode)
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{
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avl_link_node_t* n = (avl_link_node_t*)malloc(sizeof(avl_link_node_t));
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assert(n != 0);
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n->next = 0;
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n->node = anode;
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iter->tail->next = n;
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iter->tail = n;
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}
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}
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void avl_iter_increment(avl_iter_t* iter)
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{
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avl_link_node_t* p;
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add_link_node(iter, iter->head->node->left);
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add_link_node(iter, iter->head->node->right);
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p = iter->head;
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iter->head = p->next;
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free(p);
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}
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int avl_iter_done(avl_iter_t* iter)
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{
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return (iter->head == 0);
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}
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void avl_iter_cleanup(avl_iter_t* iter) // call if end iteration early
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{
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struct avl_link_node_s* p = iter->head;
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while(p) {
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struct avl_link_node_s* t = p;
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p = t->next;
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free(t);
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}
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}
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